Commit Graph

  • b62ca896ea Attempt to center things a little Sasha 2018-05-26 11:11:38 +0200
  • c5b9b0b170 Improved layout to separate zones for each player and the table Sasha 2018-05-21 23:28:33 +0200
  • 57f93ca116 Replace card names by pictures in a sprite Sasha 2018-05-20 19:15:06 +0200
  • dc49f4eb0e Playable game, only end of game isn't handled yet Sasha 2018-05-16 22:59:22 +0200
  • 4cd6842c01 Use new parametric Game type in hanafuda library to expose Games more easily Sasha 2018-05-15 18:21:07 +0200
  • 83201d5c95 Card-shaped cards in client GUI, sending move but not handled on server Sasha 2018-05-13 18:08:12 +0200
  • 20001ebfc5 Start designing the client GUI to handle games Sasha 2018-05-12 15:32:00 +0200
  • 02b291d23b Rename and implement correctly the type used to show a partial state of the game to players Sasha 2018-05-12 11:21:59 +0200
  • 771982de46 Start minding the version of the hanafuda lib Sasha 2018-05-12 11:18:48 +0200
  • 2cf5d48419 Basic client dialogs to login and start a new game Sasha 2018-05-11 12:31:53 +0200
  • a405c3d8ea Remove unused LANGUAGE pragmas Sasha 2018-04-18 15:30:58 +0200
  • 2b3e3bbbef Taking the existing flow from Main into a separate Automaton module Sasha 2018-04-18 15:27:59 +0200
  • e929920677 Make sure keys are always only integers Sasha 2018-04-13 10:43:11 +0200
  • a8f951fad4 Remove intermediate name->key hash by using custom comparison function Sasha 2018-04-13 10:42:11 +0200
  • eb2fd7a7cb Add support for custom comparison function in insertion Sasha 2018-04-13 10:39:50 +0200
  • d022ab9aa4 Simplify guest selection and handle disconnections Sasha 2018-04-13 09:57:36 +0200
  • 315db97abb Rename object 'keys' to fix bug (there's already a function named that way) Sasha 2018-04-13 09:11:35 +0200
  • 1d7a680d48 Remove unused Player.T type Sasha 2018-04-12 23:05:58 +0200
  • 59f8751fb6 Use session keys in the client to remove ambiguity Sasha 2018-04-12 23:01:40 +0200
  • fab330b71d First draft, basic session handling Sasha 2018-04-11 13:25:24 +0200