373 lines
16 KiB
C++
Executable file
373 lines
16 KiB
C++
Executable file
/******************************************************************************\
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* Copyright (c) 2004-2009
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*
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* Author(s):
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* Volker Fischer
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*
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******************************************************************************
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License as published by the Free Software
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* Foundation; either version 2 of the License, or (at your option) any later
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* version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program; if not, write to the Free Software Foundation, Inc.,
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* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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\******************************************************************************/
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#if !defined ( CHANNEL_HOIH9345KJH98_3_4344_BB23945IUHF1912__INCLUDED_ )
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#define CHANNEL_HOIH9345KJH98_3_4344_BB23945IUHF1912__INCLUDED_
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#include <qthread.h>
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#include <qdatetime.h>
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#include <qfile.h>
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#include <qtextstream.h>
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#include "global.h"
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#include "buffer.h"
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#include "audiocompr.h"
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#include "util.h"
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#include "resample.h"
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#include "protocol.h"
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/* Definitions ****************************************************************/
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// Set the time-out for the input buffer until the state changes from
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// connected to not-connected (the actual time depends on the way the error
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// correction is implemented)
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#define CON_TIME_OUT_SEC_MAX 20 // seconds
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// no valid channel number
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#define INVALID_CHANNEL_ID ( MAX_NUM_CHANNELS + 1 )
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enum EPutDataStat
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{
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PS_GEN_ERROR,
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PS_AUDIO_OK,
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PS_AUDIO_ERR,
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PS_PROT_OK,
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PS_PROT_ERR
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};
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enum EGetDataStat
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{
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GS_BUFFER_OK,
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GS_BUFFER_UNDERRUN,
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GS_CHAN_NOW_DISCONNECTED,
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GS_CHAN_NOT_CONNECTED
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};
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// low upload data rate settings
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#define LOW_UPL_SET_AUDIO_COMPRESSION CT_MSADPCM
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#define LOW_UPL_SET_BLOCK_SIZE_FACTOR_OUT MAX_NET_BLOCK_SIZE_FACTOR
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/* Classes ********************************************************************/
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// CChannel --------------------------------------------------------------------
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class CChannel : public QObject
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{
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Q_OBJECT
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public:
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// we have to make "server" the default since I do not see a chance to
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// use constructor initialization in the server for a vector of channels
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CChannel ( const bool bNIsServer = true );
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virtual ~CChannel() {}
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EPutDataStat PutData ( const CVector<uint8_t>& vecbyData,
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int iNumBytes );
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EGetDataStat GetData ( CVector<double>& vecdData );
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CVector<uint8_t> PrepSendPacket ( const CVector<short>& vecsNPacket );
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bool IsConnected() const { return iConTimeOut > 0; }
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void SetEnable ( const bool bNEnStat );
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void SetAddress ( const CHostAddress NAddr ) { InetAddr = NAddr; }
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bool GetAddress ( CHostAddress& RetAddr );
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CHostAddress GetAddress() { return InetAddr; }
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void SetName ( const QString sNNa );
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QString GetName();
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void SetRemoteName ( const QString strName )
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{ Protocol.CreateChanNameMes ( strName ); }
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void SetGain ( const int iChanID, const double dNewGain );
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double GetGain ( const int iChanID );
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void SetRemoteChanGain ( const int iId, const double dGain )
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{ Protocol.CreateChanGainMes ( iId, dGain ); }
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void SetSockBufSize ( const int iNumBlocks );
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int GetSockBufSize() { return iCurSockBufSize; }
