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https://github.com/TerryCavanagh/VVVVVV.git
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Refactor scriptclass txt to not use a separate length-tracker
This removes the variable txtnumlines off of scriptclass, in favor of using txt.size() instead.
This commit is contained in:
parent
31321ee19c
commit
168fa53f7c
2 changed files with 15 additions and 18 deletions
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@ -12,7 +12,6 @@ scriptclass::scriptclass()
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//Init
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//Init
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words.resize(40);
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words.resize(40);
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txt.resize(40);
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position = 0;
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position = 0;
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scriptdelay = 0;
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scriptdelay = 0;
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@ -28,7 +27,6 @@ scriptclass::scriptclass()
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r = 0;
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r = 0;
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textx = 0;
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textx = 0;
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texty = 0;
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texty = 0;
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txtnumlines = 0;
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}
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}
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void scriptclass::clearcustom(){
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void scriptclass::clearcustom(){
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@ -374,11 +372,11 @@ void scriptclass::run()
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texty = ss_toi(words[3]);
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texty = ss_toi(words[3]);
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//Number of lines for the textbox!
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//Number of lines for the textbox!
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txtnumlines = ss_toi(words[4]);
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txt.clear();
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for (int i = 0; i < txtnumlines; i++)
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for (int i = 0; i < ss_toi(words[4]); i++)
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{
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{
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position++;
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position++;
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txt[i] = commands[position];
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txt.push_back(commands[position]);
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}
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}
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}
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}
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else if (words[0] == "position")
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else if (words[0] == "position")
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@ -448,12 +446,12 @@ void scriptclass::run()
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if (j == 1) //left
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if (j == 1) //left
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{
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{
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textx = obj.entities[i].xp -10000; //tells the box to be oriented correctly later
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textx = obj.entities[i].xp -10000; //tells the box to be oriented correctly later
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texty = obj.entities[i].yp - 16 - (txtnumlines*8);
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texty = obj.entities[i].yp - 16 - (txt.size()*8);
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}
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}
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else if (j == 0) //Right
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else if (j == 0) //Right
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{
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{
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textx = obj.entities[i].xp - 16;
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textx = obj.entities[i].xp - 16;
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texty = obj.entities[i].yp - 18 - (txtnumlines * 8);
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texty = obj.entities[i].yp - 18 - (txt.size() * 8);
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}
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}
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}
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}
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else
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else
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@ -545,12 +543,12 @@ void scriptclass::run()
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if (j == 1) //left
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if (j == 1) //left
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{
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{
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textx = obj.entities[i].xp -10000; //tells the box to be oriented correctly later
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textx = obj.entities[i].xp -10000; //tells the box to be oriented correctly later
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texty = obj.entities[i].yp - 16 - (txtnumlines*8);
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texty = obj.entities[i].yp - 16 - (txt.size()*8);
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}
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}
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else if (j == 0) //Right
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else if (j == 0) //Right
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{
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{
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textx = obj.entities[i].xp - 16;
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textx = obj.entities[i].xp - 16;
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texty = obj.entities[i].yp - 18 - (txtnumlines * 8);
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texty = obj.entities[i].yp - 18 - (txt.size() * 8);
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}
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}
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}
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}
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else
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else
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@ -573,15 +571,15 @@ void scriptclass::run()
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}
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}
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else if (words[0] == "flipme")
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else if (words[0] == "flipme")
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{
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{
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if(graphics.flipmode) texty += 2*(120 - texty) - 8*(txtnumlines+2);
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if(graphics.flipmode) texty += 2*(120 - texty) - 8*(txt.size()+2);
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}
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}
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else if (words[0] == "speak_active")
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else if (words[0] == "speak_active")
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{
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{
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//Ok, actually display the textbox we've initilised now!
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//Ok, actually display the textbox we've initilised now!
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graphics.createtextbox(txt[0], textx, texty, r, g, b);
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graphics.createtextbox(txt[0], textx, texty, r, g, b);
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if (txtnumlines > 1)
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if ((int) txt.size() > 1)
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{
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{
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for (i = 1; i < txtnumlines; i++)
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for (i = 1; i < (int) txt.size(); i++)
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{
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{
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graphics.addline(txt[i]);
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graphics.addline(txt[i]);
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}
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}
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@ -624,9 +622,9 @@ void scriptclass::run()
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{
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{
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//Exactly as above, except don't make the textbox active (so we can use multiple textboxes)
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//Exactly as above, except don't make the textbox active (so we can use multiple textboxes)
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graphics.createtextbox(txt[0], textx, texty, r, g, b);
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graphics.createtextbox(txt[0], textx, texty, r, g, b);
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if (txtnumlines > 1)
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if ((int) txt.size() > 1)
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{
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{
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for (i = 1; i < txtnumlines; i++)
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for (i = 1; i < (int) txt.size(); i++)
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{
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{
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graphics.addline(txt[i]);
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graphics.addline(txt[i]);
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}
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}
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@ -2020,12 +2018,12 @@ void scriptclass::run()
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switch(ss_toi(words[1]))
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switch(ss_toi(words[1]))
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{
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{
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case 1:
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case 1:
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txtnumlines = 1;
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txt.resize(1);
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txt[0] = "I'm worried about " + game.unrescued() + ", Doctor!";
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txt[0] = "I'm worried about " + game.unrescued() + ", Doctor!";
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break;
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break;
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case 2:
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case 2:
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txtnumlines = 3;
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txt.resize(3);
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if (game.crewrescued() < 5)
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if (game.crewrescued() < 5)
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{
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{
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@ -2034,7 +2032,7 @@ void scriptclass::run()
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}
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}
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else
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else
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{
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{
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txtnumlines = 2;
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txt.resize(2);
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txt[1] = "to helping you find " + game.unrescued() + "!";
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txt[1] = "to helping you find " + game.unrescued() + "!";
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}
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}
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break;
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break;
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@ -54,7 +54,6 @@ public:
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int textx;
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int textx;
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int texty;
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int texty;
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int r,g,b;
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int r,g,b;
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int txtnumlines;
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//Misc
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//Misc
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int i, j, k;
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int i, j, k;
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