119 lines
3.8 KiB
C++
Executable file
119 lines
3.8 KiB
C++
Executable file
/******************************************************************************\
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* Copyright (c) 2004-2006
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*
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* Author(s):
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* Volker Fischer
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*
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*
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******************************************************************************
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License as published by the Free Software
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* Foundation; either version 2 of the License, or (at your option) any later
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* version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program; if not, write to the Free Software Foundation, Inc.,
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* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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\******************************************************************************/
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#if !defined(AFX_SOUNDIN_H__9518A621_7F78_11D3_8C0D_EEBF182CF549__INCLUDED_)
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#define AFX_SOUNDIN_H__9518A621_7F78_11D3_8C0D_EEBF182CF549__INCLUDED_
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#include <windows.h>
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#include <mmsystem.h>
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#include <string>
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#include "../src/util.h"
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#include "../src/global.h"
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/* Definitions ****************************************************************/
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#define NUM_IN_OUT_CHANNELS 2 /* Stereo recording (but we only
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use one channel for recording) */
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#define BITS_PER_SAMPLE 16 /* Use all bits of the D/A-converter */
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#define BYTES_PER_SAMPLE 2 /* Number of bytes per sample */
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#define MAX_SND_BUF_IN 200
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#define MAX_SND_BUF_OUT 200
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#define NUM_SOUND_BUFFERS_IN (70 / BLOCK_DURATION_MS)
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#define NUM_SOUND_BUFFERS_OUT (80 / BLOCK_DURATION_MS)
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//#define NUM_SOUND_BUFFERS_IN 7//200 /* Number of sound card buffers */
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//#define NUM_SOUND_BUFFERS_OUT 8//100//15 /* Number of sound card buffers */
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/* Maximum number of recognized sound cards installed in the system */
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#define MAX_NUMBER_SOUND_CARDS 10
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/* Classes ********************************************************************/
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class CSound
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{
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public:
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CSound();
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virtual ~CSound();
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void InitRecording(int iNewBufferSize, bool bNewBlocking = TRUE);
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void InitPlayback(int iNewBufferSize, bool bNewBlocking = FALSE);
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bool Read(CVector<short>& psData);
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bool Write(CVector<short>& psData);
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int GetNumDev() {return iNumDevs;}
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std::string GetDeviceName(int iDiD) {return pstrDevices[iDiD];}
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void SetOutDev(int iNewDev);
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int GetOutDev() {return iCurOutDev;}
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void SetInDev(int iNewDev);
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int GetInDev() {return iCurInDev;}
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void SetOutNumBuf(int iNewNum);
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int GetOutNumBuf() {return iCurNumSndBufOut;}
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void SetInNumBuf(int iNewNum);
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int GetInNumBuf() {return iCurNumSndBufIn;}
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void Close();
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protected:
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void OpenInDevice();
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void OpenOutDevice();
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void PrepareInBuffer(int iBufNum);
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void PrepareOutBuffer(int iBufNum);
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void AddInBuffer();
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void AddOutBuffer(int iBufNum);
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void GetDoneBuffer(int& iCntPrepBuf, int& iIndexDoneBuf);
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WAVEFORMATEX sWaveFormatEx;
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UINT iNumDevs;
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std::string pstrDevices[MAX_NUMBER_SOUND_CARDS];
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UINT iCurInDev;
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UINT iCurOutDev;
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bool bChangParamIn;
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bool bChangParamOut;
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int iCurNumSndBufIn;
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int iCurNumSndBufOut;
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/* Wave in */
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WAVEINCAPS m_WaveInDevCaps;
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HWAVEIN m_WaveIn;
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HANDLE m_WaveInEvent;
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WAVEHDR m_WaveInHeader[MAX_SND_BUF_IN];
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int iBufferSizeIn;
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int iWhichBufferIn;
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short* psSoundcardBuffer[MAX_SND_BUF_IN];
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bool bBlockingRec;
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/* Wave out */
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int iBufferSizeOut;
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HWAVEOUT m_WaveOut;
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short* psPlaybackBuffer[MAX_SND_BUF_OUT];
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WAVEHDR m_WaveOutHeader[MAX_SND_BUF_OUT];
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HANDLE m_WaveOutEvent;
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bool bBlockingPlay;
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};
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#endif // !defined(AFX_SOUNDIN_H__9518A621_7F78_11D3_8C0D_EEBF182CF549__INCLUDED_)
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