jamulus/src/channel.h

226 lines
7.6 KiB
C++
Executable File

/******************************************************************************\
* Copyright (c) 2004-2011
*
* Author(s):
* Volker Fischer
*
******************************************************************************
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation; either version 2 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program; if not, write to the Free Software Foundation, Inc.,
* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
\******************************************************************************/
#if !defined ( CHANNEL_HOIH9345KJH98_3_4344_BB23945IUHF1912__INCLUDED_ )
#define CHANNEL_HOIH9345KJH98_3_4344_BB23945IUHF1912__INCLUDED_
#include <qthread.h>
#include <qdatetime.h>
#include <qfile.h>
#include <qtextstream.h>
#include "global.h"
#include "buffer.h"
#include "util.h"
#include "protocol.h"
/* Definitions ****************************************************************/
// Set the time-out for the input buffer until the state changes from
// connected to not connected (the actual time depends on the way the error
// correction is implemented)
#define CON_TIME_OUT_SEC_MAX 30 // seconds
enum EPutDataStat
{
PS_GEN_ERROR,
PS_AUDIO_OK,
PS_AUDIO_ERR,
PS_PROT_OK,
PS_PROT_OK_MESS_NOT_EVALUATED,
PS_PROT_ERR
};
/* Classes ********************************************************************/
class CChannel : public QObject
{
Q_OBJECT
public:
// we have to make "server" the default since I do not see a chance to
// use constructor initialization in the server for a vector of channels
CChannel ( const bool bNIsServer = true );
EPutDataStat PutData ( const CVector<uint8_t>& vecbyData,
int iNumBytes );
EGetDataStat GetData ( CVector<uint8_t>& vecbyData );
CVector<uint8_t> PrepSendPacket ( const CVector<uint8_t>& vecbyNPacket );
void ResetTimeOutCounter() { iConTimeOut = iConTimeOutStartVal; }
bool IsConnected() const { return iConTimeOut > 0; }
void SetEnable ( const bool bNEnStat );
void SetAddress ( const CHostAddress NAddr ) { InetAddr = NAddr; }
bool GetAddress ( CHostAddress& RetAddr );
CHostAddress GetAddress() const { return InetAddr; }
void ResetName() { sName = ""; } // reset does not emit a message
void SetName ( const QString sNNa );
QString GetName();
void SetRemoteName ( const QString strName ) { Protocol.CreateChanNameMes ( strName ); }
void CreateReqChanNameMes() { Protocol.CreateReqChanNameMes(); }
void SetGain ( const int iChanID, const double dNewGain );
double GetGain ( const int iChanID );
void SetRemoteChanGain ( const int iId, const double dGain )
{ Protocol.CreateChanGainMes ( iId, dGain ); }
bool SetSockBufNumFrames ( const int iNewNumFrames );
int GetSockBufNumFrames() const { return iCurSockBufNumFrames; }
int GetUploadRateKbps();
double GetTimingStdDev() { return CycleTimeVariance.GetStdDev(); }
// set/get network out buffer size and size factor
void SetAudioStreamProperties ( const int iNewNetwFrameSize,
const int iNewNetwFrameSizeFact,
const int iNewNumAudioChannels );
int GetNetwFrameSizeFact() const { return iNetwFrameSizeFact; }
int GetNetwFrameSize() const { return iNetwFrameSize; }
int GetNumAudioChannels() const { return iNumAudioChannels; }
double GetJitterBufferErrorRate() { return SockBuf.GetErrorRate(); }
// network protocol interface
void CreateJitBufMes ( const int iJitBufSize )
{
if ( ProtocolIsEnabled() )
{
Protocol.CreateJitBufMes ( iJitBufSize );
}
}
void CreateReqJitBufMes() { Protocol.CreateReqJitBufMes(); }
void CreateReqConnClientsList() { Protocol.CreateReqConnClientsList(); }
void CreateChatTextMes ( const QString& strChatText ) { Protocol.CreateChatTextMes ( strChatText ); }
void CreatePingMes ( const int iMs ) { Protocol.CreatePingMes ( iMs ); }
void CreateConClientListMes ( const CVector<CChannelShortInfo>& vecChanInfo )
{
Protocol.CreateConClientListMes ( vecChanInfo );
}
void CreateNetTranspPropsMessFromCurrentSettings();
void CreateAndImmSendDisconnectionMes()
{ Protocol.CreateAndImmSendDisconnectionMes(); }
protected:
bool ProtocolIsEnabled();
// connection parameters
CHostAddress InetAddr;
// channel name
QString sName;
// mixer and effect settings
CVector<double> vecdGains;
// network jitter-buffer
CNetBuf SockBuf;
int iCurSockBufNumFrames;
CCycleTimeVariance CycleTimeVariance;
// network output conversion buffer
CConvBuf<uint8_t> ConvBuf;
// network protocol
CProtocol Protocol;
int iConTimeOut;
int iConTimeOutStartVal;
bool bIsEnabled;
bool bIsServer;
int iNetwFrameSizeFact;
int iNetwFrameSize;
int iNumAudioChannels;
QMutex Mutex;
public slots:
void OnSendProtMessage ( CVector<uint8_t> vecMessage );
void OnJittBufSizeChange ( int iNewJitBufSize );
void OnChangeChanGain ( int iChanID, double dNewGain );
void OnChangeChanName ( QString strName );
void OnNetTranspPropsReceived ( CNetworkTransportProps NetworkTransportProps );
void OnReqNetTranspProps();
void OnDisconnection();
signals:
void MessReadyForSending ( CVector<uint8_t> vecMessage );
void NewConnection();
void ReqJittBufSize();
void ReqConnClientsList();
void ConClientListMesReceived ( CVector<CChannelShortInfo> vecChanInfo );
void NameHasChanged();
void ReqChanName();
void ChatTextReceived ( QString strChatText );
void PingReceived ( int iMs );
void ReqNetTranspProps();
void Disconnected();
};
class CConnectionLessChannel : public QObject
{
Q_OBJECT
public:
CConnectionLessChannel();
bool ParseConnectionLessMessage ( const CVector<uint8_t>& vecbyData,
const int iNumBytes,
const CHostAddress& InetAddr )
{
return Protocol.ParseConnectionLessMessage ( vecbyData, iNumBytes, InetAddr );
}
void CreateCLServerFullMes ( const CHostAddress& InetAddr )
{ Protocol.CreateCLServerFullMes ( InetAddr ); }
void CreateCLPingMes ( const CHostAddress& InetAddr, const int iMs )
{ Protocol.CreateCLPingMes ( InetAddr, iMs ); }
protected:
// network protocol
CProtocol Protocol;
signals:
void CLMessReadyForSending ( CHostAddress InetAddr,
CVector<uint8_t> vecMessage );
void CLPingReceived ( CHostAddress InetAddr, int iMs );
};
#endif /* !defined ( CHANNEL_HOIH9345KJH98_3_4344_BB23945IUHF1912__INCLUDED_ ) */