jamulus/src/server.h
2010-01-03 13:40:46 +00:00

224 lines
10 KiB
C++
Executable file

/******************************************************************************\
* Copyright (c) 2004-2010
*
* Author(s):
* Volker Fischer
*
******************************************************************************
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation; either version 2 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program; if not, write to the Free Software Foundation, Inc.,
* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
\******************************************************************************/
#if !defined ( SERVER_HOIHGE7LOKIH83JH8_3_43445KJIUHF1912__INCLUDED_ )
#define SERVER_HOIHGE7LOKIH83JH8_3_43445KJIUHF1912__INCLUDED_
#include <qobject.h>
#include <qtimer.h>
#include <qdatetime.h>
#include <qhostaddress.h>
#include "celt.h"
#include "global.h"
#include "socket.h"
#include "channel.h"
#include "util.h"
#include "serverlogging.h"
/* Definitions ****************************************************************/
// no valid channel number
#define INVALID_CHANNEL_ID ( MAX_NUM_CHANNELS + 1 )
// minimum timer precision
#define MIN_TIMER_RESOLUTION_MS 1 // ms
/* Classes ********************************************************************/
class CHighPrecisionTimer : public QObject
{
Q_OBJECT
public:
CHighPrecisionTimer();
void start();
void stop();
bool isActive() const { return Timer.isActive(); }
protected:
QTimer Timer;
CVector<int> veciTimeOutIntervals;
int iCurPosInVector;
int iIntervalCounter;
public slots:
void OnTimer();
signals:
void timeout();
};
class CServer : public QObject
{
Q_OBJECT
public:
CServer ( const QString& strLoggingFileName,
const quint16 iPortNumber,
const QString& strHTMLStatusFileName,
const QString& strHistoryFileName,
const QString& strServerNameForHTMLStatusFile );
virtual ~CServer() {}
void Start();
void Stop();
bool IsRunning() { return HighPrecisionTimer.isActive(); }
bool GetTimingStdDev ( double& dCurTiStdDev );
bool PutData ( const CVector<uint8_t>& vecbyRecBuf,
const int iNumBytesRead, const CHostAddress& HostAdr );
void GetConCliParam ( CVector<CHostAddress>& vecHostAddresses,
CVector<QString>& vecsName,
CVector<int>& veciJitBufNumFrames,
CVector<int>& veciNetwFrameSizeFact );
protected:
// access functions for actual channels
bool IsConnected ( const int iChanNum )
{ return vecChannels[iChanNum].IsConnected(); }
void StartStatusHTMLFileWriting ( const QString& strNewFileName,
const QString& strNewServerNameWithPort );
int CheckAddr ( const CHostAddress& Addr );
int GetFreeChan();
CVector<CChannelShortInfo> CreateChannelList();
void CreateAndSendChanListForAllConChannels();
void CreateAndSendChanListForThisChan ( const int iCurChanID );
void CreateAndSendChatTextForAllConChannels ( const int iCurChanID,
const QString& strChatText );
void WriteHTMLChannelList();
CVector<int16_t> ProcessData ( CVector<CVector<int16_t> >& vecvecsData,
CVector<double>& vecdGains );
virtual void customEvent ( QEvent* Event );
// do not use the vector class since CChannel does not have appropriate
// copy constructor/operator
CChannel vecChannels[MAX_NUM_CHANNELS];
QMutex Mutex;
// audio encoder/decoder
CELTMode* CeltMode[MAX_NUM_CHANNELS];
CELTEncoder* CeltEncoder[MAX_NUM_CHANNELS];
CELTDecoder* CeltDecoder[MAX_NUM_CHANNELS];
CVector<QString> vstrChatColors;
// HTML file server status
bool bWriteStatusHTMLFile;
QString strServerHTMLFileListName;
QString strServerNameWithPort;
CHighPrecisionTimer HighPrecisionTimer;
CVector<short> vecsSendData;
// actual working objects
CSocket Socket;
CCycleTimeVariance CycleTimeVariance;
// logging
CServerLogging Logging;
public slots:
void OnTimer();
void OnSendProtMessage ( int iChID, CVector<uint8_t> vecMessage );
// CODE TAG: MAX_NUM_CHANNELS_TAG
// make sure we have MAX_NUM_CHANNELS connections!!!