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void SetNetwBufSizeOut ( const int iNewAudioBlockSizeOut );
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int GetNetwBufSizeOut() { return iCurAudioBlockSizeOut; }
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int GetAudioBlockSizeIn() { return iCurAudioBlockSizeIn; }
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int GetUploadRateKbps();
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double GetTimingStdDev() { return CycleTimeVariance.GetStdDev(); }
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void SetNetwBufSizeFactOut ( const int iNewNetwBlSiFactOut );
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int GetNetwBufSizeFactOut() { return iCurNetwOutBlSiFact; }
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void SetAudioCompressionOut ( const EAudComprType eNewAudComprTypeOut );
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EAudComprType GetAudioCompressionOut() { return eAudComprTypeOut; }
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// network protocol interface
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void CreateJitBufMes ( const int iJitBufSize )
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{
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if ( ProtocolIsEnabled() )
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{
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Protocol.CreateJitBufMes ( iJitBufSize );
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}
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}
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void CreateReqJitBufMes() { Protocol.CreateReqJitBufMes(); }
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void CreateReqConnClientsList() { Protocol.CreateReqConnClientsList(); }
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void CreateChatTextMes ( const QString& strChatText ) { Protocol.CreateChatTextMes ( strChatText ); }
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void CreatePingMes ( const int iMs ) { Protocol.CreatePingMes ( iMs ); }
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void CreateNetwBlSiFactMes ( const int iNetwBlSiFact )
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{
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if ( ProtocolIsEnabled() )
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{
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Protocol.CreateNetwBlSiFactMes ( iNetwBlSiFact );
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}
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}
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void CreateConClientListMes ( const CVector<CChannelShortInfo>& vecChanInfo )
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{
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Protocol.CreateConClientListMes ( vecChanInfo );
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}
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void CreateNetTranspPropsMessFromCurrentSettings();
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void CreateDisconnectionMes() { Protocol.CreateDisconnectionMes(); }
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protected:
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void SetAudioBlockSizeAndComprIn ( const int iNewBlockSize,
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const EAudComprType eNewAudComprType );
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bool ProtocolIsEnabled();
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// audio compression
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CAudioCompression AudioCompressionIn;
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CAudioCompression AudioCompressionOut;
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int iAudComprSizeOut;
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// connection parameters
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CHostAddress InetAddr;
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// channel name
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QString sName;
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// mixer and effect settings
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CVector<double> vecdGains;
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// network jitter-buffer
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CNetBuf SockBuf;
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int iCurSockBufSize;
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CCycleTimeVariance CycleTimeVariance;
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// network output conversion buffer
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CConvBuf ConvBuf;
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// network protocol
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CProtocol Protocol;
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int iConTimeOut;
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int iConTimeOutStartVal;
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bool bIsEnabled;
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bool bIsServer;
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int iCurAudioBlockSizeIn;
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int iCurNetwOutBlSiFact;
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int iCurAudioBlockSizeOut;
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QMutex Mutex;
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struct sNetwBufferInProps
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{
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int iNetwInBufSize;
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int iAudioBlockSize;
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EAudComprType eAudComprType;
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};
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CVector<sNetwBufferInProps> vecNetwBufferInProps;
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EAudComprType eAudComprTypeOut;
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public slots:
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void OnSendProtMessage ( CVector<uint8_t> vecMessage );
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void OnJittBufSizeChange ( int iNewJitBufSize );
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void OnChangeChanGain ( int iChanID, double dNewGain );
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void OnChangeChanName ( QString strName );
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void OnNetTranspPropsReceived ( CNetworkTransportProps NetworkTransportProps );
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void OnReqNetTranspProps();
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void OnDisconnection();
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signals:
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void MessReadyForSending ( CVector<uint8_t> vecMessage );
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void NewConnection();
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void ReqJittBufSize();
