/******************************************************************************\ * Copyright (c) 2020 * * Author(s): * Peter L Jones * ****************************************************************************** * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation; either version 2 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program; if not, write to the Free Software Foundation, Inc., * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * \******************************************************************************/ #include "signalhandler.h" class CSignalHandlerSingleton : public CSignalHandler { public: inline CSignalHandlerSingleton() : CSignalHandler() {} }; Q_GLOBAL_STATIC ( CSignalHandlerSingleton, singleton ) CSignalHandler::CSignalHandler() : pSignalBase ( CSignalBase::withSignalHandler ( this ) ) {} CSignalHandler::~CSignalHandler() = default; CSignalHandler* CSignalHandler::getSingletonP() { return singleton; } bool CSignalHandler::emitSignal ( int sigNum ) { return QMetaObject::invokeMethod( singleton, "ShutdownSignal", Qt::QueuedConnection, Q_ARG( int, sigNum ) ); } #ifndef _WIN32 void CSignalHandler::OnSocketNotify( int socket ) { int sigNum; if ( ::read ( socket, &sigNum, sizeof ( int ) ) == sizeof ( int ) ) { emitSignal ( sigNum ); } } #endif // ---------------------------------------------------------- CSignalBase::CSignalBase ( CSignalHandler* pSignalHandler ) : pSignalHandler ( pSignalHandler ) { } CSignalBase::~CSignalBase() = default; CSignalBase* CSignalBase::withSignalHandler ( CSignalHandler* pSignalHandler ) { #ifdef _WIN32 return new CSignalWin ( pSignalHandler ); #else return new CSignalUnix ( pSignalHandler ); #endif } #ifdef _WIN32 CSignalWin::CSignalWin ( CSignalHandler* nPSignalHandler ) : CSignalBase ( nPSignalHandler ), lock ( QReadWriteLock::Recursive ) { SetConsoleCtrlHandler ( signalHandler, true ); } CSignalWin::~CSignalWin() { SetConsoleCtrlHandler ( signalHandler, false ); } QReadWriteLock* CSignalWin::getLock() const { return &lock; } BOOL WINAPI CSignalWin::signalHandler ( _In_ DWORD sigNum ) { auto self = getSelf(); QReadLocker lock ( self->getLock() ); return self->pSignalHandler->emitSignal ( static_cast( sigNum ) ); } #else int CSignalUnix::socketPair[2]; CSignalUnix::CSignalUnix ( CSignalHandler* nPSignalHandler ) : CSignalBase ( nPSignalHandler ) { if ( ::socketpair ( AF_UNIX, SOCK_STREAM, 0, socketPair ) == 0 ) { socketNotifier = new QSocketNotifier ( socketPair[ 1 ], QSocketNotifier::Read ); QObject::connect ( socketNotifier, &QSocketNotifier::activated, nPSignalHandler, &CSignalHandler::OnSocketNotify ); socketNotifier->setEnabled ( true ); setSignalHandled ( SIGINT, true ); setSignalHandled ( SIGTERM, true ); } } CSignalUnix::~CSignalUnix() { setSignalHandled ( SIGINT, false ); setSignalHandled ( SIGTERM, false ); } QReadWriteLock* CSignalUnix::getLock() const { return nullptr; } bool CSignalUnix::setSignalHandled ( int sigNum, bool state ) { struct sigaction sa; sigemptyset ( &sa.sa_mask ); if ( state ) { sa.sa_handler = CSignalUnix::signalHandler; sa.sa_flags |= SA_RESTART; } else { sa.sa_handler = SIG_DFL; } return ::sigaction ( sigNum, &sa, nullptr ) == 0; } void CSignalUnix::signalHandler ( int sigNum ) { const auto res = ::write ( socketPair[ 0 ], &sigNum, sizeof ( int ) ); Q_UNUSED ( res ); } #endif