/******************************************************************************\
* Copyright (c) 2004-2010
*
* Author(s):
* Volker Fischer
*
******************************************************************************
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation; either version 2 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program; if not, write to the Free Software Foundation, Inc.,
* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
\******************************************************************************/
#include "llconclientdlg.h"
/* Implementation *************************************************************/
CLlconClientDlg::CLlconClientDlg ( CClient* pNCliP,
const bool bNewConnectOnStartup,
const bool bNewDisalbeLEDs,
QWidget* parent,
Qt::WindowFlags f ) :
pClient ( pNCliP ),
QDialog ( parent, f ),
bUnreadChatMessage ( false ),
ClientSettingsDlg ( pNCliP, parent
#ifdef _WIN32
// this somehow only works reliable on Windows
, Qt::WindowMinMaxButtonsHint
#endif
),
ChatDlg ( parent
#ifdef _WIN32
// this somehow only works reliable on Windows
, Qt::WindowMinMaxButtonsHint
#endif
)
{
setupUi ( this );
// add help text to controls -----------------------------------------------
// input level meter
QString strInpLevH = tr ( "Input Level Meter: The input level "
"indicators show the current input level of the two stereo channels "
"of the current selected audio input. The upper level display belongs "
"to the left channel and the lower level display to the right channel "
"of the audio input.
"
"Make sure not to clip the input signal to avoid distortions of the "
"audio signal." );
QString strInpLevHTT = tr ( "If the llcon software is connected and "
"you play your instrument/sing in the microphone, the LED level "
"meter should flicker. If this is not the case, you have "
"probably selected the wrong input channel (e.g. line in instead "
"of the microphone input) or set the input gain too low in the "
"(Windows) audio mixer.
For a proper usage of the llcon software, "
"you should not hear your singing/instrument in the loudspeaker or "
"your headphone when the llcon software is not connected. This can "
"be achieved by muting your input audio channel in the Playback "
"mixer (not the Recording mixer!)." ) + TOOLTIP_COM_END_TEXT;
QString strInpLevHAccText = tr ( "Input level meter" );
QString strInpLevHAccDescr = tr ( "Simulates an analog LED level meter." );
TextLabelInputLevelL->setWhatsThis ( strInpLevH );
TextLabelInputLevelL->setToolTip ( strInpLevHTT );
TextLabelInputLevelR->setWhatsThis ( strInpLevH );
TextLabelInputLevelR->setToolTip ( strInpLevHTT );
MultiColorLEDBarInputLevelL->setWhatsThis ( strInpLevH );
MultiColorLEDBarInputLevelL->setAccessibleName ( strInpLevHAccText );
MultiColorLEDBarInputLevelL->setAccessibleDescription ( strInpLevHAccDescr );
MultiColorLEDBarInputLevelL->setToolTip ( strInpLevHTT );
MultiColorLEDBarInputLevelR->setWhatsThis ( strInpLevH );
MultiColorLEDBarInputLevelR->setAccessibleName ( strInpLevHAccText );
MultiColorLEDBarInputLevelR->setAccessibleDescription ( strInpLevHAccDescr );
MultiColorLEDBarInputLevelR->setToolTip ( strInpLevHTT );
// connect/disconnect button
PushButtonConnect->setWhatsThis ( tr ( "Connect / Disconnect Button:"
" Push this button to connect the server. A valid IP address has "
"to be specified before. If the client is connected, pressing this "
"button will disconnect the connection." ) );
PushButtonConnect->setAccessibleName (
tr ( "Connect and disconnect toggle button" ) );
PushButtonConnect->setAccessibleDescription ( tr ( "Clicking on this "
"button changes the caption of the button from Connect to "
"Disconnect, i.e., it implements a toggle functionality for connecting "
"and disconnecting the llcon software." ) );
// status bar
TextLabelStatus->setWhatsThis ( tr ( "Status Bar: In the status bar "
"different messages are displayed. E.g., if an error occurred or the "
"status of the connection is shown." ) );
TextLabelStatus->setAccessibleName ( tr ( "Status bar" ) );
// server address
QString strServAddrH = tr ( "Server Address: The IP address or URL "
