jamulus/src/clientsettingsdlg.cpp

747 lines
33 KiB
C++
Executable File

/******************************************************************************\
* Copyright (c) 2004-2020
*
* Author(s):
* Volker Fischer
*
******************************************************************************
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation; either version 2 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*
\******************************************************************************/
#include "clientsettingsdlg.h"
/* Implementation *************************************************************/
CClientSettingsDlg::CClientSettingsDlg ( CClient* pNCliP,
CClientSettings* pNSetP,
QWidget* parent,
Qt::WindowFlags f ) :
QDialog ( parent, f ),
pClient ( pNCliP ),
pSettings ( pNSetP )
{
setupUi ( this );
// Add help text to controls -----------------------------------------------
// jitter buffer
QString strJitterBufferSize = "<b>" + tr ( "Jitter Buffer Size" ) + ":</b> " + tr (
"The jitter buffer compensates for network and sound card timing jitters. The "
"size of the buffer therefore influences the quality of "
"the audio stream (how many dropouts occur) and the overall delay "
"(the longer the buffer, the higher the delay)." ) + "<br>" + tr (
"You can set the jitter buffer size manually for the local client "
"and the remote server. For the local jitter buffer, dropouts in the "
"audio stream are indicated by the light below the "
"jitter buffer size faders. If the light turns to red, a buffer "
"overrun/underrun has taken place and the audio stream is interrupted." ) + "<br>" + tr (
"The jitter buffer setting is therefore a trade-off between audio "
"quality and overall delay." ) + "<br>" + tr (
"If the Auto setting is enabled, the jitter buffers of the local client and "
"the remote server are set automatically "
"based on measurements of the network and sound card timing jitter. If "
"Auto is enabled, the jitter buffer size faders are "
"disabled (they cannot be moved with the mouse)." );
QString strJitterBufferSizeTT = tr ( "If the Auto setting "
"is enabled, the network buffers of the local client and "
"the remote server are set to a conservative "
"value to minimize the audio dropout probability. To tweak the "
"audio delay/latency it is recommended to disable the Auto setting "
"and to lower the jitter buffer size manually by "
"using the sliders until your personal acceptable amount "
"of dropouts is reached. The LED indicator will display the audio "
"dropouts of the local jitter buffer with a red light." ) +
TOOLTIP_COM_END_TEXT;
lblNetBuf->setWhatsThis ( strJitterBufferSize );
lblNetBuf->setToolTip ( strJitterBufferSizeTT );
grbJitterBuffer->setWhatsThis ( strJitterBufferSize );
grbJitterBuffer->setToolTip ( strJitterBufferSizeTT );
sldNetBuf->setWhatsThis ( strJitterBufferSize );
sldNetBuf->setAccessibleName ( tr ( "Local jitter buffer slider control" ) );
sldNetBuf->setToolTip ( strJitterBufferSizeTT );
sldNetBufServer->setWhatsThis ( strJitterBufferSize );
sldNetBufServer->setAccessibleName ( tr ( "Server jitter buffer slider control" ) );
sldNetBufServer->setToolTip ( strJitterBufferSizeTT );
chbAutoJitBuf->setAccessibleName ( tr ( "Auto jitter buffer switch" ) );
chbAutoJitBuf->setToolTip ( strJitterBufferSizeTT );
ledNetw->setAccessibleName ( tr ( "Jitter buffer status LED indicator" ) );
ledNetw->setToolTip ( strJitterBufferSizeTT );
// sound card device
cbxSoundcard->setWhatsThis ( "<b>" + tr ( "Sound Card Device" ) + ":</b> " +
tr ( "The ASIO driver (sound card) can be selected using " ) + APP_NAME +
tr ( " under the Windows operating system. Under MacOS/Linux, no sound "
"card selection is possible. If the selected ASIO driver is not valid "
