diff --git a/desktop_version/src/Game.cpp b/desktop_version/src/Game.cpp index c674176e..b6eb7122 100644 --- a/desktop_version/src/Game.cpp +++ b/desktop_version/src/Game.cpp @@ -2012,7 +2012,7 @@ void Game::updatestate( Graphics& dwgfx, mapclass& map, entityclass& obj, Utilit statedelay = 15; break; case 1011: - //Found a trinket! + //Found a crewmate! advancetext = true; state++; if (dwgfx.flipmode) @@ -2024,15 +2024,15 @@ void Game::updatestate( Graphics& dwgfx, mapclass& map, entityclass& obj, Utilit if(int(map.customcrewmates-crewmates)==0) { - dwgfx.createtextbox(" All crewmates rescued! ", 50, 135, 174, 174, 174); + dwgfx.createtextbox(" All crewmates rescued! ", 50, 65, 174, 174, 174); } else if(map.customcrewmates-crewmates==1) { - dwgfx.createtextbox(" " + help.number(int(map.customcrewmates-crewmates))+ " remains ", 50, 135, 174, 174, 174); + dwgfx.createtextbox(" " + help.number(int(map.customcrewmates-crewmates))+ " remains ", 50, 65, 174, 174, 174); } else { - dwgfx.createtextbox(" " + help.number(int(map.customcrewmates-crewmates))+ " remain ", 50, 135, 174, 174, 174); + dwgfx.createtextbox(" " + help.number(int(map.customcrewmates-crewmates))+ " remain ", 50, 65, 174, 174, 174); } dwgfx.textboxcenterx();