/******************************************************************************\ * Copyright (c) 2004-2014 * * Author(s): * Volker Fischer * ****************************************************************************** * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation; either version 2 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program; if not, write to the Free Software Foundation, Inc., * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * \******************************************************************************/ #if !defined ( SETTINGS_H__3B0BA660_DGEG56G456G9876D31912__INCLUDED_ ) #define SETTINGS_H__3B0BA660_DGEG56G456G9876D31912__INCLUDED_ #include #include #include #include #include #include "global.h" #include "client.h" #include "server.h" /* Classes ********************************************************************/ class CSettings { public: CSettings ( CClient* pNCliP, const QString& sNFiName ) : pClient ( pNCliP ), bIsClient ( true ) { SetFileName ( sNFiName ); } CSettings ( CServer* pNSerP, const QString& sNFiName ) : pServer ( pNSerP ), bIsClient ( false ) { SetFileName ( sNFiName ); } void Load(); void Save(); protected: void SetFileName ( const QString& sNFiName ); // The following functions implement the conversion from the general string // to base64 (which should be used for binary data in XML files). This // enables arbitrary utf8 characters to be used as the names in the GUI. // // ATTENTION: The "FromBase64[...]" functions must be used with caution! // The reason is that if the FromBase64ToByteArray() is used to // assign the stored value to a QString, this is incorrect but // will not generate a compile error since there is a default // conversion available for QByteArray to QString. QString ToBase64 ( const QByteArray strIn ) const { return QString::fromLatin1 ( strIn.toBase64() ); } QString ToBase64 ( const QString strIn ) const { return ToBase64 ( strIn.toUtf8() ); } QByteArray FromBase64ToByteArray ( const QString strIn ) const { return QByteArray::fromBase64 ( strIn.toLatin1() ); } QString FromBase64ToString ( const QString strIn ) const { return QString::fromUtf8 ( FromBase64ToByteArray ( strIn ) ); } // init file access function for read/write void SetNumericIniSet ( QDomDocument& xmlFile, const QString& strSection, const QString& strKey, const int iValue = 0 ); bool GetNumericIniSet ( const QDomDocument& xmlFile, const QString& strSection, const QString& strKey, const int iRangeStart, const int iRangeStop, int& iValue ); void SetFlagIniSet ( QDomDocument& xmlFile, const QString& strSection, const QString& strKey, const bool bValue = false ); bool GetFlagIniSet ( const QDomDocument& xmlFile, const QString& strSection, const QString& strKey, bool& bValue ); // actual working function for init-file access QString GetIniSetting( const QDomDocument& xmlFile, const QString& sSection, const QString& sKey, const QString& sDefaultVal = "" ); void PutIniSetting ( QDomDocument& xmlFile, const QString& sSection, const QString& sKey, const QString& sValue = "" ); // pointer to the client/server object which stores the various settings CClient* pClient; // for client CServer* pServer; // for server bool bIsClient; QString strFileName; }; #endif // !defined ( SETTINGS_H__3B0BA660_DGEG56G456G9876D31912__INCLUDED_ )