"an error message is shown and the previous valid driver is selected." ) + "<br>" + tr (
"If the driver is selected during an active connection, the connection "
"is stopped, the driver is changed and the connection is started again "
"automatically." ) );
cbxSoundcard->setAccessibleName ( tr ( "Sound card device selector combo box" ) );
#ifdef _WIN32
// set Windows specific tool tip
cbxSoundcard->setToolTip ( tr ( "If the ASIO4ALL driver is used, "
"please note that this driver usually introduces approx. 10-30 ms of "
"additional audio delay. Using a sound card with a native ASIO driver "
"is therefore recommended." ) + "<br>" + tr ( "If you are using the kX ASIO "
"driver, make sure to connect the ASIO inputs in the kX DSP settings "
"panel." ) + TOOLTIP_COM_END_TEXT );
#endif
// sound card input/output channel mapping
QString strSndCrdChanMapp = "<b>" + tr ( "Sound Card Channel Mapping" ) + ":</b> " +
tr ( "If the selected sound card device offers more than one "
"input or output channel, the Input Channel Mapping and Output "
"Channel Mapping settings are visible." ) + "<br>" + tr (
"For each " ) + APP_NAME + tr ( " input/output channel (Left and "
"Right channel) a different actual sound card channel can be "
"selected." );
lblInChannelMapping->setWhatsThis ( strSndCrdChanMapp );
lblOutChannelMapping->setWhatsThis ( strSndCrdChanMapp );
cbxLInChan->setWhatsThis ( strSndCrdChanMapp );
cbxLInChan->setAccessibleName ( tr ( "Left input channel selection combo box" ) );
cbxRInChan->setWhatsThis ( strSndCrdChanMapp );
cbxRInChan->setAccessibleName ( tr ( "Right input channel selection combo box" ) );
cbxLOutChan->setWhatsThis ( strSndCrdChanMapp );
cbxLOutChan->setAccessibleName ( tr ( "Left output channel selection combo box" ) );
cbxROutChan->setWhatsThis ( strSndCrdChanMapp );
cbxROutChan->setAccessibleName ( tr ( "Right output channel selection combo box" ) );
// enable OPUS64
chbEnableOPUS64->setWhatsThis ( "<b>" + tr ( "Enable Small Network Buffers" ) + ":</b> " + tr (
"If enabled, the support for very small network audio packets is activated. Very small "
"network packets are only actually used if the sound card buffer delay is smaller than " ) +
QString().setNum ( DOUBLE_SYSTEM_FRAME_SIZE_SAMPLES ) + tr ( " samples. The "
"smaller the network buffers, the lower the audio latency. But at the same time "
"the network load increases and the probability of audio dropouts also increases." ) );
chbEnableOPUS64->setAccessibleName ( tr ( "Enable small network buffers check box" ) );
// sound card buffer delay
QString strSndCrdBufDelay = "<b>" + tr ( "Sound Card Buffer Delay" ) + ":</b> " +
tr ( "The buffer delay setting is a fundamental setting of this "
"software. This setting has an influence on many "
"connection properties." ) + "<br>" + tr (
"Three buffer sizes are supported" ) +
":<ul>"
"<li>" + tr ( "64 samples: The preferred setting. Provides the lowest latency "
"but does not work with all sound cards." ) + "</li>"
"<li>" + tr ( "128 samples: Should work for most available sound cards." ) +
"</li>"
"<li>" + tr ( "256 samples: Should only be used on very slow "
"computers or with a slow internet connection." ) + "</li>"
"</ul>" + tr (
"Some sound card drivers do not allow the buffer delay to be changed "
"from within the application. "
"In this case the buffer delay setting is disabled and has to be "
"changed using the sound card driver. On Windows, press the "
"ASIO Setup button to open the driver settings panel. On Linux, "
"use the Jack configuration tool to change the buffer size." ) + "<br>" + tr (
"If no buffer size is selected and all settings are disabled, an "
"unsupported buffer size is used by the driver. The application "
