Merge pull request #366 from pljones/feature/295-define-and-send-recorder-state
#295 Part 2: Define and send recorder state
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commit
d4e09a4680
4 changed files with 62 additions and 2 deletions
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@ -168,6 +168,9 @@ public:
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void CreateConClientListMes ( const CVector<CChannelInfo>& vecChanInfo )
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{ Protocol.CreateConClientListMes ( vecChanInfo ); }
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void CreateRecorderStateMes ( const ERecorderState eRecorderState )
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{ Protocol.CreateRecorderStateMes ( eRecorderState ); }
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CNetworkTransportProps GetNetworkTransportPropsFromCurrentSettings();
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bool ChannelLevelsRequired() const { return bChannelLevelsRequired; }
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@ -610,6 +610,9 @@ void CServer::OnNewConnection ( int iChID,
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// send version info (for, e.g., feature activation in the client)
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vecChannels[iChID].CreateVersionAndOSMes();
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// send recording state message on connection
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vecChannels[iChID].CreateRecorderStateMes ( GetRecorderState() );
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// reset the conversion buffers
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DoubleFrameSizeConvBufIn[iChID].Reset();
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DoubleFrameSizeConvBufOut[iChID].Reset();
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@ -721,6 +724,9 @@ void CServer::RequestNewRecording()
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{
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emit RestartRecorder();
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}
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// send recording state message - doesn't hurt
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CreateAndSendRecorderStateForAllConChannels();
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}
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void CServer::SetEnableRecording ( bool bNewEnableRecording )
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@ -747,6 +753,9 @@ void CServer::SetEnableRecording ( bool bNewEnableRecording )
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emit StopRecorder();
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}
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}
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// send recording state message
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CreateAndSendRecorderStateForAllConChannels();
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}
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void CServer::Start()
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@ -759,6 +768,9 @@ void CServer::Start()
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// emit start signal
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emit Started();
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// send recording state message
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CreateAndSendRecorderStateForAllConChannels();
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}
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}
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@ -778,6 +790,9 @@ void CServer::Stop()
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// emit stopped signal
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emit Stopped();
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// send recording state message - to no one
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CreateAndSendRecorderStateForAllConChannels();
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}
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}
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@ -1330,6 +1345,42 @@ void CServer::CreateAndSendChatTextForAllConChannels ( const int iCurChanID
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}
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}
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void CServer::CreateAndSendRecorderStateForAllConChannels()
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{
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// get recorder state
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ERecorderState eRecorderState = GetRecorderState();
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// now send recorder state to all connected clients
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for ( int i = 0; i < iMaxNumChannels; i++ )
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{
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if ( vecChannels[i].IsConnected() )
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{
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// send message
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vecChannels[i].CreateRecorderStateMes ( eRecorderState );
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}
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}
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}
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ERecorderState CServer::GetRecorderState()
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{
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// return recorder state
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if ( bRecorderInitialised )
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{
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if ( bEnableRecording )
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{
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return RS_RECORDING;
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}
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else
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{
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return RS_NOT_ENABLED;
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}
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}
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else
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{
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return RS_NOT_INITIALISED;
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}
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}
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void CServer::CreateOtherMuteStateChanged ( const int iCurChanID,
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const int iOtherChanID,
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const bool bIsMuted )
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@ -273,6 +273,10 @@ protected:
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virtual void CreateAndSendChatTextForAllConChannels ( const int iCurChanID,
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const QString& strChatText );
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virtual void CreateAndSendRecorderStateForAllConChannels();
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ERecorderState GetRecorderState();
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virtual void CreateOtherMuteStateChanged ( const int iCurChanID,
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const int iOtherChanID,
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const bool bIsMuted );
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@ -566,8 +566,10 @@ enum ELicenceType
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// Server jam recorder state enum ----------------------------------------------
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enum ERecorderState
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{
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RS_UNDEFINED = 0
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// ... to be defined ...
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RS_UNDEFINED = 0,
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RS_NOT_INITIALISED = 1,
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RS_NOT_ENABLED = 2,
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RS_RECORDING = 3
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};
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