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void ReqConnClientsList();
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void ConClientListMesReceived ( CVector<CChannelShortInfo> vecChanInfo );
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void NameHasChanged();
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void ChatTextReceived ( QString strChatText );
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void PingReceived ( int iMs );
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void ReqNetTranspProps();
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};
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// CChannelSet (for server) ----------------------------------------------------
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class CChannelSet : public QObject
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{
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Q_OBJECT
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public:
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CChannelSet ( const int iNewUploadRateLimitKbps = DEF_MAX_UPLOAD_RATE_KBPS );
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virtual ~CChannelSet() {}
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bool PutData ( const CVector<uint8_t>& vecbyRecBuf,
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const int iNumBytesRead, const CHostAddress& HostAdr );
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int GetFreeChan();
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int CheckAddr ( const CHostAddress& Addr );
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void GetBlockAllConC ( CVector<int>& vecChanID,
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CVector<CVector<double> >& vecvecdData,
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CVector<CVector<double> >& vecvecdGains );
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void GetConCliParam ( CVector<CHostAddress>& vecHostAddresses,
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CVector<QString>& vecsName,
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CVector<int>& veciJitBufSize,
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CVector<int>& veciNetwOutBlSiFact,
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CVector<EAudComprType>& veceAudComprType );
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// access functions for actual channels
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bool IsConnected ( const int iChanNum )
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{ return vecChannels[iChanNum].IsConnected(); }
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CVector<uint8_t> PrepSendPacket ( const int iChanNum,
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const CVector<short>& vecsNPacket )
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{ return vecChannels[iChanNum].PrepSendPacket ( vecsNPacket ); }
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CHostAddress GetAddress ( const int iChanNum )
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{ return vecChannels[iChanNum].GetAddress(); }
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void StartStatusHTMLFileWriting ( const QString& strNewFileName,
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const QString& strNewServerNameWithPort );
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void SetUploadRateLimitKbps ( const int iNewUploadRateLimitKbps )
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{ iUploadRateLimitKbps = iNewUploadRateLimitKbps; }
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protected:
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CVector<CChannelShortInfo> CreateChannelList();
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void CreateAndSendChanListForAllConChannels();
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void CreateAndSendChanListForAllExceptThisChan ( const int iCurChanID );
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void CreateAndSendChanListForThisChan ( const int iCurChanID );
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void CreateAndSendChatTextForAllConChannels ( const int iCurChanID, const QString& strChatText );
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void WriteHTMLChannelList();
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void SetOutputParameters();
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int CalculateTotalUploadRateKbps();
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/* do not use the vector class since CChannel does not have appropriate
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copy constructor/operator */
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CChannel vecChannels[MAX_NUM_CHANNELS];
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QMutex Mutex;
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CVector<QString> vstrChatColors;
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int iUploadRateLimitKbps;
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// HTML file server status
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bool bWriteStatusHTMLFile;
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QString strServerHTMLFileListName;
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QString strServerNameWithPort;
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public slots:
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// CODE TAG: MAX_NUM_CHANNELS_TAG
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// make sure we have MAX_NUM_CHANNELS connections!!!
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// send message
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void OnSendProtMessCh0 ( CVector<uint8_t> mess ) { emit MessReadyForSending ( 0, mess ); }
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void OnSendProtMessCh1 ( CVector<uint8_t> mess ) { emit MessReadyForSending ( 1, mess ); }
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void OnSendProtMessCh2 ( CVector<uint8_t> mess ) { emit MessReadyForSending ( 2, mess ); }
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void OnSendProtMessCh3 ( CVector<uint8_t> mess ) { emit MessReadyForSending ( 3, mess ); }
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void OnSendProtMessCh4 ( CVector<uint8_t> mess ) { emit MessReadyForSending ( 4, mess ); }
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void OnSendProtMessCh5 ( CVector<uint8_t> mess ) { emit MessReadyForSending ( 5, mess ); }
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void OnSendProtMessCh6 ( CVector<uint8_t> mess ) { emit MessReadyForSending ( 6, mess ); }
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void OnSendProtMessCh7 ( CVector<uint8_t> mess ) { emit MessReadyForSending ( 7, mess ); }
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void OnSendProtMessCh8 ( CVector<uint8_t> mess ) { emit MessReadyForSending ( 8, mess ); }
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void OnSendProtMessCh9 ( CVector<uint8_t> mess ) { emit MessReadyForSending ( 9, mess ); }
