Merge pull request #162 from codedmart/socketIOExample

add a chat example based on chat example from engine-io, to demonstrate how to integrate engine-io/websockets in a servant app
This commit is contained in:
Alp Mestanogullari 2015-07-28 15:52:07 +02:00
commit eed8acd948
8 changed files with 639 additions and 2 deletions

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@ -19,7 +19,7 @@ CABAL=${CABAL:-cabal}
TRAVIS=${TRAVIS:-false}
declare -a SOURCES
readarray -t SOURCES < "$SOURCES_TXT"
SOURCES=$(awk -F= '{print $1}' "$SOURCES_TXT")
join () { local IFS="$1"; shift; echo "$*"; }

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@ -27,7 +27,7 @@ prepare_sandbox () {
if $TRAVIS ; then
travis_retry $CABAL install --enable-tests ${SOURCES[@]}
else
$CABAL install --enable-tests ${SOURCES[@]}
$CABAL install --max-backjumps -1 --reorder-goals --enable-tests ${SOURCES[@]}
fi
}

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@ -97,3 +97,25 @@ executable auth-combinator
, warp
hs-source-dirs: auth-combinator
default-language: Haskell2010
executable socket-io-chat
main-is: socket-io-chat.hs
build-depends:
aeson >= 0.8
, base >= 4.7 && < 5
, bytestring
, http-types
, servant == 0.5.*
, servant-server == 0.5.*
, socket-io
, engine-io
, engine-io-wai
, text
, wai
, warp
, transformers
, stm
, mtl
ghc-options: -Wall -O2 -threaded
hs-source-dirs: socket-io-chat
default-language: Haskell2010

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@ -0,0 +1,109 @@
{-# LANGUAGE CPP #-}
{-# LANGUAGE OverloadedStrings #-}
{-# LANGUAGE FlexibleContexts #-}
{-# LANGUAGE KindSignatures #-}
{-# LANGUAGE RankNTypes #-}
module Chat (eioServer, ServerState (..)) where
import Prelude hiding (mapM_)
#if !MIN_VERSION_base(4,8,0)
import Control.Applicative ((<$>), pure)
#endif
import Control.Monad.State.Class (MonadState)
import Control.Monad.IO.Class (MonadIO)
import Control.Monad.IO.Class (liftIO)
import Data.Aeson ((.=))
import Data.Foldable (mapM_)
import qualified Control.Concurrent.STM as STM
import qualified Data.Aeson as Aeson
import qualified Data.Text as Text
import qualified Network.SocketIO as SocketIO
data AddUser = AddUser Text.Text
instance Aeson.FromJSON AddUser where
parseJSON = Aeson.withText "AddUser" $ pure . AddUser
data NumConnected = NumConnected !Int
instance Aeson.ToJSON NumConnected where
toJSON (NumConnected n) = Aeson.object [ "numUsers" .= n]
data NewMessage = NewMessage Text.Text
instance Aeson.FromJSON NewMessage where
parseJSON = Aeson.withText "NewMessage" $ pure . NewMessage
data Said = Said Text.Text Text.Text
instance Aeson.ToJSON Said where
toJSON (Said username message) = Aeson.object
[ "username" .= username
, "message" .= message
]
data UserName = UserName Text.Text
instance Aeson.ToJSON UserName where
toJSON (UserName un) = Aeson.object [ "username" .= un ]
data UserJoined = UserJoined Text.Text Int
instance Aeson.ToJSON UserJoined where
toJSON (UserJoined un n) = Aeson.object
[ "username" .= un
, "numUsers" .= n
]
--------------------------------------------------------------------------------
data ServerState = ServerState { ssNConnected :: STM.TVar Int }
--server :: ServerState -> StateT SocketIO.RoutingTable Snap.Snap ()
eioServer :: forall (m :: * -> *). (MonadState SocketIO.RoutingTable m, MonadIO m) => ServerState -> m ()
eioServer state = do
userNameMVar <- liftIO STM.newEmptyTMVarIO
let forUserName m = liftIO (STM.atomically (STM.tryReadTMVar userNameMVar)) >>= mapM_ m
SocketIO.on "new message" $ \(NewMessage message) ->
forUserName $ \userName ->
SocketIO.broadcast "new message" (Said userName message)
SocketIO.on "add user" $ \(AddUser userName) -> do
n <- liftIO $ STM.atomically $ do
n <- (+ 1) <$> STM.readTVar (ssNConnected state)
STM.putTMVar userNameMVar userName
STM.writeTVar (ssNConnected state) n
return n
SocketIO.emit "login" (NumConnected n)
SocketIO.broadcast "user joined" (UserJoined userName n)
SocketIO.appendDisconnectHandler $ do
(n, mUserName) <- liftIO $ STM.atomically $ do
n <- (+ (-1)) <$> STM.readTVar (ssNConnected state)
mUserName <- STM.tryReadTMVar userNameMVar
STM.writeTVar (ssNConnected state) n
return (n, mUserName)
case mUserName of
Nothing -> return ()
Just userName ->
SocketIO.broadcast "user left" (UserJoined userName n)
SocketIO.on "typing" $
forUserName $ \userName ->
SocketIO.broadcast "typing" (UserName userName)
SocketIO.on "stop typing" $
forUserName $ \userName ->
SocketIO.broadcast "stop typing" (UserName userName)

