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Move temporary bcol/bcol2 off of Graphics
Looks like I had missed yet another two temporary variables that were actually globals on the Graphics class. Glad I caught these ones.
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2 changed files with 5 additions and 3 deletions
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@ -104,8 +104,6 @@ void Graphics::init()
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// initialize everything else to zero
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backBuffer = NULL;
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bcol = 0;
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bcol2 = 0;
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ct = colourTransform();
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foot_rect = SDL_Rect();
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foregrounddrawn = false;
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@ -1966,6 +1964,9 @@ void Graphics::drawbackground( int t )
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}
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break;
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case 2:
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{
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int bcol, bcol2;
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//Lab
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switch(rcol)
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{
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@ -2112,6 +2113,7 @@ void Graphics::drawbackground( int t )
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FillRect(backBuffer,backboxrect, bcol2);
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}
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break;
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}
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case 3: //Warp zone (horizontal)
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FillRect(backBuffer, 0x000000);
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BlitSurfaceStandard(towerbuffer, NULL, towerbuffer_lerp, NULL);
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@ -200,7 +200,7 @@ public:
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colourTransform ct;
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int bcol, bcol2, rcol;
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int rcol;
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