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Merge pull request #777 from InfoTeddy/general-improvements

Outline time trial countdown
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Terry Cavanagh 2021-06-12 22:35:31 +10:30 committed by GitHub
commit 1d66cfccab
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@ -1822,19 +1822,19 @@ void gamerender(void)
{
if (game.timetrialcountdown < 30)
{
if (int(game.timetrialcountdown / 4) % 2 == 0) graphics.bigprint( -1, 100, "Go!", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true, 4);
if (int(game.timetrialcountdown / 4) % 2 == 0) graphics.bigbprint( -1, 100, "Go!", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true, 4);
}
else if (game.timetrialcountdown < 60)
{
graphics.bigprint( -1, 100, "1", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true, 4);
graphics.bigbprint( -1, 100, "1", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true, 4);
}
else if (game.timetrialcountdown < 90)
{
graphics.bigprint( -1, 100, "2", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true, 4);
graphics.bigbprint( -1, 100, "2", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true, 4);
}
else if (game.timetrialcountdown < 120)
{
graphics.bigprint( -1, 100, "3", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true, 4);
graphics.bigbprint( -1, 100, "3", 220 - (help.glow), 220 - (help.glow), 255 - (help.glow / 2), true, 4);
}
}
else