74 lines
2.9 KiB
Text
Executable file
74 lines
2.9 KiB
Text
Executable file
/******************************************************************************\
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* Copyright (c) 2004-2013
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*
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* Author(s):
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* Volker Fischer
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*
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******************************************************************************
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License as published by the Free Software
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* Foundation; either version 2 of the License, or (at your option) any later
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* version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program; if not, write to the Free Software Foundation, Inc.,
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* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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\******************************************************************************/
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llcon, Internet Jam Session Software
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------------------------------------
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llcon, Low-Latency (Internet) Connection tool
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Under the GNU General Public License (GPL)
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http://llcon.sourceforge.net
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INTRODUCTION:
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The llcon software enables musicians to perform real-time jam sessions over
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the internet. There is one server running the llcon server software which
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collects the audio data from each llcon client software, mixes the audio data
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and sends the mix back to each client.
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The minimum internet connection speed at each client must be 128 kbps for up-
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and downstream. To get satisfactory results, the ping time from the client
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computer to the server should not exceed 40 ms average.
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Llcon runs under Windows (ASIO), MacOS (Core Audio) and Linux (Jack). The llcon
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software package includes both, the client and the server functionality which
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can be selected by using command line arguments.
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For starting server type ./llcon -s
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The audio is compressed with the CELT audio codec to ensure a low delay and a
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low upload/download rate.
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For test purpose it is possible to run server and client on the same computer.
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For this setup first start the server and then the client. Type in 127.0.0.1 for
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the IP address in the client software.
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EXTERNAL CODE:
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This code contains open source code from different sources. The developer(s) want
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to thank the developer of this code for making their efforts available under open
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source:
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- Qt cross-platform application framework: http://qt.digia.com
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- The CELT ultra-low delay audio codec: http://www.celt-codec.org
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- Audio reverberation code: by Perry R. Cook and Gary P. Scavone, 1995 - 2004
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(taken from "The Synthesis ToolKit in C++ (STK)"):
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http://ccrma.stanford.edu/software/stk
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- Parts from Dream DRM Receiver by Volker Fischer and Alexander Kurpiers:
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http://drm.sf.net
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- Some pixmaps are from the Open Clip Art Library (OCAL):
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http://openclipart.org
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