1037 lines
38 KiB
C++
1037 lines
38 KiB
C++
/******************************************************************************\
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* Copyright (c) 2004-2020
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*
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* Author(s):
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* Volker Fischer
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*
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******************************************************************************
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License as published by the Free Software
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* Foundation; either version 2 of the License, or (at your option) any later
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* version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program; if not, write to the Free Software Foundation, Inc.,
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* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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\******************************************************************************/
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#include "audiomixerboard.h"
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/******************************************************************************\
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* CChanneFader *
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\******************************************************************************/
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CChannelFader::CChannelFader ( QWidget* pNW,
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QHBoxLayout* pParentLayout )
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{
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// create new GUI control objects and store pointers to them (note that
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// QWidget takes the ownership of the pMainGrid so that this only has
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// to be created locally in this constructor)
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pFrame = new QFrame ( pNW );
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pLevelsBox = new QWidget ( pFrame );
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plbrChannelLevel = new CMultiColorLEDBar ( pLevelsBox );
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pFader = new QSlider ( Qt::Vertical, pLevelsBox );
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pPan = new QDial ( pLevelsBox );
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pPanLabel = new QLabel ( tr ( "Pan" ) , pLevelsBox );
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pInfoLabel = new QLabel ( "", pLevelsBox );
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pMuteSoloBox = new QWidget ( pFrame );
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pcbMute = new QCheckBox ( tr ( "Mute" ), pMuteSoloBox );
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pcbSolo = new QCheckBox ( tr ( "Solo" ), pMuteSoloBox );
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pLabelInstBox = new QGroupBox ( pFrame );
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plblLabel = new QLabel ( "", pFrame );
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plblInstrument = new QLabel ( pFrame );
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plblCountryFlag = new QLabel ( pFrame );
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QVBoxLayout* pMainGrid = new QVBoxLayout ( pFrame );
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QHBoxLayout* pLevelsGrid = new QHBoxLayout ( pLevelsBox );
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QVBoxLayout* pMuteSoloGrid = new QVBoxLayout ( pMuteSoloBox );
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QHBoxLayout* pLabelGrid = new QHBoxLayout ( pLabelInstBox );
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QVBoxLayout* pLabelPictGrid = new QVBoxLayout ( );
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QVBoxLayout* pPanGrid = new QVBoxLayout ( );
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QHBoxLayout* pPanInfoGrid = new QHBoxLayout ( );
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// setup channel level
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plbrChannelLevel->setContentsMargins ( 0, 3, 2, 3 );
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// setup slider
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pFader->setPageStep ( 1 );
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pFader->setTickPosition ( QSlider::TicksBothSides );
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pFader->setRange ( 0, AUD_MIX_FADER_MAX );
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pFader->setTickInterval ( AUD_MIX_FADER_MAX / 9 );
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pFader->setMinimumHeight ( 85 ); // if this value is too small, the fader might not be movable with the mouse for fancy skin (#292)
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// setup panning control
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pPan->setRange ( 0, AUD_MIX_PAN_MAX );
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pPan->setValue ( AUD_MIX_PAN_MAX / 2 );
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pPan->setFixedSize ( 50, 50 );
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pPan->setNotchesVisible ( true );
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pPanInfoGrid->addWidget ( pPanLabel, 0, Qt::AlignLeft );
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pPanInfoGrid->addWidget ( pInfoLabel );
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pPanGrid->addLayout ( pPanInfoGrid );
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pPanGrid->addWidget ( pPan, 0, Qt::AlignHCenter );
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// setup fader tag label (black bold text which is centered)
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plblLabel->setTextFormat ( Qt::PlainText );
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plblLabel->setAlignment ( Qt::AlignHCenter | Qt::AlignVCenter );
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plblLabel->setMinimumHeight ( 40 ); // maximum hight of the instrument+flag pictures
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plblLabel->setStyleSheet (
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"QLabel { color: black;"
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" font: bold; }" );
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// set margins of the layouts to zero to get maximum space for the controls
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pMainGrid->setContentsMargins ( 0, 0, 0, 0 );
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pPanGrid->setContentsMargins ( 0, 0, 0, 0 );
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pPanGrid->setSpacing ( 0 ); // only minimal space
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pLevelsGrid->setContentsMargins ( 0, 0, 0, 0 );
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pLevelsGrid->setSpacing ( 0 ); // only minimal space
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pMuteSoloGrid->setContentsMargins ( 0, 0, 0, 0 );
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pLabelGrid->setContentsMargins ( 0, 0, 0, 0 );
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pLabelGrid->setSpacing ( 2 ); // only minimal space between picture and text
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// add user controls to the grids
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pLabelPictGrid->addWidget ( plblCountryFlag, 0, Qt::AlignHCenter );
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pLabelPictGrid->addWidget ( plblInstrument, 0, Qt::AlignHCenter );
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pLabelGrid->addLayout ( pLabelPictGrid );
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pLabelGrid->addWidget ( plblLabel, 0, Qt::AlignVCenter );
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pLevelsGrid->addWidget ( plbrChannelLevel, 0, Qt::AlignRight );
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pLevelsGrid->addWidget ( pFader, 0, Qt::AlignLeft );
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pMuteSoloGrid->addWidget ( pcbMute, 0, Qt::AlignLeft );
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pMuteSoloGrid->addWidget ( pcbSolo, 0, Qt::AlignLeft );
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pMainGrid->addLayout ( pPanGrid );
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pMainGrid->addWidget ( pLevelsBox, 0, Qt::AlignHCenter );
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pMainGrid->addWidget ( pMuteSoloBox, 0, Qt::AlignHCenter );
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pMainGrid->addWidget ( pLabelInstBox );
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// add fader frame to audio mixer board layout
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pParentLayout->addWidget( pFrame );
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// reset current fader
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Reset();
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// add help text to controls
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plbrChannelLevel->setWhatsThis ( "<b>" + tr ( "Channel Level" ) + ":</b> " +
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tr ( "Displays the pre-fader audio level of this channel. All clients connected to the "
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"server will be assigned an audio level, the same value for every client." ) );
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plbrChannelLevel->setAccessibleName ( tr ( "Input level of the current audio "