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@ -0,0 +1,28 @@
<!doctype html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>Socket.IO Chat Example</title>
<link rel="stylesheet" href="style.css">
</head>
<body>
<ul class="pages">
<li class="chat page">
<div class="chatArea">
<ul class="messages"></ul>
</div>
<input class="inputMessage" placeholder="Type here..."/>
</li>
<li class="login page">
<div class="form">
<h3 class="title">What's your nickname?</h3>
<input class="usernameInput" type="text" maxlength="14" />
</div>
</li>
</ul>
<script src="https://cdn.socket.io/socket.io-1.2.1.js"></script>
<script src="https://code.jquery.com/jquery-1.10.2.min.js"></script>
<script src="/main.js"></script>
</body>
</html>

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@ -0,0 +1,274 @@
$(function() {
var FADE_TIME = 150; // ms
var TYPING_TIMER_LENGTH = 400; // ms
var COLORS = [
'#e21400', '#91580f', '#f8a700', '#f78b00',
'#58dc00', '#287b00', '#a8f07a', '#4ae8c4',
'#3b88eb', '#3824aa', '#a700ff', '#d300e7'
];
// Initialize varibles
var $window = $(window);
var $usernameInput = $('.usernameInput'); // Input for username
var $messages = $('.messages'); // Messages area
var $inputMessage = $('.inputMessage'); // Input message input box
var $loginPage = $('.login.page'); // The login page
var $chatPage = $('.chat.page'); // The chatroom page
// Prompt for setting a username
var username;
var connected = false;
var typing = false;
var lastTypingTime;
var $currentInput = $usernameInput.focus();
var socket = io();
function addParticipantsMessage (data) {
var message = '';
if (data.numUsers === 1) {
message += "there's 1 participant";
} else {
message += "there're " + data.numUsers + " participants";
}
log(message);
}
// Sets the client's username
function setUsername () {
username = cleanInput($usernameInput.val().trim());
// If the username is valid
if (username) {
$loginPage.fadeOut();
$chatPage.show();
$loginPage.off('click');
$currentInput = $inputMessage.focus();
// Tell the server your username
socket.emit('add user', username);
}
}
// Sends a chat message
function sendMessage () {
var message = $inputMessage.val();
// Prevent markup from being injected into the message
message = cleanInput(message);
// if there is a non-empty message and a socket connection
if (message && connected) {
$inputMessage.val('');
addChatMessage({
username: username,
message: message
});
// tell server to execute 'new message' and send along one parameter
socket.emit('new message', message);
}
}
// Log a message
function log (message, options) {
var $el = $('<li>').addClass('log').text(message);
addMessageElement($el, options);
}
// Adds the visual chat message to the message list
function addChatMessage (data, options) {
// Don't fade the message in if there is an 'X was typing'
var $typingMessages = getTypingMessages(data);
options = options || {};
if ($typingMessages.length !== 0) {
options.fade = false;
$typingMessages.remove();
}
var $usernameDiv = $('<span class="username"/>')
.text(data.username)
.css('color', getUsernameColor(data.username));
var $messageBodyDiv = $('<span class="messageBody">')
.text(data.message);
var typingClass = data.typing ? 'typing' : '';
var $messageDiv = $('<li class="message"/>')
.data('username', data.username)
.addClass(typingClass)
.append($usernameDiv, $messageBodyDiv);
addMessageElement($messageDiv, options);
}
// Adds the visual chat typing message
function addChatTyping (data) {
data.typing = true;
data.message = 'is typing';
addChatMessage(data);
}
// Removes the visual chat typing message
function removeChatTyping (data) {
getTypingMessages(data).fadeOut(function () {
