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66d2926635
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Implement status handling to provide visual clue about the game state
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2019-08-12 14:05:57 +02:00 |
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6b26ce72a1
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Animate turns by showing the cards movements
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2019-01-13 20:01:55 +01:00 |
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5c1ce754f5
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Add a translation module and add a french translation
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2019-01-01 12:57:27 +01:00 |
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Sasha
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05484db40f
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Implement custom asynchronous dialogs
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2018-08-26 18:43:08 +02:00 |
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Sasha
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4e220fa1c0
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Specify encoding in HTML
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2018-07-28 12:44:19 +02:00 |
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Sasha
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3b4e3be37f
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Handle decreasing deck and opponent's hand
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2018-05-26 21:26:12 +02:00 |
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Sasha
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c5b9b0b170
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Improved layout to separate zones for each player and the table
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2018-05-22 12:09:53 +02:00 |
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Sasha
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57f93ca116
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Replace card names by pictures in a sprite
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2018-05-20 19:17:51 +02:00 |
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Sasha
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dc49f4eb0e
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Playable game, only end of game isn't handled yet
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2018-05-16 22:59:22 +02:00 |
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Sasha
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83201d5c95
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Card-shaped cards in client GUI, sending move but not handled on server
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2018-05-13 18:08:12 +02:00 |
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Sasha
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20001ebfc5
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Start designing the client GUI to handle games
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2018-05-12 15:32:00 +02:00 |
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Sasha
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2cf5d48419
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Basic client dialogs to login and start a new game
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2018-05-11 12:31:53 +02:00 |
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Sasha
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d022ab9aa4
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Simplify guest selection and handle disconnections
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2018-04-13 09:57:36 +02:00 |
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Sasha
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59f8751fb6
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Use session keys in the client to remove ambiguity
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2018-04-12 23:01:40 +02:00 |
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Sasha
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fab330b71d
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First draft, basic session handling
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2018-04-11 13:26:41 +02:00 |
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