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"channel at the server" ) );
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pFader->setWhatsThis ( "<b>" + tr ( "Mixer Fader" ) + ":</b> " + tr (
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"Adjusts the audio level of this channel. All clients connected to the server "
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"will be assigned an audio fader, displayed at each client, to adjust the local mix." ) );
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pFader->setAccessibleName ( tr ( "Local mix level setting of the current audio "
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"channel at the server" ) );
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pInfoLabel->setWhatsThis ( "<b>" + tr ( "Status Indicator" ) + ":</b> " + tr (
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"Shows a status indication about the client which is assigned to this channel. "
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"Supported indicators are:" ) + "<ul><li>" + tr (
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"Speaker with cancellation stroke: Indicates that another client has muted you." ) +
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"</li></ul>" );
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pInfoLabel->setAccessibleName ( tr ( "Status indicator label" ) );
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pPan->setWhatsThis ( "<b>" + tr ( "Panning" ) + ":</b> " + tr (
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"Sets the pan from Left to Right of the channel. "
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"Works only in stereo or preferably mono in/stereo out mode." ) );
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pPan->setAccessibleName ( tr ( "Local panning position of the current audio channel at the server" ) );
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pcbMute->setWhatsThis ( "<b>" + tr ( "Mute" ) + ":</b> " + tr (
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"With the Mute checkbox, the audio channel can be muted." ) );
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pcbMute->setAccessibleName ( tr ( "Mute button" ) );
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pcbSolo->setWhatsThis ( "<b>" + tr ( "Solo" ) + ":</b> " + tr ( "With the Solo checkbox, the "
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"audio channel can be set to solo which means that all other channels "
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"except the soloed channel are muted. It is possible to set more than "
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"one channel to solo." ) );
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pcbSolo->setAccessibleName ( tr ( "Solo button" ) );
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QString strFaderText = "<b>" + tr ( "Fader Tag" ) + ":</b> " + tr ( "The fader tag "
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"identifies the connected client. The tag name, a picture of your "
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"instrument and the flag of your country can be set in the main window." );
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plblInstrument->setWhatsThis ( strFaderText );
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plblInstrument->setAccessibleName ( tr ( "Mixer channel instrument picture" ) );
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plblLabel->setWhatsThis ( strFaderText );
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plblLabel->setAccessibleName ( tr ( "Mixer channel label (fader tag)" ) );
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plblCountryFlag->setWhatsThis ( strFaderText );
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plblCountryFlag->setAccessibleName ( tr ( "Mixer channel country flag" ) );
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// Connections -------------------------------------------------------------
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QObject::connect ( pFader, SIGNAL ( valueChanged ( int ) ),
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this, SLOT ( OnLevelValueChanged ( int ) ) );
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QObject::connect ( pPan, SIGNAL ( valueChanged ( int ) ),
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this, SLOT ( OnPanValueChanged ( int ) ) );
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QObject::connect ( pcbMute, SIGNAL ( stateChanged ( int ) ),
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this, SLOT ( OnMuteStateChanged ( int ) ) );
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QObject::connect ( pcbSolo,
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SIGNAL ( stateChanged ( int ) ),
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SIGNAL ( soloStateChanged ( int ) ) );
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}
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void CChannelFader::SetGUIDesign ( const EGUIDesign eNewDesign )
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{
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switch ( eNewDesign )
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{
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case GD_ORIGINAL:
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// fader
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pFader->setStyleSheet (
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"QSlider { width: 45px;"
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" border-image: url(:/png/fader/res/faderbackground.png) repeat;"
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" border-top: 10px transparent;"
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" border-bottom: 10px transparent;"
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" border-left: 20px transparent;"
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" border-right: -25px transparent; }"
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"QSlider::groove { image: url();"
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" padding-left: -38px;"
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" padding-top: -10px;"
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" padding-bottom: -15px; }"
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"QSlider::handle { image: url(:/png/fader/res/faderhandle.png); }" );
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pPanLabel->setText ( tr ( "PAN" ) );
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pcbMute->setText ( tr ( "MUTE" ) );
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pcbSolo->setText ( tr ( "SOLO" ) );
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plbrChannelLevel->SetLevelMeterType ( CMultiColorLEDBar::MT_LED );
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break;
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default:
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// reset style sheet and set original paramters
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pFader->setStyleSheet ( "" );
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pPanLabel->setText ( tr ( "Pan" ) );
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pcbMute->setText ( tr ( "Mute" ) );
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pcbSolo->setText ( tr ( "Solo" ) );
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plbrChannelLevel->SetLevelMeterType ( CMultiColorLEDBar::MT_BAR );
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break;
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}
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}
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void CChannelFader::SetDisplayChannelLevel ( const bool eNDCL )
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{
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plbrChannelLevel->setHidden ( !eNDCL );
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}
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bool CChannelFader::GetDisplayChannelLevel()
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{
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return !plbrChannelLevel->isHidden();
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}
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void CChannelFader::SetDisplayPans ( const bool eNDP )
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{
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pInfoLabel->setHidden ( !eNDP );
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pPanLabel->setHidden ( !eNDP );
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pPan->setHidden ( !eNDP );
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}
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void CChannelFader::SetupFaderTag ( const ESkillLevel eSkillLevel )
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{
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// setup group box for label/instrument picture: set a thick black border
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// with nice round edges
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QString strStile =
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"QGroupBox { border: 2px solid black;"
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" border-radius: 4px;"
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" padding: 3px;";
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// the background color depends on the skill level
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switch ( eSkillLevel )
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{
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case SL_BEGINNER:
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strStile += QString ( "background-color: rgb(%1, %2, %3); }" ).