"of the server running the llcon server software must be set here. "
"A list of the most recent used server URLs is available for "
"selection. If an invalid address was chosen, an error message is "
"shown in the status bar." );
TextLabelServerAddr->setWhatsThis ( strServAddrH );
LineEditServerAddr->setWhatsThis ( strServAddrH );
LineEditServerAddr->setAccessibleName ( tr ( "Server address edit box" ) );
LineEditServerAddr->setAccessibleDescription ( tr ( "Holds the current server "
"URL. It also stores old URLs in the combo box list." ) );
// fader tag
QString strFaderTag = tr ( "Fader Tag: The fader tag of the local "
"client is set in the fader tag edit box. This tag will appear "
"at your fader on the mixer board when you are connected to a llcon "
"server. This tag will also show up at each client which is connected "
"to the same server as the local client. If the fader tag is empty, "
"the IP address of the client is displayed instead." );
QString strFaderTagTT = tr ( "Set your name and/or instrument and/or "
"pseoudonym here so that the other musicians can identify you." ) +
TOOLTIP_COM_END_TEXT;
TextLabelServerTag->setWhatsThis ( strFaderTag );
TextLabelServerTag->setToolTip ( strFaderTagTT );
LineEditFaderTag->setWhatsThis ( strFaderTag );
LineEditFaderTag->setToolTip ( strFaderTagTT );
LineEditFaderTag->setAccessibleName ( tr ( "Fader tag edit box" ) );
// local audio input fader
QString strAudFader = tr ( "Local Audio Input Fader: With the "
"audio fader, the relative levels of the left and right local audio "
"channels can be changed. It acts like a panning between the two "
"channels. If, e.g., a microphone is connected to the right input "
"channel and an instrument is connected to the left input channel "
"which is much louder than the microphone, move the audio fader in "
"a direction where the label above the fader shows L -x, where "
"x is the current attenuation indication. " );
TextAudInFader->setWhatsThis ( strAudFader );
SliderAudInFader->setWhatsThis ( strAudFader );
SliderAudInFader->setAccessibleName ( tr ( "Local audio input fader (left/right)" ) );
// reverberation level
QString strAudReverb = tr ( "Reverberation Level: A reverberation "
"effect can be applied to one local audio channel. The channel "
"selection and the reverberation level can be modified. If, e.g., "
"the microphone signal is fed into the right audio channel of the "
"sound card and a reverberation effect shall be applied, set the "
"channel selector to right and move the fader upwards until the "
"desired reverberation level is reached.
"
"The reverberation effect requires significant CPU so that it should "
"only be used on fast PCs. If the reverberation level fader is set to "
"minimum (which is the default setting), the reverberation effect is "
"switched off and does not cause any additional CPU usage." );
TextLabelAudReverb->setWhatsThis ( strAudReverb );
SliderAudReverb->setWhatsThis ( strAudReverb );
SliderAudReverb->setAccessibleName ( tr ( "Reverberation effect level setting" ) );
// reverberation channel selection
QString strRevChanSel = tr ( "Reverberation Channel Selection: "
"With these radio buttons the audio input channel on which the "
"reverberation effect is applied can be chosen. Either the left "
"or right input channel can be selected." );
RadioButtonRevSelL->setWhatsThis ( strRevChanSel );
RadioButtonRevSelL->setAccessibleName ( tr ( "Left channel selection for reverberation" ) );
RadioButtonRevSelR->setWhatsThis ( strRevChanSel );
RadioButtonRevSelR->setAccessibleName ( tr ( "Right channel selection for reverberation" ) );
// overall status
LEDOverallStatus->setWhatsThis ( tr ( "Overall Status: "
"The light next to the status bar shows the current audio/streaming "
"status. If the light is green, there are no buffer overruns/underruns "
"and the audio stream is not interrupted. If the light is red, the "
"audio stream is interrupted caused by one of the following problems:"
"
"
"- The network jitter buffer is not large enough for the current "
"network/audio interface jitter.
"
"- The sound card buffer delay (buffer size) is set to a too small "
"value.
