297 lines
13 KiB
C++
Executable file
297 lines
13 KiB
C++
Executable file
/******************************************************************************\
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* Copyright (c) 2004-2011
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*
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* Author(s):
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* Volker Fischer
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*
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******************************************************************************
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License as published by the Free Software
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* Foundation; either version 2 of the License, or (at your option) any later
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* version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program; if not, write to the Free Software Foundation, Inc.,
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* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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\******************************************************************************/
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#if !defined ( SERVER_HOIHGE7LOKIH83JH8_3_43445KJIUHF1912__INCLUDED_ )
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#define SERVER_HOIHGE7LOKIH83JH8_3_43445KJIUHF1912__INCLUDED_
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#include <qobject.h>
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#include <qtimer.h>
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#include <qdatetime.h>
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#include <qhostaddress.h>
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#include "celt.h"
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#include "global.h"
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#include "socket.h"
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#include "channel.h"
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#include "util.h"
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#include "serverlogging.h"
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#include "serverlist.h"
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/* Definitions ****************************************************************/
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// no valid channel number
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#define INVALID_CHANNEL_ID ( MAX_NUM_CHANNELS + 1 )
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// minimum timer precision
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#define MIN_TIMER_RESOLUTION_MS 1 // ms
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/* Classes ********************************************************************/
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#if defined ( __APPLE__ ) || defined ( __MACOSX )
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// using mach timers for Mac
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class CHighPrecisionTimer : public QThread
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{
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Q_OBJECT
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public:
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CHighPrecisionTimer();
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void Start();
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void Stop();
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bool isActive() { return bRun; }
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protected:
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virtual void run();
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bool bRun;
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uint64_t iMachDelay;
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uint64_t iNextEnd;
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signals:
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void timeout();
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};
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#else
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// using QTimer for Windows and Linux
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class CHighPrecisionTimer : public QObject
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{
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Q_OBJECT
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public:
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CHighPrecisionTimer();
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void Start();
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void Stop();
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bool isActive() const { return Timer.isActive(); }
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protected:
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QTimer Timer;
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CVector<int> veciTimeOutIntervals;
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int iCurPosInVector;
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int iIntervalCounter;
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public slots:
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void OnTimer();
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signals:
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void timeout();
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};
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#endif
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class CServer : public QObject
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{
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Q_OBJECT
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public:
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CServer ( const QString& strLoggingFileName,
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const quint16 iPortNumber,
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const QString& strHTMLStatusFileName,
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const QString& strHistoryFileName,
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const QString& strServerNameForHTMLStatusFile,
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const QString& strCentralServer );
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void Start();
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void Stop();
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bool IsRunning() { return HighPrecisionTimer.isActive(); }
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bool GetTimingStdDev ( double& dCurTiStdDev );
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bool PutData ( const CVector<uint8_t>& vecbyRecBuf,
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const int iNumBytesRead,
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const CHostAddress& HostAdr );
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void GetConCliParam ( CVector<CHostAddress>& vecHostAddresses,
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CVector<QString>& vecsName,
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CVector<int>& veciJitBufNumFrames,
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CVector<int>& veciNetwFrameSizeFact );
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protected:
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// access functions for actual channels
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bool IsConnected ( const int iChanNum )
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{ return vecChannels[iChanNum].IsConnected(); }
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void StartStatusHTMLFileWriting ( const QString& strNewFileName,
