/******************************************************************************\ * Copyright (c) 2004-2011 * * Author(s): * Volker Fischer * ****************************************************************************** * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation; either version 2 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program; if not, write to the Free Software Foundation, Inc., * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * \******************************************************************************/ #if !defined ( CHANNEL_HOIH9345KJH98_3_4344_BB23945IUHF1912__INCLUDED_ ) #define CHANNEL_HOIH9345KJH98_3_4344_BB23945IUHF1912__INCLUDED_ #include #include #include #include #include "global.h" #include "buffer.h" #include "util.h" #include "protocol.h" /* Definitions ****************************************************************/ // Set the time-out for the input buffer until the state changes from // connected to not connected (the actual time depends on the way the error // correction is implemented) #define CON_TIME_OUT_SEC_MAX 30 // seconds enum EPutDataStat { PS_GEN_ERROR, PS_AUDIO_OK, PS_AUDIO_ERR, PS_PROT_OK, PS_PROT_OK_MESS_NOT_EVALUATED, PS_PROT_ERR }; /* Classes ********************************************************************/ class CChannel : public QObject { Q_OBJECT public: // we have to make "server" the default since I do not see a chance to // use constructor initialization in the server for a vector of channels CChannel ( const bool bNIsServer = true ); EPutDataStat PutData ( const CVector& vecbyData, int iNumBytes ); EGetDataStat GetData ( CVector& vecbyData ); CVector PrepSendPacket ( const CVector& vecbyNPacket ); void ResetTimeOutCounter() { iConTimeOut = iConTimeOutStartVal; } bool IsConnected() const { return iConTimeOut > 0; } void Disconnect(); void SetEnable ( const bool bNEnStat ); bool IsEnabled() { return bIsEnabled; } void SetAddress ( const CHostAddress NAddr ) { InetAddr = NAddr; } bool GetAddress ( CHostAddress& RetAddr ); CHostAddress GetAddress() const { return InetAddr; } void ResetName() { sName = ""; } // reset does not emit a message void SetName ( const QString sNNa ); QString GetName(); void SetRemoteName ( const QString strName ) { Protocol.CreateChanNameMes ( strName ); } void CreateReqChanNameMes() { Protocol.CreateReqChanNameMes(); } void SetGain ( const int iChanID, const double dNewGain ); double GetGain ( const int iChanID ); void SetRemoteChanGain ( const int iId, const double dGain ) { Protocol.CreateChanGainMes ( iId, dGain ); } bool SetSockBufNumFrames ( const int iNewNumFrames, const bool bPreserve = false ); int GetSockBufNumFrames() const { return iCurSockBufNumFrames; } void UpdateSocketBufferSize ( const double dLocalStdDev ); int GetUploadRateKbps(); // set/get network out buffer size and size factor void SetAudioStreamProperties ( const int iNewNetwFrameSize, const int iNewNetwFrameSizeFact, const int iNewNumAudioChannels ); void SetDoAutoSockBufSize ( const bool bValue ); bool GetDoAutoSockBufSize() const { return bDoAutoSockBufSize; } int GetNetwFrameSizeFact() const { return iNetwFrameSizeFact; } int GetNetwFrameSize() const { return iNetwFrameSize; } int GetNumAudioChannels() const { return iNumAudioChannels; } // network protocol interface void CreateJitBufMes ( const int iJitBufSize ) { if ( ProtocolIsEnabled() ) { Protocol.CreateJitBufMes ( iJitBufSize ); } } void CreateReqJitBufMes() { Protocol.CreateReqJitBufMes(); } void CreateReqConnClientsList() { Protocol.CreateReqConnClientsList(); } void CreateChatTextMes ( const QString& strChatText ) { Protocol.CreateChatTextMes ( strChatText ); } void CreateConClientListMes ( const CVector& vecChanInfo ) { Protocol.CreateConClientListMes ( vecChanInfo ); } void CreateNetTranspPropsMessFromCurrentSettings(); // TEST void StoreAllSimAverages() { SockBuf.StoreAllSimAverages(); } protected: bool ProtocolIsEnabled(); // connection parameters CHostAddress InetAddr; // channel name QString sName; // mixer and effect settings CVector vecdGains; // network jitter-buffer CNetBufWithStats SockBuf; int iCurSockBufNumFrames; bool bDoAutoSockBufSize; CCycleTimeVariance CycleTimeVariance; // network output conversion buffer CConvBuf ConvBuf; // network protocol CProtocol Protocol; int iConTimeOut; int iConTimeOutStartVal; bool bIsEnabled; bool bIsServer; int iNetwFrameSizeFact; int iNetwFrameSize; int iNumAudioChannels; QMutex Mutex; public slots: void OnSendProtMessage ( CVector vecMessage ); void OnJittBufSizeChange ( int iNewJitBufSize ); void OnChangeChanGain ( int iChanID, double dNewGain ); void OnChangeChanName ( QString strName ); void OnNetTranspPropsReceived ( CNetworkTransportProps NetworkTransportProps ); void OnReqNetTranspProps(); signals: void MessReadyForSending ( CVector vecMessage ); void NewConnection(); void ReqJittBufSize(); void JittBufSizeChanged ( int iNewJitBufSize ); void ServerAutoSockBufSizeChange ( int iNNumFra ); void ReqConnClientsList(); void ConClientListMesReceived ( CVector vecChanInfo ); void NameHasChanged(); void ReqChanName(); void ChatTextReceived ( QString strChatText ); void ReqNetTranspProps(); void Disconnected(); void DetectedCLMessage ( CVector vecbyData, int iNumBytes ); }; #endif /* !defined ( CHANNEL_HOIH9345KJH98_3_4344_BB23945IUHF1912__INCLUDED_ ) */