"
"- The upload or download stream rate is too high for the current "
"available internet bandwidth.
"
"- The CPU of the client or server is at 100%.
"
"
" ) );
LEDOverallStatus->setAccessibleName ( tr ( "Overall status LED indicator" ) );
// init GUI design
SetGUIDesign ( pClient->GetGUIDesign() );
// reset mixer board
MainMixerBoard->HideAll();
// init fader tag line edit
LineEditFaderTag->setText ( pClient->strName );
// init server address combo box (max MAX_NUM_SERVER_ADDR_ITEMS entries)
LineEditServerAddr->setMaxCount ( MAX_NUM_SERVER_ADDR_ITEMS );
LineEditServerAddr->setInsertPolicy ( QComboBox::InsertAtTop );
// load data from ini file
for ( int iLEIdx = 0; iLEIdx < MAX_NUM_SERVER_ADDR_ITEMS; iLEIdx++ )
{
if ( !pClient->vstrIPAddress[iLEIdx].isEmpty() )
{
LineEditServerAddr->addItem ( pClient->vstrIPAddress[iLEIdx] );
}
}
// we want the cursor to be at IP address line edit at startup
LineEditServerAddr->setFocus();
// init status label
OnTimerStatus();
// init connection button text
PushButtonConnect->setText ( CON_BUT_CONNECTTEXT );
// init input level meter bars
MultiColorLEDBarInputLevelL->setValue ( 0 );
MultiColorLEDBarInputLevelR->setValue ( 0 );
// init slider controls ---
// audio in fader
SliderAudInFader->setRange ( AUD_FADER_IN_MIN, AUD_FADER_IN_MAX );
SliderAudInFader->setTickInterval ( AUD_FADER_IN_MAX / 5 );
UpdateAudioFaderSlider();
// audio reverberation
SliderAudReverb->setRange ( 0, AUD_REVERB_MAX );
const int iCurAudReverb = pClient->GetReverbLevel();
SliderAudReverb->setValue ( iCurAudReverb );
SliderAudReverb->setTickInterval ( AUD_REVERB_MAX / 5 );
// init reverb channel
UpdateRevSelection();
// connect on startup ---
if ( bNewConnectOnStartup )
{
// since the software starts up right now, the previous state was
// "not connected" so that a call to "OnConnectDisconBut()" will
// start the connection
OnConnectDisconBut();
}
// disable controls on request ---
// disable LEDs in main window if requested
if ( bNewDisalbeLEDs )
{
MultiColorLEDBarInputLevelL->setEnabled ( false );
MultiColorLEDBarInputLevelR->setEnabled ( false );
LEDOverallStatus->setEnabled ( false );
PushButtonConnect->setFocus();
}
// Mac Workaround:
// If the connect button is the default button, on Mac it is highlighted
// by fading in and out a blue backgroud color. This operation consumes so
// much CPU that we get audio interruptions.
// Better solution: increase thread priority of worker thread -> TODO
#if defined ( __APPLE__ ) || defined ( __MACOSX )
PushButtonConnect->setDefault ( false );
#endif
// View menu --------------------------------------------------------------
pViewMenu = new QMenu ( "&View", this );
pViewMenu->addAction ( tr ( "&Chat..." ), this,
SLOT ( OnOpenChatDialog() ) );
pViewMenu->addAction ( tr ( "&General Settings..." ), this,
SLOT ( OnOpenGeneralSettings() ) );
pViewMenu->addSeparator();
pViewMenu->addAction ( tr ( "E&xit" ), this,
SLOT ( close() ), QKeySequence ( Qt::CTRL + Qt::Key_Q ) );
// Main menu bar -----------------------------------------------------------
pMenu = new QMenuBar ( this );
pMenu->addMenu ( pViewMenu );
pMenu->addMenu ( new CLlconHelpMenu ( this ) );
// Now tell the layout about the menu
layout()->setMenuBar ( pMenu );
// Connections -------------------------------------------------------------
