diff --git a/desktop_version/src/FileSystemUtils.cpp b/desktop_version/src/FileSystemUtils.cpp index 00ddd8b9..fb5cf1d7 100644 --- a/desktop_version/src/FileSystemUtils.cpp +++ b/desktop_version/src/FileSystemUtils.cpp @@ -562,13 +562,11 @@ bool FILESYSTEM_mountAssets(const char* path) MAYBE_FAIL(graphics.reloadresources()); } -#if 0 /* flibit removed this because it was noisy, maybe keep for debug? */ else { /* Wasn't a level zip, base zip, or folder! */ - vlog_info("Asset directory does not exist"); + vlog_debug("Asset directory does not exist"); } -#endif } } @@ -588,12 +586,10 @@ void FILESYSTEM_unmountAssets(void) assetDir[0] = '\0'; graphics.reloadresources(); } -#if 0 /* flibit removed this because it was noisy, maybe keep for debug? */ else { - vlog_info("Cannot unmount when no asset directory is mounted"); + vlog_debug("Cannot unmount when no asset directory is mounted"); } -#endif } static void getMountedPath( @@ -844,7 +840,7 @@ fail: return false; } - vlog_info("The complete reloaded file size: %lli", size); + vlog_debug("The complete reloaded file size: %lli", size); for (i = 0; i < SDL_arraysize(blob->m_headers); ++i) { @@ -855,7 +851,7 @@ fail: continue; } - vlog_info("%s unpacked", header->name); + vlog_debug("%s unpacked", header->name); } return true;