jamulus/src/buffer.cpp
2015-02-04 18:17:23 +00:00

280 lines
8.9 KiB
C++
Executable File

/******************************************************************************\
* Copyright (c) 2004-2015
*
* Author(s):
* Volker Fischer
*
* Note: We are assuming here that put and get operations are secured by a mutex
* and accessing does not occur at the same time.
*
******************************************************************************
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation; either version 2 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program; if not, write to the Free Software Foundation, Inc.,
* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
\******************************************************************************/
#include "buffer.h"
/* Network buffer implementation **********************************************/
void CNetBuf::Init ( const int iNewBlockSize,
const int iNewNumBlocks,
const bool bPreserve )
{
// store block size value
iBlockSize = iNewBlockSize;
// total size -> size of one block times the number of blocks
CBufferBase<uint8_t>::Init ( iNewBlockSize * iNewNumBlocks,
bPreserve );
// clear buffer if not preserved
if ( !bPreserve )
{
Clear();
}
}
bool CNetBuf::Put ( const CVector<uint8_t>& vecbyData,
const int iInSize )
{
bool bPutOK = true;
// check if there is not enough space available
if ( GetAvailSpace() < iInSize )
{
return false;
}
// copy new data in internal buffer (implemented in base class)
CBufferBase<uint8_t>::Put ( vecbyData, iInSize );
return bPutOK;
}
bool CNetBuf::Get ( CVector<uint8_t>& vecbyData,
const int iOutSize )
{
bool bGetOK = true; // init return value
// check size
if ( ( iOutSize == 0 ) || ( iOutSize != iBlockSize ) )
{
return false;
}
// check if there is not enough data available
if ( GetAvailData() < iOutSize )
{
return false;
}
// copy data from internal buffer in output buffer (implemented in base
// class)
CBufferBase<uint8_t>::Get ( vecbyData, iOutSize );
return bGetOK;
}
/* Network buffer with statistic calculations implementation ******************/
CNetBufWithStats::CNetBufWithStats() :
CNetBuf ( false ) // base class init: no simulation mode
{
// define the sizes of the simulation buffers,
// must be NUM_STAT_SIMULATION_BUFFERS elements!
viBufSizesForSim[0] = 2;
viBufSizesForSim[1] = 3;
viBufSizesForSim[2] = 4;
viBufSizesForSim[3] = 5;
viBufSizesForSim[4] = 6;
viBufSizesForSim[5] = 7;
viBufSizesForSim[6] = 8;
viBufSizesForSim[7] = 9;
viBufSizesForSim[8] = 10;
viBufSizesForSim[9] = 11;
viBufSizesForSim[10] = 12;
// set all simulation buffers in simulation mode
for ( int i = 0; i < NUM_STAT_SIMULATION_BUFFERS; i++ )
{
SimulationBuffer[i].SetIsSimulation ( true );
}
}
void CNetBufWithStats::GetErrorRates ( CVector<double>& vecErrRates,
double& dLimit )
{
// get all the averages of the error statistic
vecErrRates.Init ( NUM_STAT_SIMULATION_BUFFERS );
for ( int i = 0; i < NUM_STAT_SIMULATION_BUFFERS; i++ )
{
vecErrRates[i] = ErrorRateStatistic[i].GetAverage();
}
// get the limit for decision
dLimit = ERROR_RATE_BOUND;
}
void CNetBufWithStats::Init ( const int iNewBlockSize,
const int iNewNumBlocks,
const bool bPreserve )
{
// call base class Init
CNetBuf::Init ( iNewBlockSize, iNewNumBlocks, bPreserve );
// inits for statistics calculation
if ( !bPreserve )
{
for ( int i = 0; i < NUM_STAT_SIMULATION_BUFFERS; i++ )
{
// init simulation buffers with the correct size
SimulationBuffer[i].Init ( iNewBlockSize, viBufSizesForSim[i] );
// init statistics
ErrorRateStatistic[i].Init ( MAX_STATISTIC_COUNT, true );
}
// start initialization phase of IIR filtering, use a quarter the size