// push-buttons
QObject::connect ( PushButtonConnect, SIGNAL ( clicked() ),
this, SLOT ( OnConnectDisconBut() ) );
// timers
QObject::connect ( &TimerSigMet, SIGNAL ( timeout() ),
this, SLOT ( OnTimerSigMet() ) );
QObject::connect ( &TimerStatus, SIGNAL ( timeout() ),
this, SLOT ( OnTimerStatus() ) );
// sliders
QObject::connect ( SliderAudInFader, SIGNAL ( valueChanged ( int ) ),
this, SLOT ( OnSliderAudInFader ( int ) ) );
QObject::connect ( SliderAudReverb, SIGNAL ( valueChanged ( int ) ),
this, SLOT ( OnSliderAudReverb ( int ) ) );
// radio buttons
QObject::connect ( RadioButtonRevSelL, SIGNAL ( clicked() ),
this, SLOT ( OnRevSelL() ) );
QObject::connect ( RadioButtonRevSelR, SIGNAL ( clicked() ),
this, SLOT ( OnRevSelR() ) );
// line edits
QObject::connect ( LineEditFaderTag, SIGNAL ( textChanged ( const QString& ) ),
this, SLOT ( OnFaderTagTextChanged ( const QString& ) ) );
QObject::connect ( LineEditServerAddr, SIGNAL ( editTextChanged ( const QString ) ),
this, SLOT ( OnLineEditServerAddrTextChanged ( const QString ) ) );
QObject::connect ( LineEditServerAddr, SIGNAL ( activated ( int ) ),
this, SLOT ( OnLineEditServerAddrActivated ( int ) ) );
// other
QObject::connect ( pClient,
SIGNAL ( ConClientListMesReceived ( CVector ) ),
this, SLOT ( OnConClientListMesReceived ( CVector ) ) );
QObject::connect ( pClient,
SIGNAL ( Disconnected() ),
this, SLOT ( OnDisconnected() ) );
QObject::connect ( pClient,
SIGNAL ( Stopped() ),
this, SLOT ( OnStopped() ) );
QObject::connect ( pClient,
SIGNAL ( ChatTextReceived ( QString ) ),
this, SLOT ( OnChatTextReceived ( QString ) ) );
QObject::connect ( &ClientSettingsDlg, SIGNAL ( GUIDesignChanged() ),
this, SLOT ( OnGUIDesignChanged() ) );
QObject::connect ( &ClientSettingsDlg, SIGNAL ( StereoCheckBoxChanged() ),
this, SLOT ( OnStereoCheckBoxChanged() ) );
QObject::connect ( MainMixerBoard, SIGNAL ( ChangeChanGain ( int, double ) ),
this, SLOT ( OnChangeChanGain ( int, double ) ) );
QObject::connect ( MainMixerBoard, SIGNAL ( NumClientsChanged ( int ) ),
this, SLOT ( OnNumClientsChanged ( int ) ) );
QObject::connect ( &ChatDlg, SIGNAL ( NewLocalInputText ( QString ) ),
this, SLOT ( OnNewLocalInputText ( QString ) ) );
// Timers ------------------------------------------------------------------
// start timer for status bar
TimerStatus.start ( STATUSBAR_UPDATE_TIME );
}
void CLlconClientDlg::closeEvent ( QCloseEvent* Event )
{
// if settings dialog or chat dialog is open, close it
ClientSettingsDlg.close();
ChatDlg.close();
// if connected, terminate connection
if ( pClient->IsRunning() )
{
pClient->Stop();
}
// store IP addresses
for ( int iLEIdx = 0; iLEIdx < LineEditServerAddr->count(); iLEIdx++ )
{
pClient->vstrIPAddress[iLEIdx] =
LineEditServerAddr->itemText ( iLEIdx );
}
// store fader tag
pClient->strName = LineEditFaderTag->text();
// default implementation of this event handler routine
Event->accept();
}
void CLlconClientDlg::UpdateAudioFaderSlider()
{
// update slider and label of audio fader
const int iCurAudInFader = pClient->GetAudioInFader();
SliderAudInFader->setValue ( iCurAudInFader );
// show in label the center position and what channel is
// attenuated
if ( iCurAudInFader == AUD_FADER_IN_MIDDLE )
{
TextLabelAudFader->setText ( "Center" );