$(this).remove();
});
}
// Adds a message element to the messages and scrolls to the bottom
// el - The element to add as a message
// options.fade - If the element should fade-in (default = true)
// options.prepend - If the element should prepend
// all other messages (default = false)
function addMessageElement (el, options) {
var $el = $(el);
// Setup default options
if (!options) {
options = {};
}
if (typeof options.fade === 'undefined') {
options.fade = true;
}
if (typeof options.prepend === 'undefined') {
options.prepend = false;
}
// Apply options
if (options.fade) {
$el.hide().fadeIn(FADE_TIME);
}
if (options.prepend) {
$messages.prepend($el);
} else {
$messages.append($el);
}
$messages[0].scrollTop = $messages[0].scrollHeight;
}
// Prevents input from having injected markup
function cleanInput (input) {
return $('<div/>').text(input).text();
}
// Updates the typing event
function updateTyping () {
if (connected) {
if (!typing) {
typing = true;
socket.emit('typing');
}
lastTypingTime = (new Date()).getTime();
setTimeout(function () {
var typingTimer = (new Date()).getTime();
var timeDiff = typingTimer - lastTypingTime;
if (timeDiff >= TYPING_TIMER_LENGTH && typing) {
socket.emit('stop typing');
typing = false;
}
}, TYPING_TIMER_LENGTH);
}
}
// Gets the 'X is typing' messages of a user
function getTypingMessages (data) {
return $('.typing.message').filter(function (i) {
return $(this).data('username') === data.username;
});
}
// Gets the color of a username through our hash function
function getUsernameColor (username) {
// Compute hash code
var hash = 7;
for (var i = 0; i < username.length; i++) {
hash = username.charCodeAt(i) + (hash << 5) - hash;
}
// Calculate color
var index = Math.abs(hash % COLORS.length);
return COLORS[index];
}
// Keyboard events
$window.keydown(function (event) {
// Auto-focus the current input when a key is typed
if (!(event.ctrlKey || event.metaKey || event.altKey)) {
$currentInput.focus();
}
// When the client hits ENTER on their keyboard
if (event.which === 13) {
if (username) {
sendMessage();
socket.emit('stop typing');
typing = false;
} else {
setUsername();
}
}
});
$inputMessage.on('input', function() {
updateTyping();
});
// Click events
// Focus input when clicking anywhere on login page
$loginPage.click(function () {
$currentInput.focus();
});
// Focus input when clicking on the message input's border
$inputMessage.click(function () {
$inputMessage.focus();
});
// Socket events
socket.on('connected', function (data) {
console.log('connected:', data);
});
// Socket events
socket.on('changes', function (data) {
console.log('changes:', data);
});
// Whenever the server emits 'login', log the login message
socket.on('login', function (data) {
connected = true;
// Display the welcome message
var message = "Welcome to Socket.IO Chat &mdash; ";
log(message, {
prepend: true
});
addParticipantsMessage(data);
});
// Whenever the server emits 'new message', update the chat body
socket.on('new message', function (data) {
addChatMessage(data);
});
// Whenever the server emits 'user joined', log it in the chat body
socket.on('user joined', function (data) {
log(data.username + ' joined');
addParticipantsMessage(data);
});
// Whenever the server emits 'user left', log it in the chat body
socket.on('user left', function (data) {
log(data.username + ' left');
addParticipantsMessage(data);
removeChatTyping(data);
});
// Whenever the server emits 'typing', show the typing message
socket.on('typing', function (data) {
addChatTyping(data);
});
// Whenever the server emits 'stop typing', kill the typing message
socket.on('stop typing', function (data) {
removeChatTyping(data);
});
});