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arg ( RGBCOL_R_SL_BEGINNER ).
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arg ( RGBCOL_G_SL_BEGINNER ).
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arg ( RGBCOL_B_SL_BEGINNER );
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break;
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case SL_INTERMEDIATE:
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strStile += QString ( "background-color: rgb(%1, %2, %3); }" ).
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arg ( RGBCOL_R_SL_INTERMEDIATE ).
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arg ( RGBCOL_G_SL_INTERMEDIATE ).
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arg ( RGBCOL_B_SL_INTERMEDIATE );
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break;
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case SL_PROFESSIONAL:
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strStile += QString ( "background-color: rgb(%1, %2, %3); }" ).
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arg ( RGBCOL_R_SL_SL_PROFESSIONAL ).
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arg ( RGBCOL_G_SL_SL_PROFESSIONAL ).
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arg ( RGBCOL_B_SL_SL_PROFESSIONAL );
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break;
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default:
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strStile += QString ( "background-color: rgb(%1, %2, %3); }" ).
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arg ( RGBCOL_R_SL_NOT_SET ).
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arg ( RGBCOL_G_SL_NOT_SET ).
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arg ( RGBCOL_B_SL_NOT_SET );
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break;
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}
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pLabelInstBox->setStyleSheet ( strStile );
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}
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void CChannelFader::Reset()
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{
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// general initializations
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SetRemoteFaderIsMute ( false );
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// init gain and pan value -> maximum value as definition according to server
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pFader->setValue ( AUD_MIX_FADER_MAX );
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pPan->setValue ( AUD_MIX_PAN_MAX / 2 );
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// reset mute/solo check boxes and level meter
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pcbMute->setChecked ( false );
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pcbSolo->setChecked ( false );
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plbrChannelLevel->setValue ( 0 );
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// clear instrument picture, country flag, tool tips and label text
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plblLabel->setText ( "" );
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plblLabel->setToolTip ( "" );
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plblInstrument->setVisible ( false );
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plblInstrument->setToolTip ( "" );
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plblCountryFlag->setVisible ( false );
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plblCountryFlag->setToolTip ( "" );
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strReceivedName = "";
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SetupFaderTag ( SL_NOT_SET );
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// set a defined tool tip time out
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const int iToolTipDurMs = 30000;
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plblLabel->setToolTipDuration ( iToolTipDurMs );
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plblInstrument->setToolTipDuration ( iToolTipDurMs );
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plblCountryFlag->setToolTipDuration ( iToolTipDurMs );
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bOtherChannelIsSolo = false;
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bIsMyOwnFader = false;
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}
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void CChannelFader::SetFaderLevel ( const int iLevel )
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{
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// first make a range check
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if ( ( iLevel >= 0 ) && ( iLevel <= AUD_MIX_FADER_MAX ) )
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{
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// we set the new fader level in the GUI (slider control) and also tell the
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// server about the change
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pFader->setValue ( iLevel );
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SendFaderLevelToServer ( iLevel );
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}
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}
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void CChannelFader::SetPanValue ( const int iPan )
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{
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// first make a range check
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if ( ( iPan >= 0 ) && ( iPan <= AUD_MIX_PAN_MAX ) )
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{
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// we set the new fader level in the GUI (slider control) and also tell the
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// server about the change
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pPan->setValue ( iPan );
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SendPanValueToServer ( iPan );
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}
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}
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void CChannelFader::SetFaderIsSolo ( const bool bIsSolo )
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{
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// changing the state automatically emits the signal, too
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pcbSolo->setChecked ( bIsSolo );
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}
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void CChannelFader::SetFaderIsMute ( const bool bIsMute )
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{
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// changing the state automatically emits the signal, too
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pcbMute->setChecked ( bIsMute );
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}
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void CChannelFader::SetRemoteFaderIsMute ( const bool bIsMute )
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{
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if ( bIsMute )
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{
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// show orange utf8 SPEAKER WITH CANCELLATION STROKE (U+1F507)
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pInfoLabel->setText ( "<font color=""orange"">🔇</font>" );
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//QPixmap CancelledSpeakerPixmap ( QString::fromUtf8 ( ":/png/main/res/speakerwithcancellationstroke.png" ) );
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//pInfoLabel->setPixmap ( CancelledSpeakerPixmap.scaled ( 15, 15, Qt::KeepAspectRatio ) );
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}
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else
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{
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pInfoLabel->setText ( "" );
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//pInfoLabel->setPixmap ( QPixmap() );
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}
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}
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void CChannelFader::SendFaderLevelToServer ( const int iLevel )
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{
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// if mute flag is set or other channel is on solo, do not apply the new
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// fader value (exception: we are on solo, in that case we ignore the
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// "other channel is on solo" flag)
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if ( ( pcbMute->checkState() == Qt::Unchecked ) &&
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( !bOtherChannelIsSolo || IsSolo() ) )
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{
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// emit signal for new fader gain value
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emit gainValueChanged ( CalcFaderGain ( iLevel ), bIsMyOwnFader );
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}
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}
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void CChannelFader::SendPanValueToServer ( const int iPan )
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{
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emit panValueChanged ( static_cast<double> ( iPan ) / AUD_MIX_PAN_MAX );
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}
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void CChannelFader::OnMuteStateChanged ( int value )
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{
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// call muting function
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SetMute ( static_cast<Qt::CheckState> ( value ) == Qt::Checked );
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}
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void CChannelFader::SetMute ( const bool bState )
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{
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if ( bState )
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{
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// mute channel -> send gain of 0
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emit gainValueChanged ( 0, bIsMyOwnFader );
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}
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else
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{
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// only unmute if we are not solot but an other channel is on solo
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if ( !bOtherChannelIsSolo || IsSolo() )
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{
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// mute was unchecked, get current fader value and apply
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emit gainValueChanged ( CalcFaderGain ( GetFaderLevel() ), bIsMyOwnFader );
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}
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}
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}
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void CChannelFader::UpdateSoloState ( const bool bNewOtherSoloState )
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{
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// store state (must be done before the SetMute() call!)