}
else
{
if ( iCurAudInFader > AUD_FADER_IN_MIDDLE )
{
// attenuation on right channel
TextLabelAudFader->setText ( "R -" +
QString().setNum ( iCurAudInFader - AUD_FADER_IN_MIDDLE ) );
}
else
{
// attenuation on left channel
TextLabelAudFader->setText ( "L -" +
QString().setNum ( AUD_FADER_IN_MIDDLE - iCurAudInFader ) );
}
}
}
void CLlconClientDlg::UpdateRevSelection()
{
if ( pClient->GetUseStereo() )
{
// for stereo make channel selection invisible since
// reverberation effect is always applied to both channels
RadioButtonRevSelL->setVisible ( false );
RadioButtonRevSelR->setVisible ( false );
}
else
{
// make radio buttons visible
RadioButtonRevSelL->setVisible ( true );
RadioButtonRevSelR->setVisible ( true );
// update value
if ( pClient->IsReverbOnLeftChan() )
{
RadioButtonRevSelL->setChecked ( true );
}
else
{
RadioButtonRevSelR->setChecked ( true );
}
}
}
void CLlconClientDlg::OnSliderAudInFader ( int value )
{
pClient->SetAudioInFader ( value );
UpdateAudioFaderSlider();
}
void CLlconClientDlg::OnLineEditServerAddrTextChanged ( const QString )
{
// if the maximum number of items in the combo box is reached,
// delete the last item so that the new item can be added (first
// in - first out)
if ( LineEditServerAddr->count() == MAX_NUM_SERVER_ADDR_ITEMS )
{
LineEditServerAddr->removeItem ( MAX_NUM_SERVER_ADDR_ITEMS - 1 );
}
}
void CLlconClientDlg::OnLineEditServerAddrActivated ( int index )
{
// move activated list item to the top
const QString strCurIPAddress = LineEditServerAddr->itemText ( index );
LineEditServerAddr->removeItem ( index );
LineEditServerAddr->insertItem ( 0, strCurIPAddress );
LineEditServerAddr->setCurrentIndex ( 0 );
}
void CLlconClientDlg::OnConnectDisconBut()
{
// the connect/disconnect button implements a toggle functionality
// -> apply inverted running state
ConnectDisconnect ( !pClient->IsRunning() );
}
void CLlconClientDlg::OnStopped()
{
ConnectDisconnect ( false );
}
void CLlconClientDlg::OnOpenGeneralSettings()
{
// open general settings dialog
ClientSettingsDlg.show();
// make sure dialog is upfront and has focus
ClientSettingsDlg.raise();
ClientSettingsDlg.activateWindow();
}
void CLlconClientDlg::OnChatTextReceived ( QString strChatText )
{
// init flag (will maybe overwritten later in this function)
bUnreadChatMessage = false;
ChatDlg.AddChatText ( strChatText );
// if requested, open window
if ( pClient->GetOpenChatOnNewMessage() )
{
ShowChatWindow();
}
else
{
if ( !ChatDlg.isVisible() )
{
bUnreadChatMessage = true;
}
}
UpdateDisplay();
}
void CLlconClientDlg::OnDisconnected()
{
// channel is now disconnected, clear mixer board (remove all faders)
MainMixerBoard->HideAll();
}
void CLlconClientDlg::OnConClientListMesReceived ( CVector vecChanInfo )
{
// update mixer board
MainMixerBoard->ApplyNewConClientList ( vecChanInfo );
}
void CLlconClientDlg::OnNumClientsChanged ( int iNewNumClients )
{
// update window title
SetMyWindowTitle ( iNewNumClients );
}
void CLlconClientDlg::SetMyWindowTitle ( const int iNumClients )
{
// show number of connected clients in window title (and therefore also in
// the task bar of the OS)
if ( iNumClients == 0 )
{
// only application name
setWindowTitle ( APP_NAME );
}
else
{
if ( iNumClients == 1 )
{
