bug fix for the shutdown of the server
This commit is contained in:
parent
b8930b5232
commit
d214f9976d
1 changed files with 2 additions and 2 deletions
|
@ -145,7 +145,7 @@ public:
|
||||||
|
|
||||||
virtual ~CHighPrioSocket()
|
virtual ~CHighPrioSocket()
|
||||||
{
|
{
|
||||||
NetworkWorkerThread.exit();
|
NetworkWorkerThread.Stop();
|
||||||
}
|
}
|
||||||
|
|
||||||
void Start()
|
void Start()
|
||||||
|
@ -173,7 +173,7 @@ protected:
|
||||||
CSocketThread ( CSocket* pNewSocket = NULL, QObject* parent = 0 ) :
|
CSocketThread ( CSocket* pNewSocket = NULL, QObject* parent = 0 ) :
|
||||||
QThread ( parent ), pSocket ( pNewSocket ), bRun ( true ) {}
|
QThread ( parent ), pSocket ( pNewSocket ), bRun ( true ) {}
|
||||||
|
|
||||||
virtual ~CSocketThread()
|
void Stop()
|
||||||
{
|
{
|
||||||
// disable run flag so that the thread loop can be exit
|
// disable run flag so that the thread loop can be exit
|
||||||
bRun = false;
|
bRun = false;
|
||||||
|
|
Loading…
Reference in a new issue