470 lines
17 KiB
C++
Executable file
470 lines
17 KiB
C++
Executable file
/******************************************************************************\
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* Copyright (c) 2004-2020
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*
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* Author(s):
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* Volker Fischer
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*
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******************************************************************************
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License as published by the Free Software
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* Foundation; either version 2 of the License, or (at your option) any later
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* version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*
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\******************************************************************************/
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#pragma once
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#include <QObject>
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#include <QTimer>
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#include <QDateTime>
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#include <QHostAddress>
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#include <QFileInfo>
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#include <algorithm>
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#ifdef USE_OPUS_SHARED_LIB
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# include "opus/opus_custom.h"
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#else
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# include "opus_custom.h"
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#endif
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#include "global.h"
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#include "buffer.h"
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#include "signalhandler.h"
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#include "socket.h"
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#include "channel.h"
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#include "util.h"
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#include "serverlogging.h"
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#include "serverlist.h"
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#include "multicolorledbar.h"
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#include "recorder/jamrecorder.h"
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/* Definitions ****************************************************************/
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// no valid channel number
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#define INVALID_CHANNEL_ID ( MAX_NUM_CHANNELS + 1 )
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/* Classes ********************************************************************/
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#if ( defined ( WIN32 ) || defined ( _WIN32 ) )
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// using QTimer for Windows
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class CHighPrecisionTimer : public QObject
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{
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Q_OBJECT
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public:
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CHighPrecisionTimer ( const bool bNewUseDoubleSystemFrameSize );
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void Start();
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void Stop();
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bool isActive() const { return Timer.isActive(); }
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protected:
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QTimer Timer;
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CVector<int> veciTimeOutIntervals;
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int iCurPosInVector;
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int iIntervalCounter;
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bool bUseDoubleSystemFrameSize;
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public slots:
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void OnTimer();
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signals:
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void timeout();
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};
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#else
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// using mach timers for Mac and nanosleep for Linux
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# if defined ( __APPLE__ ) || defined ( __MACOSX )
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# include <mach/mach.h>
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# include <mach/mach_error.h>
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# include <mach/mach_time.h>
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# else
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# include <sys/time.h>
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# endif
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class CHighPrecisionTimer : public QThread
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{
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Q_OBJECT
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public:
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CHighPrecisionTimer ( const bool bUseDoubleSystemFrameSize );
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void Start();
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void Stop();
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bool isActive() { return bRun; }
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protected:
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virtual void run();
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bool bRun;
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# if defined ( __APPLE__ ) || defined ( __MACOSX )
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uint64_t Delay;
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uint64_t NextEnd;
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# else
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long Delay;
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timespec NextEnd;
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# endif
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signals:
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void timeout();
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};
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#endif
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template<unsigned int slotId>
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class CServerSlots : public CServerSlots<slotId - 1>
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{
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public:
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void OnSendProtMessCh ( CVector<uint8_t> mess ) { SendProtMessage ( slotId - 1, mess ); }
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void OnReqConnClientsListCh() { CreateAndSendChanListForThisChan ( slotId - 1 ); }
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void OnChatTextReceivedCh ( QString strChatText )
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{
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CreateAndSendChatTextForAllConChannels ( slotId - 1, strChatText );