setWindowTitle ( QString ( APP_NAME ) + " (1 user)" );
}
else
{
setWindowTitle ( QString ( APP_NAME ) +
QString ( " (%1 users)" ).arg ( iNumClients ) );
}
}
}
void CLlconClientDlg::ShowChatWindow()
{
// open chat dialog
ChatDlg.show();
// make sure dialog is upfront and has focus
ChatDlg.raise();
ChatDlg.activateWindow();
// chat dialog is opened, reset unread message flag
bUnreadChatMessage = false;
UpdateDisplay();
}
void CLlconClientDlg::OnFaderTagTextChanged ( const QString& strNewName )
{
// check length
if ( strNewName.length() <= MAX_LEN_FADER_TAG )
{
// refresh internal name parameter
pClient->strName = strNewName;
// update name at server
pClient->SetRemoteName();
}
else
{
// text is too long, update control with shortend text
LineEditFaderTag->setText ( strNewName.left ( MAX_LEN_FADER_TAG ) );
}
}
void CLlconClientDlg::OnTimerSigMet()
{
// get current input levels
double dCurSigLevelL = pClient->MicLevelL();
double dCurSigLevelR = pClient->MicLevelR();
// linear transformation of the input level range to the progress-bar
// range
dCurSigLevelL -= LOW_BOUND_SIG_METER;
dCurSigLevelL *= NUM_STEPS_INP_LEV_METER /
( UPPER_BOUND_SIG_METER - LOW_BOUND_SIG_METER );
// lower bound the signal
if ( dCurSigLevelL < 0 )
{
dCurSigLevelL = 0;
}
dCurSigLevelR -= LOW_BOUND_SIG_METER;
dCurSigLevelR *= NUM_STEPS_INP_LEV_METER /
( UPPER_BOUND_SIG_METER - LOW_BOUND_SIG_METER );
// lower bound the signal
if ( dCurSigLevelR < 0 )
{
dCurSigLevelR = 0;
}
// show current level
MultiColorLEDBarInputLevelL->setValue ( (int) ceil ( dCurSigLevelL ) );
MultiColorLEDBarInputLevelR->setValue ( (int) ceil ( dCurSigLevelR ) );
}
void CLlconClientDlg::ConnectDisconnect ( const bool bDoStart )
{
// start/stop client, set button text
if ( bDoStart )
{
// set address and check if address is valid
if ( pClient->SetServerAddr ( LineEditServerAddr->currentText() ) )
{
bool bStartOk = true;
// try to start client, if error occurred, do not go in
// running state but show error message
try
{
pClient->Start();
}
catch ( CGenErr generr )
{
QMessageBox::critical (
this, APP_NAME, generr.GetErrorText(), "Close", 0 );
bStartOk = false;
}
if ( bStartOk )
{
PushButtonConnect->setText ( CON_BUT_DISCONNECTTEXT );
// start timer for level meter bar
TimerSigMet.start ( LEVELMETER_UPDATE_TIME );
}
}
else
{
// Restart timer to ensure that the text is visible at
// least the time for one complete interval
TimerStatus.start ( STATUSBAR_UPDATE_TIME );
// show the error in the status bar
TextLabelStatus->setText ( tr ( "Invalid address" ) );
}
}
else
{
// only stop client if currently running, in case we received
// the stopped message, the client is already stopped but the
// connect/disconnect button and other GUI controls must be
// updated
if ( pClient->IsRunning() )
{
pClient->Stop();
}
PushButtonConnect->setText ( CON_BUT_CONNECTTEXT );
// stop timer for level meter bars and reset them
TimerSigMet.stop();
MultiColorLEDBarInputLevelL->setValue ( 0 );
MultiColorLEDBarInputLevelR->setValue ( 0 );
// immediately update status bar
OnTimerStatus();
// clear mixer board (remove all faders)
MainMixerBoard->HideAll();
}
}
void CLlconClientDlg::UpdateDisplay()
{
// show connection status in status bar
if ( pClient->IsConnected() && pClient->IsRunning() )
{
QString strStatus = tr ( "Connected" );
