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Update README.md
to refer to SDL 2.0.20
It's now the minimum version, so it needs to be updated.
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@ -6,7 +6,7 @@ VVVVVV's official desktop versions are built with the following environments:
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- macOS: Xcode CLT, currently targeting 10.9 SDK
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- macOS: Xcode CLT, currently targeting 10.9 SDK
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- GNU/Linux: CentOS 7
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- GNU/Linux: CentOS 7
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The engine depends solely on [SDL2](https://libsdl.org/) 2.0.16+ and
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The engine depends solely on [SDL2](https://libsdl.org/) 2.0.20+ and
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[SDL2_mixer](https://www.libsdl.org/projects/SDL_mixer/). All other dependencies
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[SDL2_mixer](https://www.libsdl.org/projects/SDL_mixer/). All other dependencies
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are statically linked into the engine. The development libraries for Windows can
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are statically linked into the engine. The development libraries for Windows can
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be downloaded from their respective websites, Linux developers can find the dev
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be downloaded from their respective websites, Linux developers can find the dev
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@ -25,7 +25,7 @@ To generate the projects on Windows:
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# Put your SDL2/SDL2_mixer folders somewhere nice!
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# Put your SDL2/SDL2_mixer folders somewhere nice!
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mkdir flibitBuild
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mkdir flibitBuild
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cd flibitBuild
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cd flibitBuild
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cmake -A Win32 -G "Visual Studio 10 2010" .. -DSDL2_INCLUDE_DIRS="C:\SDL2-2.0.16\include;C:\SDL2_mixer-2.0.4\include" -DSDL2_LIBRARIES="C:\SDL2-2.0.16\lib\x86\SDL2;C:\SDL2-2.0.16\lib\x86\SDL2main;C:\SDL2_mixer-2.0.4\lib\x86\SDL2_mixer"
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cmake -A Win32 -G "Visual Studio 10 2010" .. -DSDL2_INCLUDE_DIRS="C:\SDL2-2.0.20\include;C:\SDL2_mixer-2.0.4\include" -DSDL2_LIBRARIES="C:\SDL2-2.0.20\lib\x86\SDL2;C:\SDL2-2.0.20\lib\x86\SDL2main;C:\SDL2_mixer-2.0.4\lib\x86\SDL2_mixer"
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```
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```
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Note that on some systems, the `SDL2_LIBRARIES` list on Windows may need
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Note that on some systems, the `SDL2_LIBRARIES` list on Windows may need
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