import Messaging; import Save; var playerKey = null; var name = null; var loggedIn = false; Messaging.addEventListener(["Welcome"], function(o) { playerKey = o.key; Save.set('player.id', o.key); }); Messaging.addEventListener(["LogIn"], function(o) { if(is(o.from)) { name = o.as; loggedIn = true; } }); Messaging.addEventListener('close', function() {loggedIn = false;}); return { is: is, getKey: getKey, isLoggedIn: isLoggedIn, start: start }; function is(somePlayerKey) { return playerKey == somePlayerKey; } function getKey() { return playerKey; } function isLoggedIn() { return loggedIn; } function start(name) { var myID = Save.get('player.id'); if(myID != undefined) { Messaging.send({tag: 'Tadaima', myID: myID, name: name}); playerKey = myID; } else { Messaging.send({tag: 'Hello', name: name}); } Save.set('player.name', name); }