if ( bUnreadChatMessage )
{
strStatus += ", New Chat";
}
TextLabelStatus->setText ( strStatus );
}
else
{
TextLabelStatus->setText ( tr ( "Disconnected" ) );
}
// TEST
//TextLabelStatus->setText ( QString( "Time: %1, Netw: %2" ).arg ( pClient->GetTimingStdDev() ).arg ( pClient->GetChannel()->GetTimingStdDev() ) );
//TextLabelStatus->setText ( QString( "Buf. Err. Rate: %1 %" ).arg ( pClient->GetChannel()->GetJitterBufferErrorRate() * 100.0 ) );
}
void CLlconClientDlg::SetGUIDesign ( const EGUIDesign eNewDesign )
{
// apply GUI design to current window
switch ( eNewDesign )
{
case GD_ORIGINAL:
// group box
groupBoxLocal->setStyleSheet (
"QGroupBox { border-image: url(:/png/fader/res/mixerboardbackground.png) 34px 30px 40px 40px;"
" border-top: 34px transparent;"
" border-bottom: 40px transparent;"
" border-left: 30px transparent;"
" border-right: 40px transparent;"
" padding: -5px;"
" margin: -5px, -5px, 0px, 0px; }"
"QGroupBox::title { margin-top: 13px;"
" margin-left: 35px;"
" background-color: transparent;"
" color: rgb(148, 148, 148); }" );
groupBoxLocal->layout()->setMargin ( 3 );
// audio fader
SliderAudInFader->setStyleSheet (
"QSlider { background-image: url(:/png/fader/res/faderbackground.png);"
" width: 45px; }"
"QSlider::groove { image: url(); }"
"QSlider::handle { image: url(:/png/fader/res/faderhandlesmall.png); }" );
TextLabelAudFader->setStyleSheet (
"QLabel { color: rgb(148, 148, 148);"
" font: bold; }" );
TextAudInFader->setStyleSheet (
"QLabel { color: rgb(148, 148, 148);"
" font: bold; }" );
// Reverberation
SliderAudReverb->setStyleSheet (
"QSlider { background-image: url(:/png/fader/res/faderbackground.png);"
" width: 45px; }"
"QSlider::groove { image: url(); }"
"QSlider::handle { image: url(:/png/fader/res/faderhandlesmall.png); }" );
RadioButtonRevSelL->setStyleSheet (
"QRadioButton { color: rgb(148, 148, 148);"
" font: bold; }" );
RadioButtonRevSelR->setStyleSheet (
"QRadioButton { color: rgb(148, 148, 148);"
" font: bold; }" );
TextLabelAudReverb->setStyleSheet (
"QLabel { color: rgb(148, 148, 148);"
" font: bold; }" );
break;
default:
// reset style sheet and set original paramters
groupBoxLocal->setStyleSheet ( "" );
groupBoxLocal->layout()->setMargin ( 9 );
SliderAudInFader->setStyleSheet ( "" );
SliderAudReverb->setStyleSheet ( "" );
RadioButtonRevSelL->setStyleSheet ( "" );
RadioButtonRevSelR->setStyleSheet ( "" );
TextLabelAudReverb->setStyleSheet ( "" );
TextLabelAudFader->setStyleSheet ( "" );
TextAudInFader->setStyleSheet ( "" );
break;
}
// also apply GUI design to child GUI controls
MainMixerBoard->SetGUIDesign ( eNewDesign );
}
void CLlconClientDlg::customEvent ( QEvent* Event )
{
if ( Event->type() == QEvent::User + 11 )
{
const int iMessType = ( (CLlconEvent*) Event )->iMessType;
const int iStatus = ( (CLlconEvent*) Event )->iStatus;
switch ( iMessType )
{
case MS_SOUND_IN:
case MS_SOUND_OUT:
case MS_JIT_BUF_PUT:
case MS_JIT_BUF_GET:
// show overall status -> if any LED goes red, this LED will go red
LEDOverallStatus->SetLight ( iStatus );
break;
case MS_RESET_ALL:
LEDOverallStatus->Reset();
break;
case MS_SET_JIT_BUF_SIZE:
pClient->SetSockBufNumFrames ( iStatus );
break;
}
// update general settings dialog, too
ClientSettingsDlg.SetStatus ( iMessType, iStatus );
}
}