134 lines
3.8 KiB
C++
Executable file
134 lines
3.8 KiB
C++
Executable file
/******************************************************************************\
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* Copyright (c) 2004-2006
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*
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* Author(s):
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* Volker Fischer
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*
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******************************************************************************
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License as published by the Free Software
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* Foundation; either version 2 of the License, or (at your option) any later
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* version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program; if not, write to the Free Software Foundation, Inc.,
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* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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\******************************************************************************/
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#include "socket.h"
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/* Implementation *************************************************************/
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void CSocket::Init ()
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{
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/* allocate memory for network receive and send buffer in samples */
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vecbyRecBuf.Init ( MAX_SIZE_BYTES_NETW_BUF );
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/* initialize the listening socket */
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bool bSuccess = SocketDevice.bind (
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QHostAddress ( (Q_UINT32) 0 ) /* INADDR_ANY */, LLCON_PORT_NUMBER );
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if ( bIsClient )
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{
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/* if no success, try if server is on same machine (only for client) */
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if ( !bSuccess )
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{
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/* if server and client is on same machine, decrease port number by
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one by definition */
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bSuccess = SocketDevice.bind (
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QHostAddress( (Q_UINT32) 0 ) /* INADDR_ANY */,
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LLCON_PORT_NUMBER - 1 );
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}
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}
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if ( !bSuccess )
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{
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/* show error message */
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QMessageBox::critical ( 0, "Network Error", "Cannot bind the socket.",
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QMessageBox::Ok, QMessageBox::NoButton );
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/* exit application */
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exit ( 1 );
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}
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QSocketNotifier* pSocketNotivRead =
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new QSocketNotifier ( SocketDevice.socket (), QSocketNotifier::Read );
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/* connect the "activated" signal */
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QObject::connect ( pSocketNotivRead, SIGNAL ( activated ( int ) ),
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this, SLOT ( OnDataReceived () ) );
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}
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void CSocket::SendPacket ( const CVector<unsigned char>& vecbySendBuf,
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const CHostAddress& HostAddr )
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{
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const int iVecSizeOut = vecbySendBuf.Size ();
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if ( iVecSizeOut != 0 )
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{
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/* send packet through network */
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SocketDevice.writeBlock (
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(const char*) &( (CVector<unsigned char>) vecbySendBuf )[0],
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iVecSizeOut, HostAddr.InetAddr, HostAddr.iPort );
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}
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}
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void CSocket::OnDataReceived ()
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{
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/* read block from network interface */
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const int iNumBytesRead = SocketDevice.readBlock( (char*) &vecbyRecBuf[0],
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MAX_SIZE_BYTES_NETW_BUF );
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/* check if an error occurred */
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if ( iNumBytesRead < 0 )
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{
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return;
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}
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/* get host address of client */
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CHostAddress RecHostAddr ( SocketDevice.peerAddress (),
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SocketDevice.peerPort () );
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if ( bIsClient )
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{
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/* client */
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/* check if packet comes from the server we want to connect */
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if ( ! ( pChannel->GetAddress () == RecHostAddr ) )
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{
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return;
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}
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switch ( pChannel->PutData( vecbyRecBuf, iNumBytesRead ) )
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{
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case PS_AUDIO_OK:
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PostWinMessage ( MS_JIT_BUF_PUT, MUL_COL_LED_GREEN );
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break;
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case PS_AUDIO_ERR:
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case PS_GEN_ERROR:
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PostWinMessage ( MS_JIT_BUF_PUT, MUL_COL_LED_RED );
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break;
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case PS_PROT_ERR:
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PostWinMessage ( MS_JIT_BUF_PUT, MUL_COL_LED_YELLOW );
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break;
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}
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}
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else
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{
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/* server */
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// a packet was received, tell the server object to wake up if it
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// is in sleep mode (Qt will delete the event object when done)
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QThread::postEvent ( pServer,
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new CLlconEvent ( MS_PACKET_RECEIVED, 0, 0 ) );
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pChannelSet->PutData ( vecbyRecBuf, iNumBytesRead, RecHostAddr );
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}
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}
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