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bOtherChannelIsSolo = bNewOtherSoloState;
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// mute overwrites solo -> if mute is active, do not change anything
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if ( !pcbMute->isChecked() )
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{
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// mute channel if we are not solo but another channel is solo
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SetMute ( bOtherChannelIsSolo && !IsSolo() );
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}
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}
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void CChannelFader::SetChannelLevel ( const uint16_t iLevel )
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{
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plbrChannelLevel->setValue ( iLevel );
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}
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void CChannelFader::SetText ( const CChannelInfo& ChanInfo )
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{
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// store original received name
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strReceivedName = ChanInfo.strName;
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// break text at predefined position
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const int iBreakPos = MAX_LEN_FADER_TAG / 2;
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QString strModText = ChanInfo.GenNameForDisplay();
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if ( strModText.length() > iBreakPos )
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{
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strModText.insert ( iBreakPos, QString ( "\n" ) );
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}
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plblLabel->setText ( strModText );
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}
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void CChannelFader::SetChannelInfos ( const CChannelInfo& cChanInfo )
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{
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// init properties for the tool tip
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int iTTInstrument = CInstPictures::GetNotUsedInstrument();
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QLocale::Country eTTCountry = QLocale::AnyCountry;
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// Instrument picture ------------------------------------------------------
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// get the resource reference string for this instrument
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const QString strCurResourceRef =
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CInstPictures::GetResourceReference ( cChanInfo.iInstrument );
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// first check if instrument picture is used or not and if it is valid
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if ( CInstPictures::IsNotUsedInstrument ( cChanInfo.iInstrument ) ||
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strCurResourceRef.isEmpty() )
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|
{
|
|
// disable instrument picture
|
|
plblInstrument->setVisible ( false );
|
|
}
|
|
else
|
|
{
|
|
// set correct picture
|
|
plblInstrument->setPixmap ( QPixmap ( strCurResourceRef ) );
|
|
iTTInstrument = cChanInfo.iInstrument;
|
|
|
|
// enable instrument picture
|
|
plblInstrument->setVisible ( true );
|
|
}
|
|
|
|
|
|
// Country flag icon -------------------------------------------------------
|
|
if ( cChanInfo.eCountry != QLocale::AnyCountry )
|
|
{
|
|
// try to load the country flag icon
|
|
QPixmap CountryFlagPixmap ( CLocale::GetCountryFlagIconsResourceReference ( cChanInfo.eCountry ) );
|
|
|
|
// first check if resource reference was valid
|
|
if ( CountryFlagPixmap.isNull() )
|
|
{
|
|
// disable country flag
|
|
plblCountryFlag->setVisible ( false );
|
|
}
|
|
else
|
|
{
|
|
// set correct picture
|
|
plblCountryFlag->setPixmap ( CountryFlagPixmap );
|
|
eTTCountry = cChanInfo.eCountry;
|
|
|
|
// enable country flag
|
|
plblCountryFlag->setVisible ( true );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// disable country flag
|
|
plblCountryFlag->setVisible ( false );
|
|
}
|
|
|
|
|
|
// Skill level background color --------------------------------------------
|
|
SetupFaderTag ( cChanInfo.eSkillLevel );
|
|
|
|
|
|
// Tool tip ----------------------------------------------------------------
|
|
// complete musician profile in the tool tip
|
|
QString strToolTip = "";
