jamulus/src/multicolorledbar.cpp
2020-04-06 18:54:56 +01:00

185 lines
5.6 KiB
C++
Executable File

/******************************************************************************\
* Copyright (c) 2004-2020
*
* Author(s):
* Volker Fischer
*
* Description:
* Implements a multi color LED bar
*
******************************************************************************
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation; either version 2 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program; if not, write to the Free Software Foundation, Inc.,
* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
\******************************************************************************/
#include "multicolorledbar.h"
/* Implementation *************************************************************/
CMultiColorLEDBar::CMultiColorLEDBar ( QWidget* parent, Qt::WindowFlags f )
: QFrame ( parent, f )
{
// set total number of LEDs
iNumLEDs = NUM_STEPS_LED_BAR;
// create layout and set spacing to zero
pMainLayout = new QVBoxLayout ( this );
pMainLayout->setAlignment ( Qt::AlignHCenter );
pMainLayout->setMargin ( 0 );
pMainLayout->setSpacing ( 0 );
// create LEDs
vecpLEDs.Init ( iNumLEDs );
for ( int iLEDIdx = iNumLEDs - 1; iLEDIdx >= 0; iLEDIdx-- )
{
// create LED object
vecpLEDs[iLEDIdx] = new cLED ( parent );
// add LED to layout with spacer (do not add spacer on the bottom of the
// first LED)
if ( iLEDIdx < iNumLEDs - 1 )
{
pMainLayout->addStretch();
}
pMainLayout->addWidget ( vecpLEDs[iLEDIdx]->getLabelPointer() );
}
}
CMultiColorLEDBar::~CMultiColorLEDBar()
{
// clean up the LED objects
for ( int iLEDIdx = 0; iLEDIdx < iNumLEDs; iLEDIdx++ )
{
delete vecpLEDs[iLEDIdx];
}
}
void CMultiColorLEDBar::changeEvent ( QEvent* curEvent )
{
// act on enabled changed state
if ( curEvent->type() == QEvent::EnabledChange )
{
// reset all LEDs
Reset ( this->isEnabled() );
}
}
void CMultiColorLEDBar::Reset ( const bool bEnabled )
{
// update state of all LEDs
for ( int iLEDIdx = 0; iLEDIdx < iNumLEDs; iLEDIdx++ )
{
// different reset behavoiur for enabled and disabled control
if ( bEnabled )
{
vecpLEDs[iLEDIdx]->setColor ( cLED::RL_GREY );
}
else
{
vecpLEDs[iLEDIdx]->setColor ( cLED::RL_DISABLED );
}
}
}
void CMultiColorLEDBar::setValue ( const int value )
{
if ( this->isEnabled() )
{
// update state of all LEDs for current level value
for ( int iLEDIdx = 0; iLEDIdx < iNumLEDs; iLEDIdx++ )
{
// set active LED color if value is above current LED index
if ( iLEDIdx < value )
{
// check which color we should use (green, yellow or red)
if ( iLEDIdx < YELLOW_BOUND_LED_BAR )
{
// green region
vecpLEDs[iLEDIdx]->setColor ( cLED::RL_GREEN );
}
else
{
if ( iLEDIdx < RED_BOUND_LED_BAR )
{
// yellow region
vecpLEDs[iLEDIdx]->setColor ( cLED::RL_YELLOW );
}
else
{
// red region
vecpLEDs[iLEDIdx]->setColor ( cLED::RL_RED );
}
}
}
else
{
// we use grey LED for inactive state
vecpLEDs[iLEDIdx]->setColor ( cLED::RL_GREY );
}
}
}
}
CMultiColorLEDBar::cLED::cLED ( QWidget* parent ) :
BitmCubeRoundDisabled ( QString::fromUtf8 ( ":/png/LEDs/res/CLEDDisabledSmall.png" ) ),
BitmCubeRoundGrey ( QString::fromUtf8 ( ":/png/LEDs/res/HLEDGreySmall.png" ) ),
BitmCubeRoundGreen ( QString::fromUtf8 ( ":/png/LEDs/res/HLEDGreenSmall.png" ) ),
BitmCubeRoundYellow ( QString::fromUtf8 ( ":/png/LEDs/res/HLEDYellowSmall.png" ) ),
BitmCubeRoundRed ( QString::fromUtf8 ( ":/png/LEDs/res/HLEDRedSmall.png" ) )
{
// create LED label
pLEDLabel = new QLabel ( "", parent );
// bitmap defines minimum size of the label
pLEDLabel->setMinimumSize (
BitmCubeRoundGrey.width(), BitmCubeRoundGrey.height() );
// set initial bitmap
pLEDLabel->setPixmap ( BitmCubeRoundGrey );
eCurLightColor = RL_GREY;
}
void CMultiColorLEDBar::cLED::setColor ( const ELightColor eNewColor )
{
// only update LED if color has changed
if ( eNewColor != eCurLightColor )
{
switch ( eNewColor )
{
case RL_DISABLED:
pLEDLabel->setPixmap ( BitmCubeRoundDisabled );
break;
case RL_GREY:
pLEDLabel->setPixmap ( BitmCubeRoundGrey );
break;
case RL_GREEN:
pLEDLabel->setPixmap ( BitmCubeRoundGreen );
break;
case RL_YELLOW:
pLEDLabel->setPixmap ( BitmCubeRoundYellow );
break;
case RL_RED:
pLEDLabel->setPixmap ( BitmCubeRoundRed );
break;
}
eCurLightColor = eNewColor;
}
}