"will still work with this setting but with restricted "
"performance." ) + "<br>" + tr (
"The actual buffer delay has influence on the connection status, the "
"current upload rate and the overall delay. The lower the buffer size, "
"the higher the probability of a red light in the status indicator (drop "
"outs) and the higher the upload rate and the lower the overall "
"delay." ) + "<br>" + tr (
"The buffer setting is therefore a trade-off between audio "
"quality and overall delay." );
QString strSndCrdBufDelayTT = tr ( "If the buffer delay settings are "
"disabled, it is prohibited by the audio driver to modify this "
"setting from within the software. "
"On Windows, press the ASIO Setup button to open the "
"driver settings panel. On Linux, use the Jack configuration tool to "
"change the buffer size." ) + TOOLTIP_COM_END_TEXT;
rbtBufferDelayPreferred->setWhatsThis ( strSndCrdBufDelay );
rbtBufferDelayPreferred->setAccessibleName ( tr ( "64 samples setting radio button" ) );
rbtBufferDelayPreferred->setToolTip ( strSndCrdBufDelayTT );
rbtBufferDelayDefault->setWhatsThis ( strSndCrdBufDelay );
rbtBufferDelayDefault->setAccessibleName ( tr ( "128 samples setting radio button" ) );
rbtBufferDelayDefault->setToolTip ( strSndCrdBufDelayTT );
rbtBufferDelaySafe->setWhatsThis ( strSndCrdBufDelay );
rbtBufferDelaySafe->setAccessibleName ( tr ( "256 samples setting radio button" ) );
rbtBufferDelaySafe->setToolTip ( strSndCrdBufDelayTT );
butDriverSetup->setWhatsThis ( strSndCrdBufDelay );
butDriverSetup->setAccessibleName ( tr ( "ASIO setup push button" ) );
butDriverSetup->setToolTip ( strSndCrdBufDelayTT );
// fancy skin
cbxSkin->setWhatsThis ( "<b>" + tr ( "Skin" ) + ":</b> " + tr (
"Select the skin to be used for the main window." ) );
cbxSkin->setAccessibleName ( tr ( "Skin combo box" ) );
// display channel levels
chbDisplayChannelLevels->setWhatsThis ( "<b>" + tr ( "Display Channel Levels" ) + ":</b> " +
tr ( "If enabled, each client channel will display a pre-fader level bar." ) );
chbDisplayChannelLevels->setAccessibleName ( tr ( "Display channel levels check box" ) );
// audio channels
QString strAudioChannels = "<b>" + tr ( "Audio Channels" ) + ":</b> " + tr (
"Selects the number of audio channels to be used for communication between "
"client and server. There are three modes available:" ) +
"<ul>"
"<li>" "<b>" + tr ( "Mono" ) + "</b> " + tr ( "and " ) +
"<b>" + tr ( "Stereo" ) + ":</b> " + tr ( "These modes use "
"one and two audio channels respectively." ) + "</li>"
"<li>" "<b>" + tr ( "Mono in/Stereo-out" ) + ":</b> " + tr (
"The audio signal sent to the server is mono but the "
"return signal is stereo. This is useful if the "
"sound card has the instrument on one input channel and the "
"microphone on the other. In that case the two input signals "
"can be mixed to one mono channel but the server mix is heard in "
"stereo." ) + "</li>"
"<li>" + tr ( "Enabling " ) + "<b>" + tr ( "Stereo" ) + "</b> " + tr ( " mode "
"will increase your stream's data rate. Make sure your upload rate does not "
"exceed the available upload speed of your internet connection." ) + "</li>"
"</ul>" + "<br>" + tr ( "In stereo streaming mode, no audio channel selection "
"for the reverb effect will be available on the main window "
"since the effect is applied to both channels in this case." );
lblAudioChannels->setWhatsThis ( strAudioChannels );
cbxAudioChannels->setWhatsThis ( strAudioChannels );
cbxAudioChannels->setAccessibleName ( tr ( "Audio channels combo box" ) );
// audio quality
QString strAudioQuality = "<b>" + tr ( "Audio Quality" ) + ":</b> " + tr (
"The higher the audio quality, the higher your audio stream's "
"data rate. Make sure your upload rate does not exceed the "