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}
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void OnMuteStateHasChangedCh ( int iChanID, bool bIsMuted )
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{
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CreateOtherMuteStateChanged ( slotId - 1, iChanID, bIsMuted );
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}
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void OnServerAutoSockBufSizeChangeCh ( int iNNumFra )
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{
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CreateAndSendJitBufMessage ( slotId - 1, iNNumFra );
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}
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protected:
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virtual void SendProtMessage ( int iChID,
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CVector<uint8_t> vecMessage ) = 0;
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virtual void CreateAndSendChanListForThisChan ( const int iCurChanID ) = 0;
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virtual void CreateAndSendChatTextForAllConChannels ( const int iCurChanID,
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const QString& strChatText ) = 0;
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virtual void CreateOtherMuteStateChanged ( const int iCurChanID,
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const int iOtherChanID,
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const bool bIsMuted ) = 0;
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virtual void CreateAndSendJitBufMessage ( const int iCurChanID,
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const int iNNumFra ) = 0;
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};
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template<>
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class CServerSlots<0> {};
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class CServer :
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public QObject,
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public CServerSlots<MAX_NUM_CHANNELS>
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{
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Q_OBJECT
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public:
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CServer ( const int iNewMaxNumChan,
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const int iMaxDaysHistory,
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const QString& strLoggingFileName,
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const quint16 iPortNumber,
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const QString& strHTMLStatusFileName,
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const QString& strHistoryFileName,
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const QString& strServerNameForHTMLStatusFile,
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const QString& strCentralServer,
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const QString& strServerInfo,
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const QString& strNewWelcomeMessage,
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const QString& strRecordingDirName,
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const bool bNCentServPingServerInList,
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const bool bNDisconnectAllClientsOnQuit,
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const bool bNUseDoubleSystemFrameSize,
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const ELicenceType eNLicenceType );
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void Start();
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void Stop();
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bool IsRunning() { return HighPrecisionTimer.isActive(); }
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bool PutAudioData ( const CVector<uint8_t>& vecbyRecBuf,
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const int iNumBytesRead,
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const CHostAddress& HostAdr,
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int& iCurChanID );
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void GetConCliParam ( CVector<CHostAddress>& vecHostAddresses,
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CVector<QString>& vecsName,
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CVector<int>& veciJitBufNumFrames,
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CVector<int>& veciNetwFrameSizeFact );
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bool GetRecorderInitialised() { return bRecorderInitialised; }
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bool GetRecordingEnabled() { return bEnableRecording; }
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void RequestNewRecording();
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void SetEnableRecording ( bool bNewEnableRecording );
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// Server list management --------------------------------------------------
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void UpdateServerList() { ServerListManager.Update(); }
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void UnregisterSlaveServer() { ServerListManager.SlaveServerUnregister(); }
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void SetServerListEnabled ( const bool bState )
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{ ServerListManager.SetEnabled ( bState ); }
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bool GetServerListEnabled() { return ServerListManager.GetEnabled(); }
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void SetServerListCentralServerAddress ( const QString& sNCentServAddr )
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{ ServerListManager.SetCentralServerAddress ( sNCentServAddr ); }
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QString GetServerListCentralServerAddress()
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{ return ServerListManager.GetCentralServerAddress(); }
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void SetCentralServerAddressType ( const ECSAddType eNCSAT )
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{ ServerListManager.SetCentralServerAddressType ( eNCSAT ); }
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ECSAddType GetCentralServerAddressType()
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{ return ServerListManager.GetCentralServerAddressType(); }
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void SetServerName ( const QString& strNewName )
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{ ServerListManager.SetServerName ( strNewName ); }
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QString GetServerName() { return ServerListManager.GetServerName(); }
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void SetServerCity ( const QString& strNewCity )
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{ ServerListManager.SetServerCity ( strNewCity ); }
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QString GetServerCity() { return ServerListManager.GetServerCity(); }
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void SetServerCountry ( const QLocale::Country eNewCountry )
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{ ServerListManager.SetServerCountry ( eNewCountry ); }
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QLocale::Country GetServerCountry()
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{ return ServerListManager.GetServerCountry(); }
