the local pan middle position is no longer attenuated in Mono-in/Stereo-out mode (#353)
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ca60870a55
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e73b198f92
4 changed files with 23 additions and 13 deletions
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@ -15,6 +15,7 @@
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- add a headless build type which does not depend on QtGui/QtWidgets, coded by marcan (#322)
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- the local pan middle position is no longer attenuated in Mono-in/Stereo-out mode (#353)
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@ -991,8 +991,8 @@ void CClient::ProcessAudioDataIntern ( CVector<int16_t>& vecsStereoSndCrd )
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if ( eAudioChannelConf == CC_STEREO )
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{
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// for stereo only apply pan attenuation on one channel (same as pan in the server)
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const double dGainL = std::min ( 0.5, 1 - dPan ) * 2;
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const double dGainR = std::min ( 0.5, dPan ) * 2;
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const double dGainL = MathUtils::GetLeftPan ( dPan, false );
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const double dGainR = MathUtils::GetRightPan ( dPan, false );
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for ( i = 0, j = 0; i < iMonoBlockSizeSam; i++, j += 2 )
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{
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@ -1004,12 +1004,14 @@ void CClient::ProcessAudioDataIntern ( CVector<int16_t>& vecsStereoSndCrd )
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}
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else
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{
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// for mono implement a cross-fade between channels and mix them
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const double dGainL = 1 - dPan;
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const double dGainR = dPan;
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// for mono implement a cross-fade between channels and mix them, for
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// mono-in/stereo-out use no attenuation in pan center
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const double dGainL = MathUtils::GetLeftPan ( dPan, eAudioChannelConf != CC_MONO_IN_STEREO_OUT );
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const double dGainR = MathUtils::GetRightPan ( dPan, eAudioChannelConf != CC_MONO_IN_STEREO_OUT );
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for ( i = 0, j = 0; i < iMonoBlockSizeSam; i++, j += 2 )
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{
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// note that we need the Double2Short for stereo pan mode
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vecsStereoSndCrd[i] = Double2Short (
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dGainL * vecsStereoSndCrd[j] + dGainR * vecsStereoSndCrd[j + 1] );
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}
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@ -1203,8 +1203,8 @@ void CServer::ProcessData ( const CVector<CVector<int16_t> >& vecvecsData,
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// calculate combined gain/pan for each stereo channel where we define
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// the panning that center equals full gain for both channels
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const double dGainL = std::min ( 0.5, 1 - dPan ) * 2 * dGain;
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const double dGainR = std::min ( 0.5, dPan ) * 2 * dGain;
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const double dGainL = MathUtils::GetLeftPan ( dPan, false ) * dGain;
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const double dGainR = MathUtils::GetRightPan ( dPan, false ) * dGain;
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// if channel gain is 1, avoid multiplication for speed optimization
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if ( ( dGainL == static_cast<double> ( 1.0 ) ) && ( dGainR == static_cast<double> ( 1.0 ) ) )
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19
src/util.h
19
src/util.h
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@ -508,8 +508,6 @@ private:
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/******************************************************************************\
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* Other Classes/Enums *
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\******************************************************************************/
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// Audio channel configuration -------------------------------------------------
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enum EAudChanConf
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{
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@ -1199,13 +1197,11 @@ public:
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// different IIR weights for up and down direction
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if ( dNewValue < dOldValue )
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{
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dOldValue =
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dOldValue * dWeightDown + ( 1.0 - dWeightDown ) * dNewValue;
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dOldValue = dOldValue * dWeightDown + ( 1.0 - dWeightDown ) * dNewValue;
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}
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else
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{
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dOldValue =
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dOldValue * dWeightUp + ( 1.0 - dWeightUp ) * dNewValue;
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dOldValue = dOldValue * dWeightUp + ( 1.0 - dWeightUp ) * dNewValue;
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}
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}
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@ -1223,6 +1219,17 @@ public:
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return round ( dValue + dHysteresis );
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}
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}
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// calculate pan gains: in cross fade mode the pan center is attenuated
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// by 6 dB, otherwise the center equals full gain for both channels
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static inline double GetLeftPan ( const double dPan, const bool bXFade)
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{
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return bXFade ? 1 - dPan : std::min ( 0.5, 1 - dPan ) * 2;
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}
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static inline double GetRightPan ( const double dPan, const bool bXFade)
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{
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return bXFade ? dPan : std::min ( 0.5, dPan ) * 2;
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}
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};
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