/******************************************************************************\ * Copyright (c) 2004-2020 * * Author(s): * Volker Fischer * ****************************************************************************** * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation; either version 2 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program; if not, write to the Free Software Foundation, Inc., * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * \******************************************************************************/ #pragma once #include #include #include "../src/util.h" #include "../src/global.h" #include "../src/soundbase.h" // copy the ASIO SDK in the llcon/windows directory: "llcon/windows/ASIOSDK2" to // get it work #include "asiosys.h" #include "asio.h" #include "asiodrivers.h" /* Definitions ****************************************************************/ // stereo for input and output #define NUM_IN_OUT_CHANNELS 2 /* Classes ********************************************************************/ class CSound : public CSoundBase { public: CSound ( void (*fpNewCallback) ( CVector& psData, void* arg ), void* arg, const int iCtrlMIDIChannel, const bool , const QString& ); virtual ~CSound() { UnloadCurrentDriver(); } virtual int Init ( const int iNewPrefMonoBufferSize ); virtual void Start(); virtual void Stop(); virtual void OpenDriverSetup() { ASIOControlPanel(); } // channel selection virtual int GetNumInputChannels() { return static_cast ( lNumInChanPlusAddChan ); } virtual QString GetInputChannelName ( const int iDiD ) { return channelInputName[iDiD]; } virtual void SetLeftInputChannel ( const int iNewChan ); virtual void SetRightInputChannel ( const int iNewChan ); virtual int GetLeftInputChannel() { return vSelectedInputChannels[0]; } virtual int GetRightInputChannel() { return vSelectedInputChannels[1]; } virtual int GetNumOutputChannels() { return static_cast ( lNumOutChan ); } virtual QString GetOutputChannelName ( const int iDiD ) { return channelInfosOutput[iDiD].name; } virtual void SetLeftOutputChannel ( const int iNewChan ); virtual void SetRightOutputChannel ( const int iNewChan ); virtual int GetLeftOutputChannel() { return vSelectedOutputChannels[0]; } virtual int GetRightOutputChannel() { return vSelectedOutputChannels[1]; } virtual double GetInOutLatencyMs() { return dInOutLatencyMs; } protected: virtual QString LoadAndInitializeDriver ( int iIdx, bool bOpenDriverSetup ); virtual void UnloadCurrentDriver(); int GetActualBufferSize ( const int iDesiredBufferSizeMono ); QString CheckDeviceCapabilities(); bool CheckSampleTypeSupported ( const ASIOSampleType SamType ); bool CheckSampleTypeSupportedForCHMixing ( const ASIOSampleType SamType ); void ResetChannelMapping(); static void GetSelCHAndAddCH ( const int iSelCH, const int iNumInChan, int& iSelCHOut, int& iSelAddCHOut ) { // we have a mixed channel setup // definitions: // - mixed channel setup only for 4 physical inputs: // SelCH == 4: Ch 0 + Ch 2 // SelCh == 5: Ch 0 + Ch 3 // SelCh == 6: Ch 1 + Ch 2 // SelCh == 7: Ch 1 + Ch 3 if ( iSelCH >= iNumInChan ) { iSelAddCHOut = ( ( iSelCH - iNumInChan ) % 2 ) + 2; iSelCHOut = ( iSelCH - iNumInChan ) / 2; } else { iSelAddCHOut = -1; iSelCHOut = iSelCH; } } int iASIOBufferSizeMono; int iASIOBufferSizeStereo; long lNumInChan; long lNumInChanPlusAddChan; // includes additional "added" channels long lNumOutChan; double dInOutLatencyMs; CVector vSelectedInputChannels; CVector vSelectedOutputChannels; CVector vecsMultChanAudioSndCrd; QMutex ASIOMutex; // utility functions static int16_t Flip16Bits ( const int16_t iIn ); static int32_t Flip32Bits ( const int32_t iIn ); static int64_t Flip64Bits ( const int64_t iIn ); // audio hardware buffer info struct sHWBufferInfo { long lMinSize; long lMaxSize; long lPreferredSize; long lGranularity; } HWBufferInfo; // ASIO stuff ASIODriverInfo driverInfo; ASIOBufferInfo bufferInfos[2 * MAX_NUM_IN_OUT_CHANNELS]; // for input and output buffers -> "2 *" ASIOChannelInfo channelInfosInput[MAX_NUM_IN_OUT_CHANNELS]; QString channelInputName[MAX_NUM_IN_OUT_CHANNELS]; ASIOChannelInfo channelInfosOutput[MAX_NUM_IN_OUT_CHANNELS]; bool bASIOPostOutput; ASIOCallbacks asioCallbacks; // callbacks static void bufferSwitch ( long index, ASIOBool processNow ); static ASIOTime* bufferSwitchTimeInfo ( ASIOTime* timeInfo, long index, ASIOBool processNow ); static void sampleRateChanged ( ASIOSampleRate ) {} static long asioMessages ( long selector, long value, void* message, double* opt ); char* cDriverNames[MAX_NUMBER_SOUND_CARDS]; };