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ESvrRegStatus GetSvrRegStatus() { return ServerListManager.GetSvrRegStatus(); }
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// GUI settings ------------------------------------------------------------
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void SetAutoRunMinimized ( const bool NAuRuMin ) { bAutoRunMinimized = NAuRuMin; }
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bool GetAutoRunMinimized() { return bAutoRunMinimized; }
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void SetLicenceType ( const ELicenceType NLiType ) { eLicenceType = NLiType; }
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ELicenceType GetLicenceType() { return eLicenceType; }
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// window position/state settings
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QByteArray vecWindowPosMain;
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protected:
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// access functions for actual channels
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bool IsConnected ( const int iChanNum )
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{ return vecChannels[iChanNum].IsConnected(); }
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void StartStatusHTMLFileWriting ( const QString& strNewFileName,
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const QString& strNewServerNameWithPort );
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int GetFreeChan();
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int FindChannel ( const CHostAddress& CheckAddr );
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int GetNumberOfConnectedClients();
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CVector<CChannelInfo> CreateChannelList();
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virtual void CreateAndSendChanListForAllConChannels();
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virtual void CreateAndSendChanListForThisChan ( const int iCurChanID );
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virtual void CreateAndSendChatTextForAllConChannels ( const int iCurChanID,
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const QString& strChatText );
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virtual void CreateOtherMuteStateChanged ( const int iCurChanID,
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const int iOtherChanID,
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const bool bIsMuted );
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virtual void CreateAndSendJitBufMessage ( const int iCurChanID,
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const int iNNumFra );
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virtual void SendProtMessage ( int iChID,
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CVector<uint8_t> vecMessage );
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template<unsigned int slotId>
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inline void connectChannelSignalsToServerSlots();
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void WriteHTMLChannelList();
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void ProcessData ( const CVector<CVector<int16_t> >& vecvecsData,
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const CVector<double>& vecdGains,
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const CVector<double>& vecdPannings,
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const CVector<int>& vecNumAudioChannels,
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CVector<int16_t>& vecsOutData,
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const int iCurNumAudChan,
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const int iNumClients );
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virtual void customEvent ( QEvent* pEvent );
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// if server mode is normal or double system frame size
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bool bUseDoubleSystemFrameSize;
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int iServerFrameSizeSamples;
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bool CreateLevelsForAllConChannels ( const int iNumClients,
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const CVector<int>& vecNumAudioChannels,
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const CVector<CVector<int16_t> > vecvecsData,
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CVector<uint16_t>& vecLevelsOut );
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// do not use the vector class since CChannel does not have appropriate
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// copy constructor/operator
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CChannel vecChannels[MAX_NUM_CHANNELS];
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int iMaxNumChannels;
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CProtocol ConnLessProtocol;
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QMutex Mutex;
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// audio encoder/decoder
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OpusCustomMode* Opus64Mode[MAX_NUM_CHANNELS];
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OpusCustomEncoder* Opus64EncoderMono[MAX_NUM_CHANNELS];
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OpusCustomDecoder* Opus64DecoderMono[MAX_NUM_CHANNELS];
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OpusCustomEncoder* Opus64EncoderStereo[MAX_NUM_CHANNELS];
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OpusCustomDecoder* Opus64DecoderStereo[MAX_NUM_CHANNELS];
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OpusCustomMode* OpusMode[MAX_NUM_CHANNELS];
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OpusCustomEncoder* OpusEncoderMono[MAX_NUM_CHANNELS];
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OpusCustomDecoder* OpusDecoderMono[MAX_NUM_CHANNELS];
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OpusCustomEncoder* OpusEncoderStereo[MAX_NUM_CHANNELS];
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OpusCustomDecoder* OpusDecoderStereo[MAX_NUM_CHANNELS];
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CConvBuf<int16_t> DoubleFrameSizeConvBufIn[MAX_NUM_CHANNELS];
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CConvBuf<int16_t> DoubleFrameSizeConvBufOut[MAX_NUM_CHANNELS];
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CVector<QString> vstrChatColors;
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CVector<int> vecChanIDsCurConChan;
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CVector<CVector<double> > vecvecdGains;
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CVector<CVector<double> > vecvecdPannings;
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CVector<CVector<int16_t> > vecvecsData;
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CVector<int> vecNumAudioChannels;
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CVector<int> vecNumFrameSizeConvBlocks;
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CVector<int> vecUseDoubleSysFraSizeConvBuf;
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CVector<EAudComprType> vecAudioComprType;
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CVector<int16_t> vecsSendData;
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CVector<uint8_t> vecbyCodedData;
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// Channel levels
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CVector<uint16_t> vecChannelLevels;
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// actual working objects
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CHighPrioSocket Socket;
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// logging
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CServerLogging Logging;