"available bandwidth of your internet connection.");
lblAudioQuality->setWhatsThis ( strAudioQuality );
cbxAudioQuality->setWhatsThis ( strAudioQuality );
cbxAudioQuality->setAccessibleName ( tr ( "Audio quality combo box" ) );
// new client fader level
QString strNewClientLevel = "<b>" + tr ( "New Client Level" ) + ":</b> " +
tr ( "This setting defines the fader level of a newly "
"connected client in percent. If a new client connects "
"to the current server, they will get the specified initial "
"fader level if no other fader level from a previous connection "
"of that client was already stored." );
lblNewClientLevel->setWhatsThis ( strNewClientLevel );
edtNewClientLevel->setWhatsThis ( strNewClientLevel );
edtNewClientLevel->setAccessibleName ( tr ( "New client level edit box" ) );
// custom central server address
QString strCentrServAddr = "<b>" + tr ( "Custom Central Server Address" ) + ":</b> " +
tr ( "Leave this blank unless you need to enter the address of a central "
"server other than the default." );
lblCentralServerAddress->setWhatsThis ( strCentrServAddr );
edtCentralServerAddress->setWhatsThis ( strCentrServAddr );
edtCentralServerAddress->setAccessibleName ( tr ( "Central server address line edit" ) );
// current connection status parameter
QString strConnStats = "<b>" + tr ( "Current Connection Status "
"Parameter" ) + ":</b> " + tr ( "The Ping Time is the time required for the audio "
"stream to travel from the client to the server and back again. This "
"delay is introduced by the network and should be about "
"20-30 ms. If this delay is higher than about 50 ms, your distance to "
"the server is too large or your internet connection is not "
"sufficient." ) + "<br>" + tr (
"Overall Delay is calculated from the current Ping Time and the "
"delay introduced by the current buffer settings." ) + "<br>" + tr (
"Audio Upstream Rate depends on the current audio packet size and "
"compression setting. Make sure that the upstream rate is not "
"higher than your available internet upload speed (check this with a "
"service such as speedtest.net)." );
lblPingTime->setWhatsThis ( strConnStats );
lblPingTimeValue->setWhatsThis ( strConnStats );
lblOverallDelay->setWhatsThis ( strConnStats );
lblOverallDelayValue->setWhatsThis ( strConnStats );
lblUpstream->setWhatsThis ( strConnStats );
lblUpstreamValue->setWhatsThis ( strConnStats );
ledOverallDelay->setWhatsThis ( strConnStats );
ledOverallDelay->setToolTip ( tr ( "If this LED indicator turns red, "
"you will not have much fun using the " ) + APP_NAME +
tr ( " software." ) + TOOLTIP_COM_END_TEXT );
// init driver button
#ifdef _WIN32
butDriverSetup->setText ( tr ( "ASIO Setup" ) );
#else
// no use for this button for MacOS/Linux right now -> hide it
butDriverSetup->hide();
#endif
// init delay and other information controls
ledNetw->Reset();
ledOverallDelay->Reset();
lblPingTimeValue->setText ( "---" );
lblOverallDelayValue->setText ( "---" );
lblUpstreamValue->setText ( "---" );
edtNewClientLevel->setValidator ( new QIntValidator ( 0, 100, this ) ); // % range from 0-100
// init slider controls ---
// network buffer sliders
sldNetBuf->setRange ( MIN_NET_BUF_SIZE_NUM_BL, MAX_NET_BUF_SIZE_NUM_BL );
sldNetBufServer->setRange ( MIN_NET_BUF_SIZE_NUM_BL, MAX_NET_BUF_SIZE_NUM_BL );
UpdateJitterBufferFrame();
// init combo box containing all available sound cards in the system
cbxSoundcard->clear();
for ( int iSndDevIdx = 0; iSndDevIdx < pClient->GetSndCrdNumDev(); iSndDevIdx++ )
{
cbxSoundcard->addItem ( pClient->GetSndCrdDeviceName ( iSndDevIdx ) );
}
cbxSoundcard->setCurrentIndex ( pClient->GetSndCrdDev() );
// init sound card channel selection frame
UpdateSoundChannelSelectionFrame();
