/******************************************************************************\ * Copyright (c) 2004-2015 * * Author(s): * Volker Fischer * ****************************************************************************** * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation; either version 2 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program; if not, write to the Free Software Foundation, Inc., * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * \******************************************************************************/ #if !defined(_SOUND_H__9518A621345F78_3638457H73245GUIG9__INCLUDED_) #define _SOUND_H__9518A621345F78_3638457H73245GUIG9__INCLUDED_ #include #include #include #include "soundbase.h" #include "global.h" /* Classes ********************************************************************/ class CSound : public CSoundBase { public: CSound ( void (*fpNewProcessCallback) ( CVector& psData, void* arg ), void* arg ); virtual ~CSound() {} virtual int Init ( const int iNewPrefMonoBufferSize ); virtual void Start(); virtual void Stop(); // these variables should be protected but cannot since we want // to access them from the callback function CVector vecsTmpAudioSndCrdStereo; // TEST CVector vecsTmpAudioInSndCrd; int iModifiedInBufSize; int iOpenSLBufferSizeMono; int iOpenSLBufferSizeStereo; protected: void InitializeOpenSL(); void CloseOpenSL(); // callbacks static void processInput ( SLAndroidSimpleBufferQueueItf bufferQueue, void* instance ); static void processOutput ( SLAndroidSimpleBufferQueueItf bufferQueue, void* instance ); SLObjectItf engineObject; SLEngineItf engine; SLObjectItf recorderObject; SLRecordItf recorder; SLAndroidSimpleBufferQueueItf recorderSimpleBufQueue; SLObjectItf outputMixObject; SLObjectItf playerObject; SLPlayItf player; SLAndroidSimpleBufferQueueItf playerSimpleBufQueue; QMutex Mutex; }; #endif // !defined(_SOUND_H__9518A621345F78_3638457H73245GUIG9__INCLUDED_)