/******************************************************************************\ * Copyright (c) 2004-2010 * * Author(s): * Volker Fischer * ****************************************************************************** * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation; either version 2 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program; if not, write to the Free Software Foundation, Inc., * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * \******************************************************************************/ #if !defined(_SOUND_H__9518A621345F78_363456876UZGSDF82CF549__INCLUDED_) #define _SOUND_H__9518A621345F78_363456876UZGSDF82CF549__INCLUDED_ #include #include #include "util.h" #include "soundbase.h" #include "global.h" /* Classes ********************************************************************/ class CSound : public CSoundBase { public: CSound ( void (*fpNewProcessCallback) ( CVector& psData, void* arg ), void* arg ) : CSoundBase ( true, fpNewProcessCallback, arg ) { OpenCoreAudio(); } virtual ~CSound() { CloseCoreAudio(); } virtual int Init ( const int iNewPrefMonoBufferSize ); virtual void Start(); virtual void Stop(); // not implemented yet, always return one device and default string int GetNumDev() { return 1; } QString GetDeviceName ( const int ) { return "CoreAudio"; } QString SetDev ( const int ) { return ""; } // dummy int GetDev() { return 0; } // these variables should be protected but cannot since we want // to access them from the callback function CVector vecsTmpAudioSndCrdStereo; int iCoreAudioBufferSizeMono; int iCoreAudioBufferSizeStero; protected: void OpenCoreAudio(); void CloseCoreAudio(); // callbacks static OSStatus processInput ( void* inRefCon,AudioUnitRenderActionFlags* ioActionFlags, const AudioTimeStamp* inTimeStamp, UInt32 inBusNumber, UInt32 inNumberFrames, AudioBufferList* ioData ); static OSStatus processOutput ( void* inRefCon,AudioUnitRenderActionFlags* ioActionFlags, const AudioTimeStamp* inTimeStamp, UInt32 inBusNumber, UInt32 inNumberFrames, AudioBufferList* ioData ); ComponentInstance audioInputUnit; ComponentInstance audioOutputUnit; }; #endif // !defined(_SOUND_H__9518A621345F78_363456876UZGSDF82CF549__INCLUDED_)