// Display Channel Levels check box
chbDisplayChannelLevels->setCheckState ( pClient->GetDisplayChannelLevels() ? Qt::Checked : Qt::Unchecked );
// Audio Channels combo box
cbxAudioChannels->clear();
cbxAudioChannels->addItem ( tr ( "Mono" ) ); // CC_MONO
cbxAudioChannels->addItem ( tr ( "Mono-in/Stereo-out" ) ); // CC_MONO_IN_STEREO_OUT
cbxAudioChannels->addItem ( tr ( "Stereo" ) ); // CC_STEREO
cbxAudioChannels->setCurrentIndex ( static_cast<int> ( pClient->GetAudioChannels() ) );
// Audio Quality combo box
cbxAudioQuality->clear();
cbxAudioQuality->addItem ( tr ( "Low" ) ); // AQ_LOW
cbxAudioQuality->addItem ( tr ( "Normal" ) ); // AQ_NORMAL
cbxAudioQuality->addItem ( tr ( "High" ) ); // AQ_HIGH
cbxAudioQuality->setCurrentIndex ( static_cast<int> ( pClient->GetAudioQuality() ) );
// GUI design (skin) combo box
cbxSkin->clear();
cbxSkin->addItem ( tr ( "Normal" ) ); // GD_STANDARD
cbxSkin->addItem ( tr ( "Fancy" ) ); // GD_ORIGINAL
cbxSkin->addItem ( tr ( "Compact" ) ); // GD_SLIMFADER
cbxSkin->setCurrentIndex ( static_cast<int> ( pClient->GetGUIDesign() ) );
// language combo box (corrects the setting if language not found)
cbxLanguage->Init ( pSettings->strLanguage );
// custom central server address
edtCentralServerAddress->setText ( pClient->GetServerListCentralServerAddress() );
// update new client fader level edit box
edtNewClientLevel->setText ( QString::number ( pSettings->iNewClientFaderLevel ) );
// update enable small network buffers check box
chbEnableOPUS64->setCheckState ( pClient->GetEnableOPUS64() ? Qt::Checked : Qt::Unchecked );
// set text for sound card buffer delay radio buttons
rbtBufferDelayPreferred->setText ( GenSndCrdBufferDelayString (
FRAME_SIZE_FACTOR_PREFERRED * SYSTEM_FRAME_SIZE_SAMPLES ) );
rbtBufferDelayDefault->setText ( GenSndCrdBufferDelayString (
FRAME_SIZE_FACTOR_DEFAULT * SYSTEM_FRAME_SIZE_SAMPLES,
", " + tr ( "preferred" ) ) );
rbtBufferDelaySafe->setText ( GenSndCrdBufferDelayString (
FRAME_SIZE_FACTOR_SAFE * SYSTEM_FRAME_SIZE_SAMPLES ) );
// sound card buffer delay inits
SndCrdBufferDelayButtonGroup.addButton ( rbtBufferDelayPreferred );
SndCrdBufferDelayButtonGroup.addButton ( rbtBufferDelayDefault );
SndCrdBufferDelayButtonGroup.addButton ( rbtBufferDelaySafe );
UpdateSoundCardFrame();
// Connections -------------------------------------------------------------
// timers
QObject::connect ( &TimerStatus, &QTimer::timeout,
this, &CClientSettingsDlg::OnTimerStatus );
// slider controls
QObject::connect ( sldNetBuf, &QSlider::valueChanged,
this, &CClientSettingsDlg::OnNetBufValueChanged );
QObject::connect ( sldNetBufServer, &QSlider::valueChanged,
this, &CClientSettingsDlg::OnNetBufServerValueChanged );
// check boxes
QObject::connect ( chbDisplayChannelLevels, &QCheckBox::stateChanged,
this, &CClientSettingsDlg::OnDisplayChannelLevelsStateChanged );
QObject::connect ( chbAutoJitBuf, &QCheckBox::stateChanged,
this, &CClientSettingsDlg::OnAutoJitBufStateChanged );
QObject::connect ( chbEnableOPUS64, &QCheckBox::stateChanged,
this, &CClientSettingsDlg::OnEnableOPUS64StateChanged );
// line edits
QObject::connect ( edtCentralServerAddress, &QLineEdit::editingFinished,
this, &CClientSettingsDlg::OnCentralServerAddressEditingFinished );
QObject::connect ( edtNewClientLevel, &QLineEdit::editingFinished,
this, &CClientSettingsDlg::OnNewClientLevelEditingFinished );
// combo boxes
QObject::connect ( cbxSoundcard, static_cast<void (QComboBox::*) ( int )> ( &QComboBox::activated ),
this, &CClientSettingsDlg::OnSoundcardActivated );
QObject::connect ( cbxLInChan, static_cast<void (QComboBox::*) ( int )> ( &QComboBox::activated ),
this, &CClientSettingsDlg::OnLInChanActivated );
