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Update to SDL 2.24.0
This updates all references to SDL 2.0.22 to SDL 2.24.0, including the Docker container that I maintain for Linux CI. Be warned, this release of SDL updates the versioning scheme to be less dumb. The previous version is 2.0.22, this release is 2.24.0 (so the last number can be properly used for patch-level version releases).
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3 changed files with 8 additions and 8 deletions
2
.github/workflows/ci.yml
vendored
2
.github/workflows/ci.yml
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@ -64,7 +64,7 @@ jobs:
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name: Build (CentOS 7)
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runs-on: ubuntu-latest
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container: ghcr.io/infoteddy/vvvvvv-build@sha256:2965b59331026ce108836e5226cfda5e08a8c8440156b58944dff0fe5cf93f94
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container: ghcr.io/infoteddy/vvvvvv-build@sha256:50a2f769db3ca180286e9a76c1bf06b7016544a78e1fc7a9a0cc1144c675ced1
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env:
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CXXFLAGS: -I/usr/local/include/SDL2
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@ -2,9 +2,9 @@ FROM centos:7
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# run first to improve caching (other things update more often than SDL2)
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WORKDIR /tmp
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RUN curl -LJO https://github.com/libsdl-org/SDL/releases/download/release-2.0.22/SDL2-2.0.22.tar.gz
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RUN tar -xf SDL2-2.0.22.tar.gz
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RUN mkdir SDL2-2.0.22/build
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RUN curl -LJO https://github.com/libsdl-org/SDL/releases/download/release-2.24.0/SDL2-2.24.0.tar.gz
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RUN tar -xf SDL2-2.24.0.tar.gz
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RUN mkdir SDL2-2.24.0/build
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# add EPEL (for SDL2)
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RUN yum -y install https://dl.fedoraproject.org/pub/epel/epel-release-latest-7.noarch.rpm
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@ -20,12 +20,12 @@ RUN yum-builddep -y SDL2
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RUN yum clean all
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WORKDIR /tmp/SDL2-2.0.22/build
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WORKDIR /tmp/SDL2-2.24.0/build
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RUN ../configure
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RUN make -j $(nproc)
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RUN make install
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WORKDIR /tmp
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RUN rm -rf SDL2-2.0.22.tar.gz SDL2-2.0.22/
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RUN rm -rf SDL2-2.24.0.tar.gz SDL2-2.24.0/
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WORKDIR /
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@ -6,7 +6,7 @@ VVVVVV's official desktop versions are built with the following environments:
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- macOS: Xcode CLT, currently targeting 10.9 SDK
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- GNU/Linux: CentOS 7
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The engine depends solely on [SDL2](https://libsdl.org/) 2.0.22+. All other dependencies
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The engine depends solely on [SDL2](https://libsdl.org/) 2.24.0+. All other dependencies
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are statically linked into the engine. The development libraries for Windows can
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be downloaded from SDL's website, Linux developers can find the dev libraries from their
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respective repositories, and macOS developers should compile and install from source.
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@ -23,7 +23,7 @@ To generate the projects on Windows:
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# Put your SDL2 folders somewhere nice!
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mkdir flibitBuild
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cd flibitBuild
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cmake -A Win32 -G "Visual Studio 10 2010" .. -DSDL2_INCLUDE_DIRS="C:\SDL2-2.0.22\include" -DSDL2_LIBRARIES="C:\SDL2-2.0.22\lib\x86\SDL2;C:\SDL2-2.0.22\lib\x86\SDL2main"
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cmake -A Win32 -G "Visual Studio 10 2010" .. -DSDL2_INCLUDE_DIRS="C:\SDL2-2.24.0\include" -DSDL2_LIBRARIES="C:\SDL2-2.24.0\lib\x86\SDL2;C:\SDL2-2.24.0\lib\x86\SDL2main"
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```
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Note that on some systems, the `SDL2_LIBRARIES` list on Windows may need
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