bug fix
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@ -182,6 +182,7 @@ void CServerListManager::RegisterServer ( const CHostAddress& InetAddr,
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else
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else
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{
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{
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// update all data and call update registration function
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// update all data and call update registration function
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ServerList[iSelIdx].HostAddr = InetAddr; // because of port number
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ServerList[iSelIdx].strName = ServerInfo.strName;
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ServerList[iSelIdx].strName = ServerInfo.strName;
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ServerList[iSelIdx].strTopic = ServerInfo.strTopic;
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ServerList[iSelIdx].strTopic = ServerInfo.strTopic;
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ServerList[iSelIdx].eCountry = ServerInfo.eCountry;
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ServerList[iSelIdx].eCountry = ServerInfo.eCountry;
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