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const QString& strNewServerNameWithPort );
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int CheckAddr ( const CHostAddress& Addr );
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int GetFreeChan();
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CVector<CChannelShortInfo> CreateChannelList();
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void CreateAndSendChanListForAllConChannels();
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void CreateAndSendChanListForThisChan ( const int iCurChanID );
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void CreateAndSendChatTextForAllConChannels ( const int iCurChanID,
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const QString& strChatText );
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void WriteHTMLChannelList();
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CVector<int16_t> ProcessData ( const int iCurIndex,
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CVector<CVector<int16_t> >& vecvecsData,
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CVector<double>& vecdGains,
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CVector<int>& vecNumAudioChannels );
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virtual void customEvent ( QEvent* Event );
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// do not use the vector class since CChannel does not have appropriate
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// copy constructor/operator
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CChannel vecChannels[MAX_NUM_CHANNELS];
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CProtocol ConnLessProtocol;
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QMutex Mutex;
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// audio encoder/decoder
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CELTMode* CeltModeMono[MAX_NUM_CHANNELS];
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CELTEncoder* CeltEncoderMono[MAX_NUM_CHANNELS];
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CELTDecoder* CeltDecoderMono[MAX_NUM_CHANNELS];
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CELTMode* CeltModeStereo[MAX_NUM_CHANNELS];
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CELTEncoder* CeltEncoderStereo[MAX_NUM_CHANNELS];
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CELTDecoder* CeltDecoderStereo[MAX_NUM_CHANNELS];
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CVector<QString> vstrChatColors;
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// actual working objects
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CSocket Socket;
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CCycleTimeVariance CycleTimeVariance;
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// logging
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CServerLogging Logging;
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// HTML file server status
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bool bWriteStatusHTMLFile;
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QString strServerHTMLFileListName;
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QString strServerNameWithPort;
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CHighPrecisionTimer HighPrecisionTimer;
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CVector<short> vecsSendData;
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// server list
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CServerListManager ServerListManager;
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public slots:
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void OnTimer();
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void OnSendProtMessage ( int iChID, CVector<uint8_t> vecMessage );
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void OnSendCLProtMessage ( CHostAddress InetAddr, CVector<uint8_t> vecMessage );
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void OnCLPingReceived ( CHostAddress InetAddr, int iMs )
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{ ConnLessProtocol.CreateCLPingMes ( InetAddr, iMs ); }
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void OnCLSendEmptyMes ( CHostAddress TargetInetAddr )
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{
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// only send empty message if server list is enabled and this is not
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// the central server
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if ( ServerListManager.GetEnabled() &&
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!ServerListManager.GetIsCentralServer() )
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{
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ConnLessProtocol.CreateCLEmptyMes ( TargetInetAddr );
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}
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}
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void OnCLReqServerList ( CHostAddress InetAddr )
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{ ServerListManager.QueryServerList ( InetAddr ); }
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void OnCLRegisterServerReceived ( CHostAddress InetAddr,
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CServerCoreInfo ServerInfo )
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{
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ServerListManager.RegisterServer ( InetAddr, ServerInfo );
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}
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// CODE TAG: MAX_NUM_CHANNELS_TAG
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// make sure we have MAX_NUM_CHANNELS connections!!!
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// send message
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void OnSendProtMessCh0 ( CVector<uint8_t> mess ) { OnSendProtMessage ( 0, mess ); }
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void OnSendProtMessCh1 ( CVector<uint8_t> mess ) { OnSendProtMessage ( 1, mess ); }
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void OnSendProtMessCh2 ( CVector<uint8_t> mess ) { OnSendProtMessage ( 2, mess ); }
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void OnSendProtMessCh3 ( CVector<uint8_t> mess ) { OnSendProtMessage ( 3, mess ); }
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void OnSendProtMessCh4 ( CVector<uint8_t> mess ) { OnSendProtMessage ( 4, mess ); }
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void OnSendProtMessCh5 ( CVector<uint8_t> mess ) { OnSendProtMessage ( 5, mess ); }
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void OnSendProtMessCh6 ( CVector<uint8_t> mess ) { OnSendProtMessage ( 6, mess ); }
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void OnSendProtMessCh7 ( CVector<uint8_t> mess ) { OnSendProtMessage ( 7, mess ); }
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void OnSendProtMessCh8 ( CVector<uint8_t> mess ) { OnSendProtMessage ( 8, mess ); }
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void OnSendProtMessCh9 ( CVector<uint8_t> mess ) { OnSendProtMessage ( 9, mess ); }
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void OnSendProtMessCh10 ( CVector<uint8_t> mess ) { OnSendProtMessage ( 10, mess ); }
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void OnSendProtMessCh11 ( CVector<uint8_t> mess ) { OnSendProtMessage ( 11, mess ); }
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void OnNewConnectionCh0() { vecChannels[0].CreateReqJitBufMes(); }
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void OnNewConnectionCh1() { vecChannels[1].CreateReqJitBufMes(); }
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void OnNewConnectionCh2() { vecChannels[2].CreateReqJitBufMes(); }
