webclient/js/GUI/Screen/Hall.js

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import * as Dom from UnitJS.Dom;
import I18n;
import * as ConnectedForm from GUI.ConnectedForm;
import * as ListSelector from GUI.ListSelector;
import Messaging;
import room as players from Room;
import Session;
import StatusHandler;
import Table;
var room = ConnectedForm.get('room');
var form = room.root;
var playersList = ListSelector.make('players', showPlayer);
var games = Table.make(game, 'date');
var gamesList = ListSelector.make('games', showGame);
var them = null;
return {
init: init
};
function init() {
initDOMEvents();
initMessageHandlers();
}
function initDOMEvents() {
form.addEventListener('submit', function(e) {
e.preventDefault();
Messaging.send({tag: "Invitation", to: them});
});
form.them.addEventListener("input", function() {refreshPlayers();});
}
function initMessageHandlers() {
Messaging.addEventListener(["Okaeri"], function(o) {
refresh();
});
Messaging.addEventListener(["Welcome"], function(o) {
refresh();
});
Messaging.addEventListener(["LogIn"], function(o) {
if(!Session.is(o.from)) {
refresh();
}
});
Messaging.addEventListener(["LogOut"], function(o) {
refresh();
});
Messaging.addEventListener(["Relay", "Invitation"], function(o) {
var from = players.get(o.from);
// invitations should come only from known players, in doubt say «no»
if(from != undefined && from.name) {
StatusHandler.set("🎴");
games.insert(o.from, from.name);
refreshGames();
} else {
Messaging.send({tag: "Answer", accept: false});
}
});
Messaging.addEventListener(["Relay", "Answer"], function(o) {
games.remove(o.from);
refreshGames();
/*
if(o.message.accept) {
modules.screen.select("game");
}
*/
});
Messaging.addEventListener(["Game"], function(o) {
});
}
function showPlayer(player) {
return Dom.make('li', {
textContent: player.name,
onClick: function() {form.them.value = player.name; refreshPlayers();},
class: 'player'
});
}
function game(key, vs) {
return {
key: key,
vs: vs,
date: Date.now()
};
}
function showGame(game) {
return Dom.make('li', {}, [
Dom.make('button', {
textContent: I18n.get('accept'),
onClick: function() {
Messaging.send({tag: "Answer", accept: true, to: game.key});
}
}),
Dom.make('span', {textContent: 'A game vs. ' + game.vs}),
]);
}
function refresh() {
refreshPlayers();
refreshGames();
}
function refreshPlayers() {
var name = form.them.value;
them = null;
var filtered = players.getAll(
function(player) {return player.name.match(name);}
);
playersList.refresh(filtered);
var exact = filtered.find(exactMatch(name));
if(exact != undefined) {
them = exact.key;
} else if(filtered.length == 1) {
them = filtered[0].key;
} else if(filtered.length == 0) {
playersList.message.textContent = I18n.get(
name.length > 0 ? "notFound" : "alone"
);
}
room.enable(them != undefined);
}
function exactMatch(name) {
return function(player) {
return player.name === name;
};
}
function refreshGames() {
var sortedGames = games.getAll();
gamesList.refresh(sortedGames);
if(sortedGames.length < 1) {
gamesList.message.textContent = I18n.get('noGames');
}
}