// of the error rate statistic buffers which should be ok for a good
// initialization value (initialization phase should be as short as
// possible
iInitCounter = MAX_STATISTIC_COUNT / 4;
// init auto buffer setting with a meaningful value, also init the
// IIR parameter with this value
iCurAutoBufferSizeSetting = 6;
dCurIIRFilterResult = iCurAutoBufferSizeSetting;
iCurDecidedResult = iCurAutoBufferSizeSetting;
}
}
bool CNetBufWithStats::Put ( const CVector<uint8_t>& vecbyData,
const int iInSize )
{
// call base class Put
const bool bPutOK = CNetBuf::Put ( vecbyData, iInSize );
// update statistics calculations
for ( int i = 0; i < NUM_STAT_SIMULATION_BUFFERS; i++ )
{
ErrorRateStatistic[i].Update (
!SimulationBuffer[i].Put ( vecbyData, iInSize ) );
}
return bPutOK;
}
bool CNetBufWithStats::Get ( CVector<uint8_t>& vecbyData,
const int iOutSize )
{
// call base class Get
const bool bGetOK = CNetBuf::Get ( vecbyData, iOutSize );
// update statistics calculations
for ( int i = 0; i < NUM_STAT_SIMULATION_BUFFERS; i++ )
{
ErrorRateStatistic[i].Update (
!SimulationBuffer[i].Get ( vecbyData, iOutSize ) );
}
// update auto setting
UpdateAutoSetting();
return bGetOK;
}
void CNetBufWithStats::UpdateAutoSetting()
{
int iCurDecision = 0; // dummy initialization
bool bDecisionFound = false;
// Get error rate decision -------------------------------------------------
// Use a specified error bound to identify the best buffer size for the
// current network situation. Start with the smallest buffer and
// test for the error rate until the rate is below the bound.
for ( int i = 0; i < NUM_STAT_SIMULATION_BUFFERS - 1; i++ )
{
if ( ( !bDecisionFound ) &&
( ErrorRateStatistic[i].GetAverage() <= ERROR_RATE_BOUND ) )
{
iCurDecision = viBufSizesForSim[i];
bDecisionFound = true;
}
}
if ( !bDecisionFound )
{
// in case no buffer is below bound, use largest buffer size
iCurDecision = viBufSizesForSim[NUM_STAT_SIMULATION_BUFFERS - 1];
}
// Post calculation (filtering) --------------------------------------------
// Define different weigths for up and down direction. Up direction
// filtering shall be slower than for down direction since we assume
// that the lower value is the actual value which can be used for
// the current network condition. If the current error rate estimation
// is higher, it may be a temporary problem which should not change
// the current jitter buffer size significantly.
// For the initialization phase, use lower weight values to get faster
// adaptation.
double dWeightUp = 0.999995;
double dWeightDown = 0.9999;
const double dHysteresisValue = 0.1;
// check for initialization phase
if ( iInitCounter > 0 )
{
// decrease init counter
iInitCounter--;
// overwrite weigth values with lower values
dWeightUp = 0.9995;
dWeightDown = 0.999;
}
// apply non-linear IIR filter
MathUtils().UpDownIIR1 ( dCurIIRFilterResult,
static_cast<double> ( iCurDecision ),
dWeightUp,
dWeightDown );
// apply a hysteresis
iCurAutoBufferSizeSetting =
MathUtils().DecideWithHysteresis ( dCurIIRFilterResult,
iCurDecidedResult,
dHysteresisValue );
// Initialization phase check and correction -------------------------------
// sometimes in the very first period after a connection we get a bad error
// rate result -> delete this from the initialization phase
if ( iInitCounter == MAX_STATISTIC_COUNT / 8 )
{
// check error rate of the largest buffer as the indicator
if ( ErrorRateStatistic[NUM_STAT_SIMULATION_BUFFERS - 1].
GetAverage() > ERROR_RATE_BOUND )
{
for ( int i = 0; i < NUM_STAT_SIMULATION_BUFFERS; i++ )
{
ErrorRateStatistic[i].Reset();
}
}
}
}