QObject::connect ( cbxRInChan, static_cast<void (QComboBox::*) ( int )> ( &QComboBox::activated ),
this, &CClientSettingsDlg::OnRInChanActivated );
QObject::connect ( cbxLOutChan, static_cast<void (QComboBox::*) ( int )> ( &QComboBox::activated ),
this, &CClientSettingsDlg::OnLOutChanActivated );
QObject::connect ( cbxROutChan, static_cast<void (QComboBox::*) ( int )> ( &QComboBox::activated ),
this, &CClientSettingsDlg::OnROutChanActivated );
QObject::connect ( cbxAudioChannels, static_cast<void (QComboBox::*) ( int )> ( &QComboBox::activated ),
this, &CClientSettingsDlg::OnAudioChannelsActivated );
QObject::connect ( cbxAudioQuality, static_cast<void (QComboBox::*) ( int )> ( &QComboBox::activated ),
this, &CClientSettingsDlg::OnAudioQualityActivated );
QObject::connect ( cbxSkin, static_cast<void (QComboBox::*) ( int )> ( &QComboBox::activated ),
this, &CClientSettingsDlg::OnGUIDesignActivated );
QObject::connect ( cbxLanguage, &CLanguageComboBox::LanguageChanged,
this, &CClientSettingsDlg::OnLanguageChanged );
// buttons
QObject::connect ( butDriverSetup, &QPushButton::clicked,
this, &CClientSettingsDlg::OnDriverSetupClicked );
// misc
QObject::connect ( &SndCrdBufferDelayButtonGroup,
static_cast<void (QButtonGroup::*) ( QAbstractButton* )> ( &QButtonGroup::buttonClicked ),
this, &CClientSettingsDlg::OnSndCrdBufferDelayButtonGroupClicked );
// Timers ------------------------------------------------------------------
// start timer for status bar
TimerStatus.start ( DISPLAY_UPDATE_TIME );
}
void CClientSettingsDlg::UpdateJitterBufferFrame()
{
// update slider value and text
const int iCurNumNetBuf = pClient->GetSockBufNumFrames();
sldNetBuf->setValue ( iCurNumNetBuf );
lblNetBuf->setText ( tr ( "Size: " ) + QString().setNum ( iCurNumNetBuf ) );
const int iCurNumNetBufServer = pClient->GetServerSockBufNumFrames();
sldNetBufServer->setValue ( iCurNumNetBufServer );
lblNetBufServer->setText ( tr ( "Size: " ) + QString().setNum ( iCurNumNetBufServer ) );
// if auto setting is enabled, disable slider control
const bool bIsAutoSockBufSize = pClient->GetDoAutoSockBufSize();
chbAutoJitBuf->setChecked ( bIsAutoSockBufSize );
sldNetBuf->setEnabled ( !bIsAutoSockBufSize );
lblNetBuf->setEnabled ( !bIsAutoSockBufSize );
lblNetBufLabel->setEnabled ( !bIsAutoSockBufSize );
sldNetBufServer->setEnabled ( !bIsAutoSockBufSize );
lblNetBufServer->setEnabled ( !bIsAutoSockBufSize );
lblNetBufServerLabel->setEnabled ( !bIsAutoSockBufSize );
}
QString CClientSettingsDlg::GenSndCrdBufferDelayString ( const int iFrameSize,
const QString strAddText )
{
// use two times the buffer delay for the entire delay since
// we have input and output
return QString().setNum ( static_cast<double> ( iFrameSize ) * 2 *
1000 / SYSTEM_SAMPLE_RATE_HZ, 'f', 2 ) + " ms (" +
QString().setNum ( iFrameSize ) + strAddText + ")";
}
void CClientSettingsDlg::UpdateSoundCardFrame()
{
// get current actual buffer size value
const int iCurActualBufSize = pClient->GetSndCrdActualMonoBlSize();
// check which predefined size is used (it is possible that none is used)
const bool bPreferredChecked = ( iCurActualBufSize == SYSTEM_FRAME_SIZE_SAMPLES * FRAME_SIZE_FACTOR_PREFERRED );
const bool bDefaultChecked = ( iCurActualBufSize == SYSTEM_FRAME_SIZE_SAMPLES * FRAME_SIZE_FACTOR_DEFAULT );
const bool bSafeChecked = ( iCurActualBufSize == SYSTEM_FRAME_SIZE_SAMPLES * FRAME_SIZE_FACTOR_SAFE );
// Set radio buttons according to current value (To make it possible
// to have all radio buttons unchecked, we have to disable the
// exclusive check for the radio button group. We require all radio
// buttons to be unchecked in the case when the sound card does not
// support any of the buffer sizes and therefore all radio buttons
// are disabeld and unchecked.).
