Commit Graph

26 Commits

Author SHA1 Message Date
e9548e9a22 Remove stupid 'list' class that is essentially <ul> elements 2019-12-27 08:23:02 +01:00
bfb86a6a0d Transition to using UnitJS's fun module 2019-12-26 19:58:58 +01:00
84fe6d228e Move game styling into the screen namespace 2019-12-14 18:24:28 +01:00
ef2c9cb3de Add an Ui module to provide operations on «widgets» — so far only the forms that can be enabled/disabled according to the state of the webSocket connection 2019-12-14 18:21:03 +01:00
d6b990b202 Group parts of UnitJS in a single file deployed in lib 2019-12-14 18:17:08 +01:00
932a7db389 Generalize CSS for listSelectors and move it to the right place 2019-12-12 22:20:28 +01:00
d496bca168 Keep separating hall and login, simplifying both, generalize listSelector and add one for games 2019-12-12 22:16:49 +01:00
8f3567660f Split login and main screen («hall») and make all those screens «submodules» of the screen module 2019-12-11 22:03:16 +01:00
d018c7e62c Start separating the login stage from selecting an opponent (still a *lot* of work to do, barely started) 2019-12-08 23:01:44 +01:00
11e33a95bb Add the correct imports for new session module 2019-11-24 22:56:00 +01:00
6dfaaee385 Handle errors in a mor aesthetical way and allow to hide them (+fixes a bug caused by an implicit access to a DOM element by its id) 2019-10-18 17:55:50 +02:00
66d2926635 Implement status handling to provide visual clue about the game state 2019-08-12 14:05:57 +02:00
6b26ce72a1 Animate turns by showing the cards movements 2019-01-13 20:01:55 +01:00
5c1ce754f5 Add a translation module and add a french translation 2019-01-01 12:57:27 +01:00
Sasha
05484db40f Implement custom asynchronous dialogs 2018-08-26 18:43:08 +02:00
Sasha
4e220fa1c0 Specify encoding in HTML 2018-07-28 12:44:19 +02:00
Sasha
3b4e3be37f Handle decreasing deck and opponent's hand 2018-05-26 21:26:12 +02:00
Sasha
c5b9b0b170 Improved layout to separate zones for each player and the table 2018-05-22 12:09:53 +02:00
Sasha
57f93ca116 Replace card names by pictures in a sprite 2018-05-20 19:17:51 +02:00
Sasha
dc49f4eb0e Playable game, only end of game isn't handled yet 2018-05-16 22:59:22 +02:00
Sasha
83201d5c95 Card-shaped cards in client GUI, sending move but not handled on server 2018-05-13 18:08:12 +02:00
Sasha
20001ebfc5 Start designing the client GUI to handle games 2018-05-12 15:32:00 +02:00
Sasha
2cf5d48419 Basic client dialogs to login and start a new game 2018-05-11 12:31:53 +02:00
Sasha
d022ab9aa4 Simplify guest selection and handle disconnections 2018-04-13 09:57:36 +02:00
Sasha
59f8751fb6 Use session keys in the client to remove ambiguity 2018-04-12 23:01:40 +02:00
Sasha
fab330b71d First draft, basic session handling 2018-04-11 13:26:41 +02:00