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@ -0,0 +1,150 @@
/* Fix user-agent */
* {
box-sizing: border-box;
}
html {
font-weight: 300;
-webkit-font-smoothing: antialiased;
}
html, input {
font-family:
"HelveticaNeue-Light",
"Helvetica Neue Light",
"Helvetica Neue",
Helvetica,
Arial,
"Lucida Grande",
sans-serif;
}
html, body {
height: 100%;
margin: 0;
padding: 0;
}
ul {
list-style: none;
word-wrap: break-word;
}
/* Pages */
.pages {
height: 100%;
margin: 0;
padding: 0;
width: 100%;
}
.page {
height: 100%;
position: absolute;
width: 100%;
}
/* Login Page */
.login.page {
background-color: #000;
}
.login.page .form {
height: 100px;
margin-top: -100px;
position: absolute;
text-align: center;
top: 50%;
width: 100%;
}
.login.page .form .usernameInput {
background-color: transparent;
border: none;
border-bottom: 2px solid #fff;
outline: none;
padding-bottom: 15px;
text-align: center;
width: 400px;
}
.login.page .title {
font-size: 200%;
}
.login.page .usernameInput {
font-size: 200%;
letter-spacing: 3px;
}
.login.page .title, .login.page .usernameInput {
color: #fff;
font-weight: 100;
}
/* Chat page */
.chat.page {
display: none;
}
/* Font */
.messages {
font-size: 150%;
}
.inputMessage {
font-size: 100%;
}
.log {
color: gray;
font-size: 70%;
margin: 5px;
text-align: center;
}
/* Messages */
.chatArea {
height: 100%;
padding-bottom: 60px;
}
.messages {
height: 100%;
margin: 0;
overflow-y: scroll;
padding: 10px 20px 10px 20px;
}
.message.typing .messageBody {
color: gray;
}
.username {
float: left;
font-weight: 700;
overflow: hidden;
padding-right: 15px;
text-align: right;
}
/* Input */
.inputMessage {
border: 10px solid #000;
bottom: 0;
height: 60px;
left: 0;
outline: none;
padding-left: 10px;
position: absolute;
right: 0;
width: 100%;
}

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@ -0,0 +1,54 @@
{-# LANGUAGE CPP #-}
{-# LANGUAGE OverloadedStrings #-}
{-# LANGUAGE DataKinds #-}
{-# LANGUAGE TypeOperators #-}
import Data.Monoid ((<>))
#if !MIN_VERSION_base(4,8,0)
import Control.Applicative((<$>))
#endif
import Network.Wai
import Servant
import Network.EngineIO.Wai
import Network.Wai.Handler.Warp (run)
import qualified Control.Concurrent.STM as STM
import qualified Network.SocketIO as SocketIO
import Chat (eioServer, ServerState (..))
type API = "socket.io" :> Raw
:<|> Raw
api :: Proxy API
api = Proxy
server :: WaiMonad () -> Server API
server sHandler = socketIOHandler
:<|> serveDirectory "socket-io-chat/resources"
where
socketIOHandler req respond = toWaiApplication sHandler req respond
app :: WaiMonad () -> Application
app sHandler = serve api $ server sHandler
port :: Int
port = 3001
main :: IO ()
main = do
state <- ServerState <$> STM.newTVarIO 0
sHandler <- SocketIO.initialize waiAPI (eioServer state)
putStrLn $ "Running on " <> show port
run port $ app sHandler