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void OnNewConnectionCh0() { vecChannels[0].CreateReqJitBufMes(); }
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void OnNewConnectionCh1() { vecChannels[1].CreateReqJitBufMes(); }
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void OnNewConnectionCh2() { vecChannels[2].CreateReqJitBufMes(); }
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void OnNewConnectionCh3() { vecChannels[3].CreateReqJitBufMes(); }
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void OnNewConnectionCh4() { vecChannels[4].CreateReqJitBufMes(); }
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void OnNewConnectionCh5() { vecChannels[5].CreateReqJitBufMes(); }
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void OnNewConnectionCh6() { vecChannels[6].CreateReqJitBufMes(); }
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void OnNewConnectionCh7() { vecChannels[7].CreateReqJitBufMes(); }
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void OnNewConnectionCh8() { vecChannels[8].CreateReqJitBufMes(); }
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void OnNewConnectionCh9() { vecChannels[9].CreateReqJitBufMes(); }
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void OnReqConnClientsListCh0() { CreateAndSendChanListForThisChan ( 0 ); }
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void OnReqConnClientsListCh1() { CreateAndSendChanListForThisChan ( 1 ); }
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void OnReqConnClientsListCh2() { CreateAndSendChanListForThisChan ( 2 ); }
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void OnReqConnClientsListCh3() { CreateAndSendChanListForThisChan ( 3 ); }
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void OnReqConnClientsListCh4() { CreateAndSendChanListForThisChan ( 4 ); }
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void OnReqConnClientsListCh5() { CreateAndSendChanListForThisChan ( 5 ); }
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void OnReqConnClientsListCh6() { CreateAndSendChanListForThisChan ( 6 ); }
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void OnReqConnClientsListCh7() { CreateAndSendChanListForThisChan ( 7 ); }
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void OnReqConnClientsListCh8() { CreateAndSendChanListForThisChan ( 8 ); }
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void OnReqConnClientsListCh9() { CreateAndSendChanListForThisChan ( 9 ); }
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void OnNameHasChangedCh0() { CreateAndSendChanListForAllConChannels(); }
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void OnNameHasChangedCh1() { CreateAndSendChanListForAllConChannels(); }
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void OnNameHasChangedCh2() { CreateAndSendChanListForAllConChannels(); }
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void OnNameHasChangedCh3() { CreateAndSendChanListForAllConChannels(); }
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void OnNameHasChangedCh4() { CreateAndSendChanListForAllConChannels(); }
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void OnNameHasChangedCh5() { CreateAndSendChanListForAllConChannels(); }
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void OnNameHasChangedCh6() { CreateAndSendChanListForAllConChannels(); }
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void OnNameHasChangedCh7() { CreateAndSendChanListForAllConChannels(); }
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void OnNameHasChangedCh8() { CreateAndSendChanListForAllConChannels(); }
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void OnNameHasChangedCh9() { CreateAndSendChanListForAllConChannels(); }
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void OnChatTextReceivedCh0 ( QString strChatText ) { CreateAndSendChatTextForAllConChannels ( 0, strChatText ); }
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void OnChatTextReceivedCh1 ( QString strChatText ) { CreateAndSendChatTextForAllConChannels ( 1, strChatText ); }
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void OnChatTextReceivedCh2 ( QString strChatText ) { CreateAndSendChatTextForAllConChannels ( 2, strChatText ); }
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void OnChatTextReceivedCh3 ( QString strChatText ) { CreateAndSendChatTextForAllConChannels ( 3, strChatText ); }
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void OnChatTextReceivedCh4 ( QString strChatText ) { CreateAndSendChatTextForAllConChannels ( 4, strChatText ); }
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void OnChatTextReceivedCh5 ( QString strChatText ) { CreateAndSendChatTextForAllConChannels ( 5, strChatText ); }
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void OnChatTextReceivedCh6 ( QString strChatText ) { CreateAndSendChatTextForAllConChannels ( 6, strChatText ); }
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void OnChatTextReceivedCh7 ( QString strChatText ) { CreateAndSendChatTextForAllConChannels ( 7, strChatText ); }
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void OnChatTextReceivedCh8 ( QString strChatText ) { CreateAndSendChatTextForAllConChannels ( 8, strChatText ); }
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void OnChatTextReceivedCh9 ( QString strChatText ) { CreateAndSendChatTextForAllConChannels ( 9, strChatText ); }
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void OnPingReceivedCh0 ( int iMs ) { vecChannels[0].CreatePingMes ( iMs ); }
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void OnPingReceivedCh1 ( int iMs ) { vecChannels[1].CreatePingMes ( iMs ); }
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void OnPingReceivedCh2 ( int iMs ) { vecChannels[2].CreatePingMes ( iMs ); }
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void OnPingReceivedCh3 ( int iMs ) { vecChannels[3].CreatePingMes ( iMs ); }
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void OnPingReceivedCh4 ( int iMs ) { vecChannels[4].CreatePingMes ( iMs ); }
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void OnPingReceivedCh5 ( int iMs ) { vecChannels[5].CreatePingMes ( iMs ); }
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void OnPingReceivedCh6 ( int iMs ) { vecChannels[6].CreatePingMes ( iMs ); }
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void OnPingReceivedCh7 ( int iMs ) { vecChannels[7].CreatePingMes ( iMs ); }
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void OnPingReceivedCh8 ( int iMs ) { vecChannels[8].CreatePingMes ( iMs ); }
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void OnPingReceivedCh9 ( int iMs ) { vecChannels[9].CreatePingMes ( iMs ); }
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signals:
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void MessReadyForSending ( int iChID, CVector<uint8_t> vecMessage );
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void ChannelConnected ( CHostAddress ChanAddr );
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};
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#endif /* !defined ( CHANNEL_HOIH9345KJH98_3_4344_BB23945IUHF1912__INCLUDED_ ) */
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