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void OnNewConnectionCh3() { vecChannels[3].CreateReqJitBufMes(); }
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void OnNewConnectionCh4() { vecChannels[4].CreateReqJitBufMes(); }
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void OnNewConnectionCh5() { vecChannels[5].CreateReqJitBufMes(); }
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void OnNewConnectionCh6() { vecChannels[6].CreateReqJitBufMes(); }
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void OnNewConnectionCh7() { vecChannels[7].CreateReqJitBufMes(); }
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void OnNewConnectionCh8() { vecChannels[8].CreateReqJitBufMes(); }
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void OnNewConnectionCh9() { vecChannels[9].CreateReqJitBufMes(); }
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void OnNewConnectionCh10() { vecChannels[10].CreateReqJitBufMes(); }
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void OnNewConnectionCh11() { vecChannels[11].CreateReqJitBufMes(); }
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void OnReqConnClientsListCh0() { CreateAndSendChanListForThisChan ( 0 ); }
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void OnReqConnClientsListCh1() { CreateAndSendChanListForThisChan ( 1 ); }
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void OnReqConnClientsListCh2() { CreateAndSendChanListForThisChan ( 2 ); }
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void OnReqConnClientsListCh3() { CreateAndSendChanListForThisChan ( 3 ); }
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void OnReqConnClientsListCh4() { CreateAndSendChanListForThisChan ( 4 ); }
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void OnReqConnClientsListCh5() { CreateAndSendChanListForThisChan ( 5 ); }
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void OnReqConnClientsListCh6() { CreateAndSendChanListForThisChan ( 6 ); }
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void OnReqConnClientsListCh7() { CreateAndSendChanListForThisChan ( 7 ); }
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void OnReqConnClientsListCh8() { CreateAndSendChanListForThisChan ( 8 ); }
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void OnReqConnClientsListCh9() { CreateAndSendChanListForThisChan ( 9 ); }
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void OnReqConnClientsListCh10() { CreateAndSendChanListForThisChan ( 10 ); }
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void OnReqConnClientsListCh11() { CreateAndSendChanListForThisChan ( 11 ); }
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void OnNameHasChangedCh0() { CreateAndSendChanListForAllConChannels(); }
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void OnNameHasChangedCh1() { CreateAndSendChanListForAllConChannels(); }
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void OnNameHasChangedCh2() { CreateAndSendChanListForAllConChannels(); }
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void OnNameHasChangedCh3() { CreateAndSendChanListForAllConChannels(); }
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void OnNameHasChangedCh4() { CreateAndSendChanListForAllConChannels(); }
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void OnNameHasChangedCh5() { CreateAndSendChanListForAllConChannels(); }
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void OnNameHasChangedCh6() { CreateAndSendChanListForAllConChannels(); }
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void OnNameHasChangedCh7() { CreateAndSendChanListForAllConChannels(); }
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void OnNameHasChangedCh8() { CreateAndSendChanListForAllConChannels(); }
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void OnNameHasChangedCh9() { CreateAndSendChanListForAllConChannels(); }
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void OnNameHasChangedCh10() { CreateAndSendChanListForAllConChannels(); }
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void OnNameHasChangedCh11() { CreateAndSendChanListForAllConChannels(); }
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void OnChatTextReceivedCh0 ( QString strChatText ) { CreateAndSendChatTextForAllConChannels ( 0, strChatText ); }
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void OnChatTextReceivedCh1 ( QString strChatText ) { CreateAndSendChatTextForAllConChannels ( 1, strChatText ); }
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void OnChatTextReceivedCh2 ( QString strChatText ) { CreateAndSendChatTextForAllConChannels ( 2, strChatText ); }
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void OnChatTextReceivedCh3 ( QString strChatText ) { CreateAndSendChatTextForAllConChannels ( 3, strChatText ); }
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void OnChatTextReceivedCh4 ( QString strChatText ) { CreateAndSendChatTextForAllConChannels ( 4, strChatText ); }
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void OnChatTextReceivedCh5 ( QString strChatText ) { CreateAndSendChatTextForAllConChannels ( 5, strChatText ); }
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void OnChatTextReceivedCh6 ( QString strChatText ) { CreateAndSendChatTextForAllConChannels ( 6, strChatText ); }
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void OnChatTextReceivedCh7 ( QString strChatText ) { CreateAndSendChatTextForAllConChannels ( 7, strChatText ); }
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void OnChatTextReceivedCh8 ( QString strChatText ) { CreateAndSendChatTextForAllConChannels ( 8, strChatText ); }
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void OnChatTextReceivedCh9 ( QString strChatText ) { CreateAndSendChatTextForAllConChannels ( 9, strChatText ); }
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void OnChatTextReceivedCh10 ( QString strChatText ) { CreateAndSendChatTextForAllConChannels ( 10, strChatText ); }
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void OnChatTextReceivedCh11 ( QString strChatText ) { CreateAndSendChatTextForAllConChannels ( 11, strChatText ); }
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void OnPingReceivedCh0 ( int iMs ) { vecChannels[0].CreatePingMes ( iMs ); }
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void OnPingReceivedCh1 ( int iMs ) { vecChannels[1].CreatePingMes ( iMs ); }
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void OnPingReceivedCh2 ( int iMs ) { vecChannels[2].CreatePingMes ( iMs ); }
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void OnPingReceivedCh3 ( int iMs ) { vecChannels[3].CreatePingMes ( iMs ); }
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void OnPingReceivedCh4 ( int iMs ) { vecChannels[4].CreatePingMes ( iMs ); }
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void OnPingReceivedCh5 ( int iMs ) { vecChannels[5].CreatePingMes ( iMs ); }
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void OnPingReceivedCh6 ( int iMs ) { vecChannels[6].CreatePingMes ( iMs ); }
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void OnPingReceivedCh7 ( int iMs ) { vecChannels[7].CreatePingMes ( iMs ); }
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void OnPingReceivedCh8 ( int iMs ) { vecChannels[8].CreatePingMes ( iMs ); }
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void OnPingReceivedCh9 ( int iMs ) { vecChannels[9].CreatePingMes ( iMs ); }
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void OnPingReceivedCh10 ( int iMs ) { vecChannels[10].CreatePingMes ( iMs ); }
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void OnPingReceivedCh11 ( int iMs ) { vecChannels[11].CreatePingMes ( iMs ); }
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};
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#endif /* !defined ( SERVER_HOIHGE7LOKIH83JH8_3_43445KJIUHF1912__INCLUDED_ ) */
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