/******************************************************************************\ * Copyright (c) 2004-2011 * * Author(s): * Volker Fischer * ****************************************************************************** * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation; either version 2 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program; if not, write to the Free Software Foundation, Inc., * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * \******************************************************************************/ llcon, Internet Jam Session Software ------------------------------------ llcon, Low-Latency (Internet) Connection tool Under the GNU General Public License (GPL) http://llcon.sourceforge.net INTRODUCTION: The llcon software enables musicians to perform real-time jam sessions over the internet. There is one server running the llcon server software which collects the audio data from each llcon client software, mixes the audio data and sends the mix back to each client. The minimum internet connection speed at each client must be 128 kbps for up- and downstream. To get satisfactory results, the ping time from the client computer to the server should not exceed 40 ms average. Llcon runs under Windows (ASIO), MacOS (Core Audio) and Linux (Jack). The llcon software package includes both, the client and the server functionality which can be selected by using command line arguments. For starting server type ./llcon -s The audio is compressed with the CELT audio codec to ensure a low delay and a low upload/download rate. For test purpose it is possible to run server and client on the same computer. For this setup first start the server and then the client. Type in 127.0.0.1 for the IP address in the client software. EXTERNAL CODE: This code contains open source code from different sources. The developer(s) want to thank the developer of this code for making their efforts available under open source: - Qt cross-platform application framework: http://trolltech.com - The CELT ultra-low delay audio codec: http://www.celt-codec.org - Audio reverberation code: by Perry R. Cook and Gary P. Scavone, 1995 - 2004 (taken from "The Synthesis ToolKit in C++ (STK)") - Parts from Dream DRM Receiver by Volker Fischer and Alexander Kurpiers: http://drm.sf.net - Some pixmaps are from Clker.com - vector clip art online, royalty free & public domain