|
|
|
|
// alias/name
|
|
if ( !strReceivedName.isEmpty() )
|
|
{
|
|
strToolTip += "<h4>" + tr ( "Alias/Name" ) + "</h4>" + strReceivedName;
|
|
}
|
|
|
|
// instrument
|
|
if ( !CInstPictures::IsNotUsedInstrument ( iTTInstrument ) )
|
|
{
|
|
strToolTip += "<h4>" + tr ( "Instrument" ) + "</h4>" +
|
|
CInstPictures::GetName ( iTTInstrument );
|
|
}
|
|
|
|
// location
|
|
if ( ( eTTCountry != QLocale::AnyCountry ) ||
|
|
( !cChanInfo.strCity.isEmpty() ) )
|
|
{
|
|
strToolTip += "<h4>" + tr ( "Location" ) + "</h4>";
|
|
|
|
if ( !cChanInfo.strCity.isEmpty() )
|
|
{
|
|
strToolTip += cChanInfo.strCity;
|
|
|
|
if ( eTTCountry != QLocale::AnyCountry )
|
|
{
|
|
strToolTip += ", ";
|
|
}
|
|
}
|
|
|
|
if ( eTTCountry != QLocale::AnyCountry )
|
|
{
|
|
strToolTip += QLocale::countryToString ( eTTCountry );
|
|
}
|
|
}
|
|
|
|
// skill level
|
|
switch ( cChanInfo.eSkillLevel )
|
|
{
|
|
case SL_BEGINNER:
|
|
strToolTip += "<h4>" + tr ( "Skill Level" ) + "</h4>" + tr ( "Beginner" );
|
|
break;
|
|
|
|
case SL_INTERMEDIATE:
|
|
strToolTip += "<h4>" + tr ( "Skill Level" ) + "</h4>" + tr ( "Intermediate" );
|
|
break;
|
|
|
|
case SL_PROFESSIONAL:
|
|
strToolTip += "<h4>" + tr ( "Skill Level" ) + "</h4>" + tr ( "Expert" );
|
|
break;
|
|
|
|
case SL_NOT_SET:
|
|
// skill level not set, do not add this entry
|
|
break;
|
|
}
|
|
|
|
// if no information is given, leave the tool tip empty, otherwise add header
|
|
if ( !strToolTip.isEmpty() )
|
|
{
|
|
strToolTip.prepend ( "<h3>" + tr ( "Musician Profile" ) + "</h3>" );
|
|
}
|
|
|
|
plblCountryFlag->setToolTip ( strToolTip );
|
|
plblInstrument->setToolTip ( strToolTip );
|
|
plblLabel->setToolTip ( strToolTip );
|
|
}
|
|
|
|
double CChannelFader::CalcFaderGain ( const int value )
|
|
{
|
|
// convert actual slider range in gain values
|
|
// and normalize so that maximum gain is 1
|
|
const double dInValueRange0_1 = static_cast<double> ( value ) / AUD_MIX_FADER_MAX;
|
|
|
|
// map range from 0..1 to range -35..0 dB and calculate linear gain
|
|
if ( value == 0 )
|
|
{
|
|
return 0; // -infinity
|
|
}
|
|
else
|
|
{
|
|
return pow ( 10, ( dInValueRange0_1 * 35 - 35 ) / 20 );
|
|
}
|
|
}
|
|
|
|
|
|
/******************************************************************************\
|
|
* CAudioMixerBoard *
|
|
\******************************************************************************/
|
|
CAudioMixerBoard::CAudioMixerBoard ( QWidget* parent, Qt::WindowFlags ) :
|
|
QGroupBox ( parent ),
|
|
vecStoredFaderTags ( MAX_NUM_STORED_FADER_SETTINGS, "" ),
|
|
vecStoredFaderLevels ( MAX_NUM_STORED_FADER_SETTINGS, AUD_MIX_FADER_MAX ),
|
|
vecStoredPanValues ( MAX_NUM_STORED_FADER_SETTINGS, AUD_MIX_PAN_MAX / 2 ),
|
|
vecStoredFaderIsSolo ( MAX_NUM_STORED_FADER_SETTINGS, false ),
|
|
vecStoredFaderIsMute ( MAX_NUM_STORED_FADER_SETTINGS, false ),
|
|
iNewClientFaderLevel ( 100 ),
|
|
bDisplayPans ( false ),
|
|
bIsPanSupported ( false ),
|
|
bNoFaderVisible ( true ),
|
|
iMyChannelID ( INVALID_INDEX ),
|
|
strServerName ( "" )
|
|
{
|
|
// add group box and hboxlayout
|
|
QHBoxLayout* pGroupBoxLayout = new QHBoxLayout ( this );
|
|
QWidget* pMixerWidget = new QWidget(); // will be added to the scroll area which is then the parent
|
|
pScrollArea = new CMixerBoardScrollArea ( this );
|
|
pMainLayout = new QHBoxLayout ( pMixerWidget );
|
|
|
|
// set title text (default: no server given)
|
|
SetServerName ( "" );
|
|
|
|
// create all mixer controls and make them invisible
|
|
vecpChanFader.Init ( MAX_NUM_CHANNELS );
|
|
|
|
for ( int i = 0; i < MAX_NUM_CHANNELS; i++ )
|
|
{
|
|
vecpChanFader[i] = new CChannelFader ( this, pMainLayout );
|
|
vecpChanFader[i]->Hide();
|
|
}
|
|
|
|
// insert horizontal spacer
|
|
pMainLayout->addItem ( new QSpacerItem ( 0, 0, QSizePolicy::Expanding ) );
|
|
|
|
// set margins of the layout to zero to get maximum space for the controls
|
|
pGroupBoxLayout->setContentsMargins ( 0, 0, 0, 1 ); // note: to avoid problems at the botton, use a small margin for that
|
|
|
|
// add the group box to the scroll area
|
|
pScrollArea->setMinimumWidth ( 200 ); // at least two faders shall be visible
|
|
pScrollArea->setWidget ( pMixerWidget );
|
|
pScrollArea->setWidgetResizable ( true ); // make sure it fills the entire scroll area
|
|
pScrollArea->setFrameShape ( QFrame::NoFrame );
|
|
pGroupBoxLayout->addWidget ( pScrollArea );
|
|
|
|
|
|
// Connections -------------------------------------------------------------
|
|
connectFaderSignalsToMixerBoardSlots<MAX_NUM_CHANNELS>();
|
|
}
|
|
|
|
template<unsigned int slotId>
|
|
inline void CAudioMixerBoard::connectFaderSignalsToMixerBoardSlots()
|
|
{
|
|
int iCurChanID = slotId - 1;
|
|
|
|
void ( CAudioMixerBoard::* pGainValueChanged )( double, bool ) =
|
|
&CAudioMixerBoardSlots<slotId>::OnChGainValueChanged;
