import Hanafuda; import Messaging; import * as Fun from UnitJS.Fun; var dom = { deck: document.getElementById('deck'), rest: document.getElementById('rest'), status: document.getElementById('status') }; var selected; var sets = {}; var globalState = { game: null, playing: false, step: null, month: null, turnedCard: null, }; return { dom: dom, getSelected: getSelected, init: init, matchingInRiver: matchingInRiver, play: play, select: select, sets: sets, globalState: globalState }; function init() { buildSets(); } function buildSets() { ['river', 'you', 'them'].forEach(function(id) { var setDom = document.getElementById(id); if(setDom.tagName.toLowerCase() == 'ul') { sets[id] = {card: null, dom: setDom}; } else { sets[id] = {}; for(var i = 0; i < setDom.children.length; i++) { if(setDom.children[i].tagName.toLowerCase() == 'ul') { var child = setDom.children[i].className; sets[id][child] = {card: {}, dom: setDom.children[i]}; } } } }); } function getSelected() { return selected; } function matchingInRiver(card) { return Fun.mapFilter( Fun.of(sets.river.card), Fun.defined )(Hanafuda.sameMonth(card).map(Fun.proj('name'))); } function play(move) { Messaging.send({ tag: "Play", move: move, onGame: globalState.game }); } function showCandidates(card, yes) { matchingInRiver(card).forEach( function(riverCard) {riverCard.setCandidate(yes);} ); } function select(cardOrFalse) { if(typeof cardOrFalse == 'object') { selected = cardOrFalse; } selected.dom.classList.toggle('selected', !!cardOrFalse); showCandidates(selected.value, !!cardOrFalse); if(cardOrFalse === false) { selected = null; } }