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Use an 'else' instead of re-checking 'game.muted' again
Makes the code easier to read and parse.
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1 changed files with 1 additions and 2 deletions
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@ -531,8 +531,7 @@ int main(int argc, char *argv[])
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Mix_VolumeMusic(0) ;
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Mix_VolumeMusic(0) ;
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Mix_Volume(-1,0);
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Mix_Volume(-1,0);
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}
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}
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else
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if (!game.muted)
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{
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{
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Mix_Volume(-1,MIX_MAX_VOLUME);
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Mix_Volume(-1,MIX_MAX_VOLUME);
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