|
|
|
|
void ( CAudioMixerBoard::* pPanValueChanged )( double ) =
|
|
&CAudioMixerBoardSlots<slotId>::OnChPanValueChanged;
|
|
|
|
QObject::connect ( vecpChanFader[iCurChanID], &CChannelFader::soloStateChanged,
|
|
this, &CAudioMixerBoard::UpdateSoloStates );
|
|
|
|
QObject::connect ( vecpChanFader[iCurChanID], &CChannelFader::gainValueChanged,
|
|
this, pGainValueChanged );
|
|
|
|
QObject::connect ( vecpChanFader[iCurChanID], &CChannelFader::panValueChanged,
|
|
this, pPanValueChanged );
|
|
|
|
connectFaderSignalsToMixerBoardSlots<slotId - 1>();
|
|
};
|
|
|
|
template<>
|
|
inline void CAudioMixerBoard::connectFaderSignalsToMixerBoardSlots<0>() {};
|
|
|
|
void CAudioMixerBoard::SetServerName ( const QString& strNewServerName )
|
|
{
|
|
// store the current server name
|
|
strServerName = strNewServerName;
|
|
|
|
if ( strServerName.isEmpty() )
|
|
{
|
|
// no connection or connection was reset: show default title
|
|
setTitle ( tr ( "Server" ) );
|
|
}
|
|
else
|
|
{
|
|
// Do not set the server name directly but first show a label which indicates
|
|
// that we are trying to connect the server. First if a connected client
|
|
// list was received, the connection was successful and the title is updated
|
|
// with the correct server name. Make sure to choose a "try to connect" title
|
|
// which is most striking (we use filled blocks and upper case letters).
|
|
setTitle ( u8"\u2588\u2588\u2588\u2588\u2588 " + tr ( "T R Y I N G T O C O N N E C T" ) + u8" \u2588\u2588\u2588\u2588\u2588" );
|
|
}
|
|
}
|
|
|
|
void CAudioMixerBoard::SetGUIDesign ( const EGUIDesign eNewDesign )
|
|
{
|
|
// apply GUI design to child GUI controls
|
|
for ( int i = 0; i < MAX_NUM_CHANNELS; i++ )
|
|
{
|
|
vecpChanFader[i]->SetGUIDesign ( eNewDesign );
|
|
}
|
|
}
|
|
|
|
void CAudioMixerBoard::SetDisplayChannelLevels ( const bool eNDCL )
|
|
{
|
|
bDisplayChannelLevels = eNDCL;
|
|
|
|
// only update hiding the levels immediately, showing the levels
|
|
// is only applied if the server actually transmits levels
|
|
if ( !bDisplayChannelLevels )
|
|
{
|
|
// hide all level meters
|
|
for ( int i = 0; i < MAX_NUM_CHANNELS; i++ )
|
|
{
|
|
vecpChanFader[i]->SetDisplayChannelLevel ( false );
|
|
}
|
|
}
|
|
}
|
|
|
|
void CAudioMixerBoard::SetDisplayPans ( const bool eNDP )
|
|
{
|
|
bDisplayPans = eNDP;
|
|
|
|
for ( int i = 0; i < MAX_NUM_CHANNELS; i++ )
|
|
{
|
|
vecpChanFader[i]->SetDisplayPans ( eNDP && bIsPanSupported );
|
|
}
|
|
}
|
|
|
|
void CAudioMixerBoard::SetPanIsSupported()
|
|
{
|
|
bIsPanSupported = true;
|
|
SetDisplayPans ( bDisplayPans );
|
|
}
|
|
|
|
void CAudioMixerBoard::HideAll()
|
|
{
|
|
// make all controls invisible
|
|
for ( int i = 0; i < MAX_NUM_CHANNELS; i++ )
|
|
{
|
|
// before hiding the fader, store its level (if some conditions are fullfilled)
|
|
StoreFaderSettings ( vecpChanFader[i] );
|
|
|
|
vecpChanFader[i]->SetChannelLevel ( 0 );
|
|
vecpChanFader[i]->SetDisplayChannelLevel ( false );
|
|
vecpChanFader[i]->SetDisplayPans ( false );
|
|
vecpChanFader[i]->Hide();
|
|
}
|
|
|
|
// set flags
|
|
bIsPanSupported = false;
|
|
bNoFaderVisible = true;
|
|
iMyChannelID = INVALID_INDEX;
|
|
|
|
// emit status of connected clients
|
|
emit NumClientsChanged ( 0 ); // -> no clients connected
|
|
}
|
|
|
|
void CAudioMixerBoard::ApplyNewConClientList ( CVector<CChannelInfo>& vecChanInfo )
|
|
{
|
|
// we want to set the server name only if the very first faders appear
|
|
// in the audio mixer board to show a "try to connect" before
|
|
if ( bNoFaderVisible )
|
|
{
|
|
setTitle ( tr ( "Personal Mix at the Server: " ) + strServerName );
|
|
}
|
|
|
|
// get number of connected clients
|
|
const int iNumConnectedClients = vecChanInfo.Size();
|
|
|
|
// search for channels with are already present and preserve their gain
|
|
// setting, for all other channels reset gain
|
|
for ( int i = 0; i < MAX_NUM_CHANNELS; i++ )
|
|
{
|
|
bool bFaderIsUsed = false;
|
|
|
|
for ( int j = 0; j < iNumConnectedClients; j++ )
|
|
{
|
|
// check if current fader is used
|
|
if ( vecChanInfo[j].iChanID == i )
|
|
{
|
|
// check if fader was already in use -> preserve gain value
|
|
if ( !vecpChanFader[i]->IsVisible() )
|
|
{
|
|
// the fader was not in use, reset everything for new client
|
|
vecpChanFader[i]->Reset();
|
|
|
|
// check if this is my own fader and set fader property
|
|
if ( i == iMyChannelID )
|
|
{
|
|
vecpChanFader[i]->SetIsMyOwnFader();
|
|
}
|
|
|
|
// show fader
|
|
vecpChanFader[i]->Show();
|
|
|
|
// Set the default initial fader level. Check first that
|
|
// this is not the initialization (i.e. previously there
|
|
// were no faders visible) to avoid that our own level is
|
|
// adjusted. If we have received our own channel ID, then
|
|
// we can adjust the level even if no fader was visible.
