Add debug facilities in messaging module toggled by GET parameter
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1 changed files with 21 additions and 0 deletions
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@ -1,5 +1,7 @@
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function Messaging(screen) {
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var ws = new WebSocket('ws://' + window.location.hostname + '/play/');
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var debug = getParameters().debug;
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var doLog = debug != undefined && debug.match(/^(?:1|t(?:rue)?|v(?:rai)?)$/i);
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var keepAlivePeriod = 20000;
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var routes = {callbacks: [], children: {}};
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@ -25,6 +27,15 @@ function Messaging(screen) {
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}
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}
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function getParameters() {
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var o = {};
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window.location.search.substr(1).split('&').forEach(function(s) {
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var t = s.split('=');
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o[t[0]] = t[1];
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});
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return o;
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}
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function addEventListener(path, callback) {
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var route = get(routes, path, true);
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route.callbacks.push(callback);
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@ -44,8 +55,16 @@ function Messaging(screen) {
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} else {
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debug.textContent = event.data;
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}
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o.direction = 'client < server';
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log(o);
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};
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function log(message) {
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if(doLog) {
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console.log(message);
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}
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}
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function start() {
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ping();
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addEventListener(["Pong"], ping);
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@ -54,6 +73,8 @@ function Messaging(screen) {
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function send(o) {
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ws.send(JSON.stringify(o));
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o.direction = 'client > server';
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log(o);
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}
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function ping() {
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