diff --git a/desktop_version/src/Game.cpp b/desktop_version/src/Game.cpp index 9d89a7ec..d77d2065 100644 --- a/desktop_version/src/Game.cpp +++ b/desktop_version/src/Game.cpp @@ -148,11 +148,6 @@ void Game::init(void) press_left = 0; - recording = 0; - recordinit = false; - playbackfinished = false; - recordstring = ""; - advancetext = false; pausescript = false; completestop = false; diff --git a/desktop_version/src/Game.h b/desktop_version/src/Game.h index 507fd55e..b0cb8ec0 100644 --- a/desktop_version/src/Game.h +++ b/desktop_version/src/Game.h @@ -284,22 +284,6 @@ public: int stretchMode; int controllerSensitivity; - //Screenrecording stuff, for beta/trailer - int recording; - std::string recordstring; - bool combomode; - int combolen; - std::string comboaction; - std::string currentaction; - bool recordinit; - - std::vector playback; - int playbackpos; - int playbacksize; - int playmove; - int playcombo; - bool playbackfinished; - bool menukludge; bool quickrestartkludge; diff --git a/desktop_version/src/main.cpp b/desktop_version/src/main.cpp index e63dd67b..4397cc09 100644 --- a/desktop_version/src/main.cpp +++ b/desktop_version/src/main.cpp @@ -348,8 +348,27 @@ int main(int argc, char *argv[]) else { - if (game.recording == 1) + if (script.running) { + script.run(); + } + + gameinput(); + gamerender(); + gamelogic(); + + + break; + case MAPMODE: + maprender(); + mapinput(); + maplogic(); + break; + case TELEPORTERMODE: + teleporterrender(); + if(game.useteleporter) + { + teleporterinput(); } else { @@ -357,44 +376,7 @@ int main(int argc, char *argv[]) { script.run(); } - gameinput(); - gamerender(); - gamelogic(); - - - } - break; - case MAPMODE: - maprender(); - if (game.recording == 1) - { - } - else - { - mapinput(); - } - maplogic(); - break; - case TELEPORTERMODE: - teleporterrender(); - if (game.recording == 1) - { - } - else - { - if(game.useteleporter) - { - teleporterinput(); - } - else - { - if (script.running) - { - script.run(); - } - gameinput(); - } } maplogic(); break;