|
|
// The fader level of 100 % is the default in the
|
|
// server, in that case we do not have to do anything here.
|
|
if ( ( !bNoFaderVisible ||
|
|
( ( iMyChannelID != INVALID_INDEX ) && ( iMyChannelID != i ) ) ) &&
|
|
( iNewClientFaderLevel != 100 ) )
|
|
{
|
|
// the value is in percent -> convert range
|
|
vecpChanFader[i]->SetFaderLevel ( static_cast<int> (
|
|
iNewClientFaderLevel / 100.0 * AUD_MIX_FADER_MAX ) );
|
|
}
|
|
}
|
|
|
|
// restore gain (if new name is different from the current one)
|
|
if ( vecpChanFader[i]->GetReceivedName().compare ( vecChanInfo[j].strName ) )
|
|
{
|
|
// the text has actually changed, search in the list of
|
|
// stored settings if we have a matching entry
|
|
int iStoredFaderLevel;
|
|
int iStoredPanValue;
|
|
bool bStoredFaderIsSolo;
|
|
bool bStoredFaderIsMute;
|
|
|
|
if ( GetStoredFaderSettings ( vecChanInfo[j],
|
|
iStoredFaderLevel,
|
|
iStoredPanValue,
|
|
bStoredFaderIsSolo,
|
|
bStoredFaderIsMute ) )
|
|
{
|
|
vecpChanFader[i]->SetFaderLevel ( iStoredFaderLevel );
|
|
vecpChanFader[i]->SetPanValue ( iStoredPanValue );
|
|
vecpChanFader[i]->SetFaderIsSolo ( bStoredFaderIsSolo );
|
|
vecpChanFader[i]->SetFaderIsMute ( bStoredFaderIsMute );
|
|
}
|
|
}
|
|
|
|
// set the text in the fader
|
|
vecpChanFader[i]->SetText ( vecChanInfo[j] );
|
|
|
|
// update other channel infos
|
|
vecpChanFader[i]->SetChannelInfos ( vecChanInfo[j] );
|
|
|
|
bFaderIsUsed = true;
|
|
}
|
|
}
|
|
|
|
// if current fader is not used, hide it
|
|
if ( !bFaderIsUsed )
|
|
{
|
|
// before hiding the fader, store its level (if some conditions are fullfilled)
|
|
StoreFaderSettings ( vecpChanFader[i] );
|
|
|
|
vecpChanFader[i]->Hide();
|
|
}
|
|
}
|
|
|
|
// update the solo states since if any channel was on solo and a new client
|
|
// has just connected, the new channel must be muted
|
|
UpdateSoloStates();
|
|
|
|
// update flag for "all faders are invisible"
|
|
bNoFaderVisible = ( iNumConnectedClients == 0 );
|
|
|
|
// emit status of connected clients
|
|
emit NumClientsChanged ( iNumConnectedClients );
|
|
}
|
|
|
|
void CAudioMixerBoard::SetFaderLevel ( const int iChannelIdx,
|
|
const int iValue )
|
|
{
|
|
// only apply new fader level if channel index is valid and the fader is visible
|
|
if ( ( iChannelIdx >= 0 ) && ( iChannelIdx < MAX_NUM_CHANNELS ) )
|
|
{
|
|
if ( vecpChanFader[iChannelIdx]->IsVisible() )
|
|
{
|
|
vecpChanFader[iChannelIdx]->SetFaderLevel ( iValue );
|
|
}
|
|
}
|
|
}
|
|
|
|
void CAudioMixerBoard::SetRemoteFaderIsMute ( const int iChannelIdx,
|
|
const bool bIsMute )
|
|
{
|
|
// only apply remote mute state if channel index is valid and the fader is visible
|
|
if ( ( iChannelIdx >= 0 ) && ( iChannelIdx < MAX_NUM_CHANNELS ) )
|
|
{
|
|
if ( vecpChanFader[iChannelIdx]->IsVisible() )
|
|
{
|
|
vecpChanFader[iChannelIdx]->SetRemoteFaderIsMute ( bIsMute );
|
|
}
|
|
}
|
|
}
|
|
|
|
void CAudioMixerBoard::UpdateSoloStates()
|
|
{
|
|
// first check if any channel has a solo state active
|
|
bool bAnyChannelIsSolo = false;
|
|
|
|
for ( int i = 0; i < MAX_NUM_CHANNELS; i++ )
|
|
{
|
|
// check if fader is in use and has solo state active
|
|
if ( vecpChanFader[i]->IsVisible() && vecpChanFader[i]->IsSolo() )
|
|
{
|
|
bAnyChannelIsSolo = true;
|
|
continue;
|
|
}
|
|
}
|
|
|
|
// now update the solo state of all active faders
|
|
for ( int i = 0; i < MAX_NUM_CHANNELS; i++ )
|
|
{
|
|
if ( vecpChanFader[i]->IsVisible() )
|
|
{
|
|
vecpChanFader[i]->UpdateSoloState ( bAnyChannelIsSolo );
|
|
}
|
|
}
|
|
}
|
|
|
|
void CAudioMixerBoard::UpdateGainValue ( const int iChannelIdx,
|
|
const double dValue,
|
|
const bool bIsMyOwnFader )
|
|
{
|
|
emit ChangeChanGain ( iChannelIdx, dValue, bIsMyOwnFader );
