161 lines
5.2 KiB
C++
Executable file
161 lines
5.2 KiB
C++
Executable file
/******************************************************************************\
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* Copyright (c) 2004-2009
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*
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* Author(s):
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* Volker Fischer, Alexander Kurpiers
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*
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* This code is based on the Open-Source sound interface implementation of
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* the Dream DRM Receiver project.
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*
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\******************************************************************************/
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#if !defined(_SOUND_H__9518A621345F78_3634567_8C0D_EEBF182CF549__INCLUDED_)
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#define _SOUND_H__9518A621345F78_3634567_8C0D_EEBF182CF549__INCLUDED_
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#include <unistd.h>
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#include <fcntl.h>
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#include <sys/types.h>
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#include <sys/ioctl.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <qthread.h>
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#include <string.h>
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#include "util.h"
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#include "soundbase.h"
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#include "global.h"
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#if WITH_SOUND
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# if USE_JACK
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# include <jack/jack.h>
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# else
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# define ALSA_PCM_NEW_HW_PARAMS_API
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# define ALSA_PCM_NEW_SW_PARAMS_API
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# include <alsa/asoundlib.h>
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# endif
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#endif
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/* Definitions ****************************************************************/
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#define NUM_IN_OUT_CHANNELS 2 // always stereo
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// the number of periods is critical for latency
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#define NUM_PERIOD_BLOCKS_IN 2
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#define NUM_PERIOD_BLOCKS_OUT 1
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#define MAX_SND_BUF_IN 200
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#define MAX_SND_BUF_OUT 200
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/* Classes ********************************************************************/
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#if WITH_SOUND
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# if USE_JACK
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class CSound : public CSoundBase
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{
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public:
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CSound ( void (*fpNewProcessCallback) ( CVector<short>& psData, void* arg ), void* arg );
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virtual ~CSound() {}
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virtual int Init ( const int iNewPrefMonoBufferSize );
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virtual void Start();
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virtual void Stop();
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// not implemented yet, always return one device and default string
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int GetNumDev() { return 1; }
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std::string GetDeviceName ( const int iDiD ) { return "wave mapper"; }
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std::string SetDev ( const int iNewDev ) { return ""; } // dummy
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int GetDev() { return 0; }
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// these variables should be protected but cannot since we want
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// to access them from the callback function
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CVector<short> vecsTmpAudioSndCrdStereo;
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int iJACKBufferSizeMono;
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int iJACKBufferSizeStero;
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jack_port_t* input_port_left;
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jack_port_t* input_port_right;
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jack_port_t* output_port_left;
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jack_port_t* output_port_right;
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protected:
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// callbacks
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static int process ( jack_nframes_t nframes, void* arg );
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static int bufferSizeCallback ( jack_nframes_t nframes, void *arg );
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static void shutdownCallback ( void *arg );
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jack_client_t* pJackClient;
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};
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# else
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class CSound : public CSoundBase
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{
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public:
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CSound ( void (*fpNewProcessCallback) ( CVector<short>& psData, void* pParg ), void* pParg ) :
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CSoundBase ( false, fpNewProcessCallback, pParg ), rhandle ( NULL ),
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phandle ( NULL ), iCurPeriodSizeIn ( NUM_PERIOD_BLOCKS_IN ),
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iCurPeriodSizeOut ( NUM_PERIOD_BLOCKS_OUT ), bChangParamIn ( true ),
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bChangParamOut ( true ) {}
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virtual ~CSound() { Close(); }
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// not implemented yet, always return one device and default string
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int GetNumDev() { return 1; }
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std::string GetDeviceName ( const int iDiD ) { return "wave mapper"; }
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std::string SetDev ( const int iNewDev ) { return ""; } // dummy
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int GetDev() { return 0; }
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virtual int Init ( const int iNewPrefMonoBufferSize )
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{
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// init base class
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CSoundBase::Init ( iNewPrefMonoBufferSize );
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// set internal buffer size for read and write
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iBufferSizeIn = iNewPrefMonoBufferSize;
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iBufferSizeOut = iNewPrefMonoBufferSize;
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InitRecording();
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InitPlayback();
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return iNewPrefMonoBufferSize;
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}
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virtual bool Read ( CVector<short>& psData );
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virtual bool Write ( CVector<short>& psData );
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protected:
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void Close();
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void InitRecording();
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void InitPlayback();
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snd_pcm_t* rhandle;
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snd_pcm_t* phandle;
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bool SetHWParams ( snd_pcm_t* handle, const int iBufferSizeIn,
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const int iNumPeriodBlocks );
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int iBufferSizeOut;
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int iBufferSizeIn;
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bool bChangParamIn;
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int iCurPeriodSizeIn;
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bool bChangParamOut;
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int iCurPeriodSizeOut;
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};
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# endif // USE_JACK
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#else
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// no sound -> dummy class definition
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class CSound : public CSoundBase
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{
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public:
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CSound ( void (*fpNewProcessCallback) ( CVector<short>& psData, void* pParg ), void* pParg ) :
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CSoundBase ( false, fpNewProcessCallback, pParg ) {}
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virtual ~CSound() { Close(); }
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// not used
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int GetNumDev() { return 1; }
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std::string GetDeviceName ( const int iDiD ) { return "wave mapper"; }
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std::string SetDev ( const int iNewDev ) { return ""; } // dummy
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int GetDev() { return 0; }
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// dummy definitions
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virtual int Init ( const int iNewPrefMonoBufferSize ) { CSoundBase::Init ( iNewPrefMonoBufferSize ); }
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virtual bool Read ( CVector<short>& psData ) { printf ( "no sound!" ); return false; }
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virtual bool Write ( CVector<short>& psData ) { printf ( "no sound!" ); return false; }
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};
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#endif // WITH_SOUND
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#endif // !defined(_SOUND_H__9518A621345F78_3634567_8C0D_EEBF182CF549__INCLUDED_)
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