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Unindent room wrap for-loops from previous commit
Unindenting is done in a separate commit due to diff noise.
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1 changed files with 63 additions and 63 deletions
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@ -967,49 +967,49 @@ void gamelogic(void)
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continue;
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}
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if (game.roomx == 118 && game.roomy == 102 && obj.entities[i].rule==1 && !map.custommode)
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if (game.roomx == 118 && game.roomy == 102 && obj.entities[i].rule==1 && !map.custommode)
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{
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//ascii snakes
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if (obj.entities[i].xp <= -80)
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{
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//ascii snakes
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if (obj.entities[i].xp <= -80)
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if (obj.entities[i].isplatform)
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{
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if (obj.entities[i].isplatform)
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{
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obj.moveblockto(obj.entities[i].xp, obj.entities[i].yp, obj.entities[i].xp + 400, obj.entities[i].yp, obj.entities[i].w, obj.entities[i].h);
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}
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obj.entities[i].xp += 400;
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obj.entities[i].lerpoldxp += 400;
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}
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else if (obj.entities[i].xp > 320)
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{
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if (obj.entities[i].isplatform)
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{
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obj.moveblockto(obj.entities[i].xp, obj.entities[i].yp, obj.entities[i].xp - 400, obj.entities[i].yp, obj.entities[i].w, obj.entities[i].h);
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}
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obj.entities[i].xp -= 400;
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obj.entities[i].lerpoldxp -= 400;
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obj.moveblockto(obj.entities[i].xp, obj.entities[i].yp, obj.entities[i].xp + 400, obj.entities[i].yp, obj.entities[i].w, obj.entities[i].h);
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}
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obj.entities[i].xp += 400;
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obj.entities[i].lerpoldxp += 400;
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}
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else
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else if (obj.entities[i].xp > 320)
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{
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if (obj.entities[i].xp <= -10)
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if (obj.entities[i].isplatform)
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{
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if (obj.entities[i].isplatform)
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{
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obj.moveblockto(obj.entities[i].xp, obj.entities[i].yp, obj.entities[i].xp + 320, obj.entities[i].yp, obj.entities[i].w, obj.entities[i].h);
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}
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obj.entities[i].xp += 320;
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obj.entities[i].lerpoldxp += 320;
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}
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else if (obj.entities[i].xp > 310)
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{
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if (obj.entities[i].isplatform)
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{
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obj.moveblockto(obj.entities[i].xp, obj.entities[i].yp, obj.entities[i].xp - 320, obj.entities[i].yp, obj.entities[i].w, obj.entities[i].h);
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}
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obj.entities[i].xp -= 320;
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obj.entities[i].lerpoldxp -= 320;
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obj.moveblockto(obj.entities[i].xp, obj.entities[i].yp, obj.entities[i].xp - 400, obj.entities[i].yp, obj.entities[i].w, obj.entities[i].h);
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}
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obj.entities[i].xp -= 400;
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obj.entities[i].lerpoldxp -= 400;
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}
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}
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else
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{
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if (obj.entities[i].xp <= -10)
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{
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if (obj.entities[i].isplatform)
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{
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obj.moveblockto(obj.entities[i].xp, obj.entities[i].yp, obj.entities[i].xp + 320, obj.entities[i].yp, obj.entities[i].w, obj.entities[i].h);
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}
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obj.entities[i].xp += 320;
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obj.entities[i].lerpoldxp += 320;
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}
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else if (obj.entities[i].xp > 310)
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{
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if (obj.entities[i].isplatform)
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{
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obj.moveblockto(obj.entities[i].xp, obj.entities[i].yp, obj.entities[i].xp - 320, obj.entities[i].yp, obj.entities[i].w, obj.entities[i].h);
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}
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obj.entities[i].xp -= 320;
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obj.entities[i].lerpoldxp -= 320;
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}
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}
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}
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}
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@ -1023,24 +1023,24 @@ void gamelogic(void)
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continue;
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}
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if (obj.entities[i].yp <= -12)
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if (obj.entities[i].yp <= -12)
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{
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if (obj.entities[i].isplatform)
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{
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if (obj.entities[i].isplatform)
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{
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obj.moveblockto(obj.entities[i].xp, obj.entities[i].yp, obj.entities[i].xp, obj.entities[i].yp + 232, obj.entities[i].w, obj.entities[i].h);
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}
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obj.entities[i].yp += 232;
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obj.entities[i].lerpoldyp += 232;
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obj.moveblockto(obj.entities[i].xp, obj.entities[i].yp, obj.entities[i].xp, obj.entities[i].yp + 232, obj.entities[i].w, obj.entities[i].h);
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}
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else if (obj.entities[i].yp > 226)
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obj.entities[i].yp += 232;
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obj.entities[i].lerpoldyp += 232;
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}
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else if (obj.entities[i].yp > 226)
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{
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if (obj.entities[i].isplatform)
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{
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if (obj.entities[i].isplatform)
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{
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obj.moveblockto(obj.entities[i].xp, obj.entities[i].yp, obj.entities[i].xp, obj.entities[i].yp - 232, obj.entities[i].w, obj.entities[i].h);
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}
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obj.entities[i].yp -= 232;
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obj.entities[i].lerpoldyp -= 232;
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obj.moveblockto(obj.entities[i].xp, obj.entities[i].yp, obj.entities[i].xp, obj.entities[i].yp - 232, obj.entities[i].w, obj.entities[i].h);
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}
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obj.entities[i].yp -= 232;
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obj.entities[i].lerpoldyp -= 232;
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}
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}
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}
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@ -1055,24 +1055,24 @@ void gamelogic(void)
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continue;
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}
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if (obj.entities[i].xp <= -30)
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if (obj.entities[i].xp <= -30)
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{
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if (obj.entities[i].isplatform)
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{
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if (obj.entities[i].isplatform)
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{
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obj.moveblockto(obj.entities[i].xp, obj.entities[i].yp, obj.entities[i].xp + 350, obj.entities[i].yp, obj.entities[i].w, obj.entities[i].h);
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}
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obj.entities[i].xp += 350;
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obj.entities[i].lerpoldxp += 350;
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obj.moveblockto(obj.entities[i].xp, obj.entities[i].yp, obj.entities[i].xp + 350, obj.entities[i].yp, obj.entities[i].w, obj.entities[i].h);
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}
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else if (obj.entities[i].xp > 320)
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obj.entities[i].xp += 350;
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obj.entities[i].lerpoldxp += 350;
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}
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else if (obj.entities[i].xp > 320)
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{
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if (obj.entities[i].isplatform)
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{
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if (obj.entities[i].isplatform)
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{
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obj.moveblockto(obj.entities[i].xp, obj.entities[i].yp, obj.entities[i].xp - 350, obj.entities[i].yp, obj.entities[i].w, obj.entities[i].h);
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}
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obj.entities[i].xp -= 350;
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obj.entities[i].lerpoldxp -= 350;
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obj.moveblockto(obj.entities[i].xp, obj.entities[i].yp, obj.entities[i].xp - 350, obj.entities[i].yp, obj.entities[i].w, obj.entities[i].h);
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}
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obj.entities[i].xp -= 350;
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obj.entities[i].lerpoldxp -= 350;
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}
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}
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}
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