|
|
}
|
|
|
|
void CAudioMixerBoard::UpdatePanValue ( const int iChannelIdx,
|
|
const double dValue )
|
|
{
|
|
emit ChangeChanPan ( iChannelIdx, dValue );
|
|
}
|
|
|
|
void CAudioMixerBoard::StoreFaderSettings ( CChannelFader* pChanFader )
|
|
{
|
|
// if the fader was visible and the name is not empty, we store the old gain
|
|
if ( pChanFader->IsVisible() &&
|
|
!pChanFader->GetReceivedName().isEmpty() )
|
|
{
|
|
CVector<int> viOldStoredFaderLevels ( vecStoredFaderLevels );
|
|
CVector<int> viOldStoredPanValues ( vecStoredPanValues );
|
|
CVector<int> vbOldStoredFaderIsSolo ( vecStoredFaderIsSolo );
|
|
CVector<int> vbOldStoredFaderIsMute ( vecStoredFaderIsMute );
|
|
|
|
// init temporary list count (may be overwritten later on)
|
|
int iTempListCnt = 0;
|
|
|
|
// put new value on the top of the list
|
|
const int iOldIdx =
|
|
vecStoredFaderTags.StringFiFoWithCompare ( pChanFader->GetReceivedName(),
|
|
true );
|
|
|
|
// current fader level and solo state is at the top of the list
|
|
vecStoredFaderLevels[0] = pChanFader->GetFaderLevel();
|
|
vecStoredPanValues[0] = pChanFader->GetPanValue();
|
|
vecStoredFaderIsSolo[0] = pChanFader->IsSolo();
|
|
vecStoredFaderIsMute[0] = pChanFader->IsMute();
|
|
iTempListCnt = 1;
|
|
|
|
for ( int iIdx = 0; iIdx < MAX_NUM_STORED_FADER_SETTINGS; iIdx++ )
|
|
{
|
|
// first check if we still have space in our data storage
|
|
if ( iTempListCnt < MAX_NUM_STORED_FADER_SETTINGS )
|
|
{
|
|
// check for the old index of the current entry (this has to be
|
|
// skipped), note that per definition: the old index is an illegal
|
|
// index in case the entry was not present in the vector before
|
|
if ( iIdx != iOldIdx )
|
|
{
|
|
vecStoredFaderLevels[iTempListCnt] = viOldStoredFaderLevels[iIdx];
|
|
vecStoredPanValues[iTempListCnt] = viOldStoredPanValues[iIdx];
|
|
vecStoredFaderIsSolo[iTempListCnt] = vbOldStoredFaderIsSolo[iIdx];
|
|
vecStoredFaderIsMute[iTempListCnt] = vbOldStoredFaderIsMute[iIdx];
|
|
|
|
iTempListCnt++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
bool CAudioMixerBoard::GetStoredFaderSettings ( const CChannelInfo& ChanInfo,
|
|
int& iStoredFaderLevel,
|
|
int& iStoredPanValue,
|
|
bool& bStoredFaderIsSolo,
|
|
bool& bStoredFaderIsMute)
|
|
{
|
|
// only do the check if the name string is not empty
|
|
if ( !ChanInfo.strName.isEmpty() )
|
|
{
|
|
for ( int iIdx = 0; iIdx < MAX_NUM_STORED_FADER_SETTINGS; iIdx++ )
|
|
{
|
|
// check if fader text is already known in the list
|
|
if ( !vecStoredFaderTags[iIdx].compare ( ChanInfo.strName ) )
|
|
{
|
|
// copy stored settings values
|
|
iStoredFaderLevel = vecStoredFaderLevels[iIdx];
|
|
iStoredPanValue = vecStoredPanValues[iIdx];
|
|
bStoredFaderIsSolo = vecStoredFaderIsSolo[iIdx] != 0;
|
|
bStoredFaderIsMute = vecStoredFaderIsMute[iIdx] != 0;
|
|
|
|
// values found and copied, return OK
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
|
|
// return "not OK" since we did not find matching fader settings
|
|
return false;
|
|
}
|
|
|
|
void CAudioMixerBoard::SetChannelLevels ( const CVector<uint16_t>& vecChannelLevel )
|
|
{
|
|
const int iNumChannelLevels = vecChannelLevel.Size();
|
|
int i = 0;
|
|
|
|
for ( int iChId = 0; iChId < MAX_NUM_CHANNELS; iChId++ )
|
|
{
|
|
if ( vecpChanFader[iChId]->IsVisible() && i < iNumChannelLevels )
|
|
{
|
|
vecpChanFader[iChId]->SetChannelLevel ( vecChannelLevel[i++] );
|
|
|
|
// show level only if we successfully received levels from the
|
|
// server (if server does not support levels, do not show levels)
|
|
if ( bDisplayChannelLevels && !vecpChanFader[iChId]->GetDisplayChannelLevel() )
|
|
{
|
|
vecpChanFader[iChId]->SetDisplayChannelLevel ( true );
|
|
}
|
|
}
|
|
}
|
|
}
|