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Don't check map.extrarow when opening map

This is just to make sure there aren't any more inconsistencies with
regards to the value of graphics.menuoffset. Can't hurt to be sure.
This commit is contained in:
Misa 2021-09-05 17:04:26 -07:00
parent f467f86dc2
commit 25af54529b

View file

@ -6907,10 +6907,6 @@ void Game::mapmenuchange(const int newgamestate, const bool user_initiated)
if (prevgamestate == GAMEMODE)
{
graphics.menuoffset = 240;
if (map.extrarow)
{
graphics.menuoffset -= 10;
}
}
else
{