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Reset fade booleans when silencing music
This fixes a bug where the music would keep playing when a collection prompt appeared if the music was still fading in at that time.
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@ -281,6 +281,8 @@ void musicclass::haltdasmusik(void)
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void musicclass::silencedasmusik(void)
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void musicclass::silencedasmusik(void)
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{
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{
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musicVolume = 0;
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musicVolume = 0;
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m_doFadeInVol = false;
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m_doFadeOutVol = false;
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}
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}
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struct FadeState
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struct FadeState
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