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// channel level update frame interval counter
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int iFrameCount;
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// recording thread
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recorder::CJamRecorder JamRecorder;
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bool bRecorderInitialised;
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bool bEnableRecording;
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// HTML file server status
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bool bWriteStatusHTMLFile;
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QString strServerHTMLFileListName;
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QString strServerNameWithPort;
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CHighPrecisionTimer HighPrecisionTimer;
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// server list
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CServerListManager ServerListManager;
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// GUI settings
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bool bAutoRunMinimized;
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// messaging
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QString strWelcomeMessage;
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ELicenceType eLicenceType;
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bool bDisconnectAllClientsOnQuit;
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CSignalHandler* pSignalHandler;
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signals:
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void Started();
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void Stopped();
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void ClientDisconnected ( const int iChID );
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void SvrRegStatusChanged();
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void AudioFrame ( const int iChID,
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const QString stChName,
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const CHostAddress RecHostAddr,
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const int iNumAudChan,
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const CVector<int16_t> vecsData );
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void RestartRecorder();
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void StopRecorder();
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void RecordingSessionStarted ( QString sessionDir );
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public slots:
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void OnTimer();
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void OnNewConnection ( int iChID,
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CHostAddress RecHostAddr );
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void OnServerFull ( CHostAddress RecHostAddr );
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void OnSendCLProtMessage ( CHostAddress InetAddr,
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CVector<uint8_t> vecMessage );
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void OnProtcolCLMessageReceived ( int iRecID,
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CVector<uint8_t> vecbyMesBodyData,
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CHostAddress RecHostAddr );
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void OnProtcolMessageReceived ( int iRecCounter,
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int iRecID,
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CVector<uint8_t> vecbyMesBodyData,
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CHostAddress RecHostAddr );
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void OnCLPingReceived ( CHostAddress InetAddr, int iMs )
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{ ConnLessProtocol.CreateCLPingMes ( InetAddr, iMs ); }
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void OnCLPingWithNumClientsReceived ( CHostAddress InetAddr,
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int iMs,
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int )
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{
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ConnLessProtocol.CreateCLPingWithNumClientsMes ( InetAddr,
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iMs,
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GetNumberOfConnectedClients() );
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}
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void OnCLSendEmptyMes ( CHostAddress TargetInetAddr )
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{
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// only send empty message if server list is enabled and this is not
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// the central server
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if ( ServerListManager.GetEnabled() &&
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!ServerListManager.GetIsCentralServer() )
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{
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ConnLessProtocol.CreateCLEmptyMes ( TargetInetAddr );
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}
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}
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void OnCLReqServerList ( CHostAddress InetAddr )
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{ ServerListManager.CentralServerQueryServerList ( InetAddr ); }
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void OnCLReqVersionAndOS ( CHostAddress InetAddr )
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{ ConnLessProtocol.CreateCLVersionAndOSMes ( InetAddr ); }
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void OnCLReqConnClientsList ( CHostAddress InetAddr )
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{ ConnLessProtocol.CreateCLConnClientsListMes ( InetAddr, CreateChannelList() ); }
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void OnCLRegisterServerReceived ( CHostAddress InetAddr,
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CHostAddress LInetAddr,
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CServerCoreInfo ServerInfo )
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{
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ServerListManager.CentralServerRegisterServer ( InetAddr, LInetAddr, ServerInfo );
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}
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void OnCLRegisterServerResp ( CHostAddress /* unused */,
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ESvrRegResult eResult )
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{
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ServerListManager.StoreRegistrationResult ( eResult );
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}
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void OnCLUnregisterServerReceived ( CHostAddress InetAddr )
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{
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ServerListManager.CentralServerUnregisterServer ( InetAddr );
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}
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void OnCLDisconnection ( CHostAddress InetAddr );
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void OnAboutToQuit();
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void OnHandledSignal ( int sigNum );
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};
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