Sasha
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02b291d23b
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Rename and implement correctly the type used to show a partial state of the game to players
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2018-05-12 11:24:01 +02:00 |
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Sasha
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771982de46
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Start minding the version of the hanafuda lib
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2018-05-12 11:18:48 +02:00 |
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Sasha
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2cf5d48419
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Basic client dialogs to login and start a new game
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2018-05-11 12:31:53 +02:00 |
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Sasha
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a405c3d8ea
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Remove unused LANGUAGE pragmas
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2018-04-18 15:30:58 +02:00 |
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Sasha
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2b3e3bbbef
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Taking the existing flow from Main into a separate Automaton module
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2018-04-18 15:27:59 +02:00 |
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Sasha
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e929920677
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Make sure keys are always only integers
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2018-04-13 10:43:11 +02:00 |
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Sasha
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a8f951fad4
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Remove intermediate name->key hash by using custom comparison function
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2018-04-13 10:42:11 +02:00 |
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Sasha
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eb2fd7a7cb
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Add support for custom comparison function in insertion
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2018-04-13 10:39:50 +02:00 |
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Sasha
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d022ab9aa4
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Simplify guest selection and handle disconnections
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2018-04-13 09:57:36 +02:00 |
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Sasha
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315db97abb
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Rename object 'keys' to fix bug (there's already a function named that way)
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2018-04-13 09:11:35 +02:00 |
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Sasha
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1d7a680d48
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Remove unused Player.T type
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2018-04-12 23:05:58 +02:00 |
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Sasha
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59f8751fb6
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Use session keys in the client to remove ambiguity
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2018-04-12 23:01:40 +02:00 |
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Sasha
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fab330b71d
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First draft, basic session handling
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2018-04-11 13:26:41 +02:00 |
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