diff --git a/desktop_version/src/Graphics.cpp b/desktop_version/src/Graphics.cpp index 74e52c21..1ed5ebe1 100644 --- a/desktop_version/src/Graphics.cpp +++ b/desktop_version/src/Graphics.cpp @@ -1430,7 +1430,7 @@ bool Graphics::Hitest(SDL_Surface* surface1, point p1, SDL_Surface* surface2, po void Graphics::drawgravityline( int t ) { - if (obj.entities[t].life == 0) + if (obj.entities[t].life == 0 || obj.entities[t].onentity == 1) // FIXME: Remove 'onentity == 1' when game loop order is fixed! { switch(linestate) {