SndCrdBufferDelayButtonGroup.setExclusive ( false );
rbtBufferDelayPreferred->setChecked ( bPreferredChecked );
rbtBufferDelayDefault->setChecked ( bDefaultChecked );
rbtBufferDelaySafe->setChecked ( bSafeChecked );
SndCrdBufferDelayButtonGroup.setExclusive ( true );
// disable radio buttons which are not supported by audio interface
rbtBufferDelayPreferred->setEnabled ( pClient->GetFraSiFactPrefSupported() );
rbtBufferDelayDefault->setEnabled ( pClient->GetFraSiFactDefSupported() );
rbtBufferDelaySafe->setEnabled ( pClient->GetFraSiFactSafeSupported() );
// If any of our predefined sizes is chosen, use the regular group box
// title text. If not, show the actual buffer size. Otherwise the user
// would not know which buffer size is actually used.
if ( bPreferredChecked || bDefaultChecked || bSafeChecked )
{
// default title text
grbSoundCrdBufDelay->setTitle ( tr ( "Buffer Delay" ) );
}
else
{
// special title text with buffer size information added
grbSoundCrdBufDelay->setTitle ( tr ( "Buffer Delay: " ) +
GenSndCrdBufferDelayString ( iCurActualBufSize ) );
}
}
void CClientSettingsDlg::UpdateSoundChannelSelectionFrame()
{
#if defined ( _WIN32 ) || defined ( __APPLE__ ) || defined ( __MACOSX )
int iSndChanIdx;
// Definition: The channel selection frame shall only be visible,
// if more than two input or output channels are available
const int iNumInChannels = pClient->GetSndCrdNumInputChannels();
const int iNumOutChannels = pClient->GetSndCrdNumOutputChannels();
if ( ( iNumInChannels <= 2 ) && ( iNumOutChannels <= 2 ) )
{
// as defined, make settings invisible
FrameSoundcardChannelSelection->setVisible ( false );
}
else
{
// update combo boxes
FrameSoundcardChannelSelection->setVisible ( true );
// input
cbxLInChan->clear();
cbxRInChan->clear();
for ( iSndChanIdx = 0; iSndChanIdx < pClient->GetSndCrdNumInputChannels(); iSndChanIdx++ )
{
cbxLInChan->addItem ( pClient->GetSndCrdInputChannelName ( iSndChanIdx ) );
cbxRInChan->addItem ( pClient->GetSndCrdInputChannelName ( iSndChanIdx ) );
}
if ( pClient->GetSndCrdNumInputChannels() > 0 )
{
cbxLInChan->setCurrentIndex ( pClient->GetSndCrdLeftInputChannel() );
cbxRInChan->setCurrentIndex ( pClient->GetSndCrdRightInputChannel() );
}
// output
cbxLOutChan->clear();
cbxROutChan->clear();
for ( iSndChanIdx = 0; iSndChanIdx < pClient->GetSndCrdNumOutputChannels(); iSndChanIdx++ )
{
cbxLOutChan->addItem ( pClient->GetSndCrdOutputChannelName ( iSndChanIdx ) );
cbxROutChan->addItem ( pClient->GetSndCrdOutputChannelName ( iSndChanIdx ) );
}
if ( pClient->GetSndCrdNumOutputChannels() > 0 )
{
cbxLOutChan->setCurrentIndex ( pClient->GetSndCrdLeftOutputChannel() );
cbxROutChan->setCurrentIndex ( pClient->GetSndCrdRightOutputChannel() );
}
}
#else
// for other OS, no sound card channel selection is supported
FrameSoundcardChannelSelection->setVisible ( false );
#endif
}
void CClientSettingsDlg::OnDriverSetupClicked()
{
pClient->OpenSndCrdDriverSetup();
}
void CClientSettingsDlg::OnNetBufValueChanged ( int value )
{
pClient->SetSockBufNumFrames ( value, true );
UpdateJitterBufferFrame();
}
void CClientSettingsDlg::OnNetBufServerValueChanged ( int value )
{
pClient->SetServerSockBufNumFrames ( value );
UpdateJitterBufferFrame();
}
void CClientSettingsDlg::OnSoundcardActivated ( int iSndDevIdx )
{
const QString strError = pClient->SetSndCrdDev ( iSndDevIdx );
if ( !strError.isEmpty() )
{
QMessageBox::critical ( this, APP_NAME,
QString ( tr ( "The selected audio device could not be used "
"because of the following error: " ) ) + strError +
QString ( tr ( " The previous driver will be selected." ) ),
tr ( "Ok" ), nullptr );
// recover old selection