// send message
void OnSendProtMessCh0 ( CVector<uint8_t> mess ) { OnSendProtMessage ( 0, mess ); }
void OnSendProtMessCh1 ( CVector<uint8_t> mess ) { OnSendProtMessage ( 1, mess ); }
void OnSendProtMessCh2 ( CVector<uint8_t> mess ) { OnSendProtMessage ( 2, mess ); }
void OnSendProtMessCh3 ( CVector<uint8_t> mess ) { OnSendProtMessage ( 3, mess ); }
void OnSendProtMessCh4 ( CVector<uint8_t> mess ) { OnSendProtMessage ( 4, mess ); }
void OnSendProtMessCh5 ( CVector<uint8_t> mess ) { OnSendProtMessage ( 5, mess ); }
void OnSendProtMessCh6 ( CVector<uint8_t> mess ) { OnSendProtMessage ( 6, mess ); }
void OnSendProtMessCh7 ( CVector<uint8_t> mess ) { OnSendProtMessage ( 7, mess ); }
void OnSendProtMessCh8 ( CVector<uint8_t> mess ) { OnSendProtMessage ( 8, mess ); }
void OnSendProtMessCh9 ( CVector<uint8_t> mess ) { OnSendProtMessage ( 9, mess ); }
void OnNewConnectionCh0() { vecChannels[0].CreateReqJitBufMes(); }
void OnNewConnectionCh1() { vecChannels[1].CreateReqJitBufMes(); }
void OnNewConnectionCh2() { vecChannels[2].CreateReqJitBufMes(); }
void OnNewConnectionCh3() { vecChannels[3].CreateReqJitBufMes(); }
void OnNewConnectionCh4() { vecChannels[4].CreateReqJitBufMes(); }
void OnNewConnectionCh5() { vecChannels[5].CreateReqJitBufMes(); }
void OnNewConnectionCh6() { vecChannels[6].CreateReqJitBufMes(); }
void OnNewConnectionCh7() { vecChannels[7].CreateReqJitBufMes(); }
void OnNewConnectionCh8() { vecChannels[8].CreateReqJitBufMes(); }
void OnNewConnectionCh9() { vecChannels[9].CreateReqJitBufMes(); }
void OnReqConnClientsListCh0() { CreateAndSendChanListForThisChan ( 0 ); }
void OnReqConnClientsListCh1() { CreateAndSendChanListForThisChan ( 1 ); }
void OnReqConnClientsListCh2() { CreateAndSendChanListForThisChan ( 2 ); }
void OnReqConnClientsListCh3() { CreateAndSendChanListForThisChan ( 3 ); }
void OnReqConnClientsListCh4() { CreateAndSendChanListForThisChan ( 4 ); }
void OnReqConnClientsListCh5() { CreateAndSendChanListForThisChan ( 5 ); }
void OnReqConnClientsListCh6() { CreateAndSendChanListForThisChan ( 6 ); }
void OnReqConnClientsListCh7() { CreateAndSendChanListForThisChan ( 7 ); }
void OnReqConnClientsListCh8() { CreateAndSendChanListForThisChan ( 8 ); }
void OnReqConnClientsListCh9() { CreateAndSendChanListForThisChan ( 9 ); }
void OnNameHasChangedCh0() { CreateAndSendChanListForAllConChannels(); }
void OnNameHasChangedCh1() { CreateAndSendChanListForAllConChannels(); }
void OnNameHasChangedCh2() { CreateAndSendChanListForAllConChannels(); }
void OnNameHasChangedCh3() { CreateAndSendChanListForAllConChannels(); }
void OnNameHasChangedCh4() { CreateAndSendChanListForAllConChannels(); }
void OnNameHasChangedCh5() { CreateAndSendChanListForAllConChannels(); }
void OnNameHasChangedCh6() { CreateAndSendChanListForAllConChannels(); }
void OnNameHasChangedCh7() { CreateAndSendChanListForAllConChannels(); }
void OnNameHasChangedCh8() { CreateAndSendChanListForAllConChannels(); }
void OnNameHasChangedCh9() { CreateAndSendChanListForAllConChannels(); }
void OnChatTextReceivedCh0 ( QString strChatText ) { CreateAndSendChatTextForAllConChannels ( 0, strChatText ); }
void OnChatTextReceivedCh1 ( QString strChatText ) { CreateAndSendChatTextForAllConChannels ( 1, strChatText ); }
void OnChatTextReceivedCh2 ( QString strChatText ) { CreateAndSendChatTextForAllConChannels ( 2, strChatText ); }
void OnChatTextReceivedCh3 ( QString strChatText ) { CreateAndSendChatTextForAllConChannels ( 3, strChatText ); }
void OnChatTextReceivedCh4 ( QString strChatText ) { CreateAndSendChatTextForAllConChannels ( 4, strChatText ); }
void OnChatTextReceivedCh5 ( QString strChatText ) { CreateAndSendChatTextForAllConChannels ( 5, strChatText ); }
void OnChatTextReceivedCh6 ( QString strChatText ) { CreateAndSendChatTextForAllConChannels ( 6, strChatText ); }
void OnChatTextReceivedCh7 ( QString strChatText ) { CreateAndSendChatTextForAllConChannels ( 7, strChatText ); }
void OnChatTextReceivedCh8 ( QString strChatText ) { CreateAndSendChatTextForAllConChannels ( 8, strChatText ); }
void OnChatTextReceivedCh9 ( QString strChatText ) { CreateAndSendChatTextForAllConChannels ( 9, strChatText ); }
void OnPingReceivedCh0 ( int iMs ) { vecChannels[0].CreatePingMes ( iMs ); }
void OnPingReceivedCh1 ( int iMs ) { vecChannels[1].CreatePingMes ( iMs ); }
void OnPingReceivedCh2 ( int iMs ) { vecChannels[2].CreatePingMes ( iMs ); }
void OnPingReceivedCh3 ( int iMs ) { vecChannels[3].CreatePingMes ( iMs ); }
void OnPingReceivedCh4 ( int iMs ) { vecChannels[4].CreatePingMes ( iMs ); }
void OnPingReceivedCh5 ( int iMs ) { vecChannels[5].CreatePingMes ( iMs ); }
void OnPingReceivedCh6 ( int iMs ) { vecChannels[6].CreatePingMes ( iMs ); }
void OnPingReceivedCh7 ( int iMs ) { vecChannels[7].CreatePingMes ( iMs ); }
void OnPingReceivedCh8 ( int iMs ) { vecChannels[8].CreatePingMes ( iMs ); }
void OnPingReceivedCh9 ( int iMs ) { vecChannels[9].CreatePingMes ( iMs ); }
};
#endif /* !defined ( SERVER_HOIHGE7LOKIH83JH8_3_43445KJIUHF1912__INCLUDED_ ) */