From 12e8924efc89de3f3d722b7ab92ddd7d8410b4c6 Mon Sep 17 00:00:00 2001 From: Ethan Lee Date: Wed, 18 Aug 2021 16:26:13 -0400 Subject: [PATCH] Similar to unmountAssets, avoid printing a message when custom assets don't exist --- desktop_version/src/FileSystemUtils.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/desktop_version/src/FileSystemUtils.cpp b/desktop_version/src/FileSystemUtils.cpp index bec22efe..38de9bf1 100644 --- a/desktop_version/src/FileSystemUtils.cpp +++ b/desktop_version/src/FileSystemUtils.cpp @@ -574,11 +574,13 @@ bool FILESYSTEM_mountAssets(const char* path) MAYBE_FAIL(graphics.reloadresources()); } +#if 0 /* flibit removed this because it was noisy, maybe keep for debug? */ else { /* Wasn't a level zip, base zip, or folder! */ puts("Asset directory does not exist"); } +#endif } }