cbxSoundcard->setCurrentIndex ( pClient->GetSndCrdDev() );
}
UpdateSoundChannelSelectionFrame();
UpdateDisplay();
}
void CClientSettingsDlg::OnLInChanActivated ( int iChanIdx )
{
pClient->SetSndCrdLeftInputChannel ( iChanIdx );
UpdateSoundChannelSelectionFrame();
}
void CClientSettingsDlg::OnRInChanActivated ( int iChanIdx )
{
pClient->SetSndCrdRightInputChannel ( iChanIdx );
UpdateSoundChannelSelectionFrame();
}
void CClientSettingsDlg::OnLOutChanActivated ( int iChanIdx )
{
pClient->SetSndCrdLeftOutputChannel ( iChanIdx );
UpdateSoundChannelSelectionFrame();
}
void CClientSettingsDlg::OnROutChanActivated ( int iChanIdx )
{
pClient->SetSndCrdRightOutputChannel ( iChanIdx );
UpdateSoundChannelSelectionFrame();
}
void CClientSettingsDlg::OnAudioChannelsActivated ( int iChanIdx )
{
pClient->SetAudioChannels ( static_cast<EAudChanConf> ( iChanIdx ) );
emit AudioChannelsChanged();
UpdateDisplay(); // upload rate will be changed
}
void CClientSettingsDlg::OnAudioQualityActivated ( int iQualityIdx )
{
pClient->SetAudioQuality ( static_cast<EAudioQuality> ( iQualityIdx ) );
UpdateDisplay(); // upload rate will be changed
}
void CClientSettingsDlg::OnGUIDesignActivated ( int iDesignIdx )
{
pClient->SetGUIDesign ( static_cast<EGUIDesign> ( iDesignIdx ) );
emit GUIDesignChanged();
UpdateDisplay();
}
void CClientSettingsDlg::OnAutoJitBufStateChanged ( int value )
{
pClient->SetDoAutoSockBufSize ( value == Qt::Checked );
UpdateJitterBufferFrame();
}
void CClientSettingsDlg::OnEnableOPUS64StateChanged ( int value )
{
pClient->SetEnableOPUS64 ( value == Qt::Checked );
UpdateDisplay();
}
void CClientSettingsDlg::OnDisplayChannelLevelsStateChanged ( int value )
{
pClient->SetDisplayChannelLevels ( value != Qt::Unchecked );
emit DisplayChannelLevelsChanged();
}
void CClientSettingsDlg::OnCentralServerAddressEditingFinished()
{
// store new setting in the client
pClient->SetServerListCentralServerAddress (
NetworkUtil::FixAddress ( edtCentralServerAddress->text() ) );
}
void CClientSettingsDlg::OnSndCrdBufferDelayButtonGroupClicked ( QAbstractButton* button )
{
if ( button == rbtBufferDelayPreferred )
{
pClient->SetSndCrdPrefFrameSizeFactor ( FRAME_SIZE_FACTOR_PREFERRED );
}
if ( button == rbtBufferDelayDefault )
{
pClient->SetSndCrdPrefFrameSizeFactor ( FRAME_SIZE_FACTOR_DEFAULT );
}
if ( button == rbtBufferDelaySafe )
{
pClient->SetSndCrdPrefFrameSizeFactor ( FRAME_SIZE_FACTOR_SAFE );
}
UpdateDisplay();
}
void CClientSettingsDlg::SetPingTimeResult ( const int iPingTime,
const int iOverallDelayMs,
const CMultiColorLED::ELightColor eOverallDelayLEDColor )
{
// apply values to GUI labels, take special care if ping time exceeds
// a certain value
if ( iPingTime > 500 )
{
const QString sErrorText =
"<font color=""red""><b>&#62;500 ms</b></font>";
lblPingTimeValue->setText ( sErrorText );
lblOverallDelayValue->setText ( sErrorText );
}
else
{
lblPingTimeValue->setText ( QString().setNum ( iPingTime ) + " ms" );
lblOverallDelayValue->setText (
QString().setNum ( iOverallDelayMs ) + " ms" );
}
// set current LED status
ledOverallDelay->SetLight ( eOverallDelayLEDColor );
}
void CClientSettingsDlg::UpdateDisplay()
{
// update slider controls (settings might have been changed)
UpdateJitterBufferFrame();
UpdateSoundCardFrame();
if ( !pClient->IsRunning() )
{
// clear text labels with client parameters
lblPingTimeValue->setText ( "---" );
lblOverallDelayValue->setText ( "---" );
lblUpstreamValue->setText ( "---" );
}
else
{
// update upstream rate information label (only if client is running)
lblUpstreamValue->setText (
QString().setNum ( pClient->GetUploadRateKbps() ) + " kbps" );
}
}