rename a variable
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2888af4974
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c22792495f
2 changed files with 14 additions and 16 deletions
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@ -1041,6 +1041,7 @@ static CTimingMeas JitterMeas ( 1000, "test2.dat" ); JitterMeas.Measure(); // TE
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vecvecdPannings[i],
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vecvecdPannings[i],
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vecNumAudioChannels,
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vecNumAudioChannels,
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vecvecsIntermediateProcBuf[i],
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vecvecsIntermediateProcBuf[i],
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vecvecsSendData[i],
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vecvecbyCodedData[i],
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vecvecbyCodedData[i],
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vecChannels[iCurChanID],
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vecChannels[iCurChanID],
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DoubleFrameSizeConvBufOut[iCurChanID],
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DoubleFrameSizeConvBufOut[iCurChanID],
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@ -1050,8 +1051,7 @@ static CTimingMeas JitterMeas ( 1000, "test2.dat" ); JitterMeas.Measure(); // TE
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iCeltNumCodedBytes,
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iCeltNumCodedBytes,
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iClientFrameSizeSamples,
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iClientFrameSizeSamples,
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iCurNumAudChan,
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iCurNumAudChan,
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iNumClients,
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iNumClients );
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vecvecsSendData[i] );
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// update socket buffer size
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// update socket buffer size
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vecChannels[iCurChanID].UpdateSocketBufferSize();
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vecChannels[iCurChanID].UpdateSocketBufferSize();
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@ -1091,6 +1091,7 @@ void CServer::MixEncodeTransmitData ( const CVector<CVector<int16_t> >& vecvecsD
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const CVector<double>& vecdPannings,
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const CVector<double>& vecdPannings,
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const CVector<int>& vecNumAudioChannels,
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const CVector<int>& vecNumAudioChannels,
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CVector<double>& vecdIntermProcBuf,
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CVector<double>& vecdIntermProcBuf,
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CVector<int16_t>& vecsSendData,
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CVector<uint8_t>& vecbyCodedData,
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CVector<uint8_t>& vecbyCodedData,
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CChannel& Channel,
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CChannel& Channel,
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CConvBuf<int16_t>& DoubleFrameSizeConvBufOut,
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CConvBuf<int16_t>& DoubleFrameSizeConvBufOut,
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@ -1100,8 +1101,7 @@ void CServer::MixEncodeTransmitData ( const CVector<CVector<int16_t> >& vecvecsD
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const int iCeltNumCodedBytes,
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const int iCeltNumCodedBytes,
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const int iClientFrameSizeSamples,
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const int iClientFrameSizeSamples,
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const int iCurNumAudChan,
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const int iCurNumAudChan,
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const int iNumClients,
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const int iNumClients )
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CVector<int16_t>& vecsOutData )
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{
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{
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int i, j, k, iUnused;
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int i, j, k, iUnused;
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@ -1164,7 +1164,7 @@ void CServer::MixEncodeTransmitData ( const CVector<CVector<int16_t> >& vecvecsD
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// convert from double to short with clipping
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// convert from double to short with clipping
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for ( i = 0; i < iServerFrameSizeSamples; i++ )
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for ( i = 0; i < iServerFrameSizeSamples; i++ )
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{
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{
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vecsOutData[i] = Double2Short ( vecdIntermProcBuf[i] );
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vecsSendData[i] = Double2Short ( vecdIntermProcBuf[i] );
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}
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}
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}
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}
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else
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else
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@ -1232,7 +1232,7 @@ void CServer::MixEncodeTransmitData ( const CVector<CVector<int16_t> >& vecvecsD
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// convert from double to short with clipping
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// convert from double to short with clipping
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for ( i = 0; i < ( 2 * iServerFrameSizeSamples ); i++ )
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for ( i = 0; i < ( 2 * iServerFrameSizeSamples ); i++ )
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{
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{
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vecsOutData[i] = Double2Short ( vecdIntermProcBuf[i] );
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vecsSendData[i] = Double2Short ( vecdIntermProcBuf[i] );
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}
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}
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}
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}
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@ -1242,12 +1242,12 @@ void CServer::MixEncodeTransmitData ( const CVector<CVector<int16_t> >& vecvecsD
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// is false and the Get() function is not called at all. Therefore if the buffer is not needed
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// is false and the Get() function is not called at all. Therefore if the buffer is not needed
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// we do not spend any time in the function but go directly inside the if condition.
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// we do not spend any time in the function but go directly inside the if condition.
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if ( ( iUseDoubleSysFraSizeConvBuf == 0 ) ||
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if ( ( iUseDoubleSysFraSizeConvBuf == 0 ) ||
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DoubleFrameSizeConvBufOut.Put ( vecsOutData, SYSTEM_FRAME_SIZE_SAMPLES * iCurNumAudChan ) )
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DoubleFrameSizeConvBufOut.Put ( vecsSendData, SYSTEM_FRAME_SIZE_SAMPLES * iCurNumAudChan ) )
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{
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{
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if ( iUseDoubleSysFraSizeConvBuf != 0 )
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if ( iUseDoubleSysFraSizeConvBuf != 0 )
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{
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{
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// get the large frame from the conversion buffer
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// get the large frame from the conversion buffer
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DoubleFrameSizeConvBufOut.GetAll ( vecsOutData, DOUBLE_SYSTEM_FRAME_SIZE_SAMPLES * iCurNumAudChan );
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DoubleFrameSizeConvBufOut.GetAll ( vecsSendData, DOUBLE_SYSTEM_FRAME_SIZE_SAMPLES * iCurNumAudChan );
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}
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}
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for ( int iB = 0; iB < iNumFrameSizeConvBlocks; iB++ )
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for ( int iB = 0; iB < iNumFrameSizeConvBlocks; iB++ )
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@ -1255,14 +1255,12 @@ void CServer::MixEncodeTransmitData ( const CVector<CVector<int16_t> >& vecvecsD
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// OPUS encoding
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// OPUS encoding
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if ( pCurOpusEncoder != nullptr )
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if ( pCurOpusEncoder != nullptr )
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{
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{
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// TODO find a better place than this: the setting does not change all the time
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// TODO find a better place than this: the setting does not change all the time so for speed
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// so for speed optimization it would be better to set it only if the network
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// optimization it would be better to set it only if the network frame size is changed
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// frame size is changed
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opus_custom_encoder_ctl ( pCurOpusEncoder, OPUS_SET_BITRATE ( CalcBitRateBitsPerSecFromCodedBytes ( iCeltNumCodedBytes, iClientFrameSizeSamples ) ) );
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opus_custom_encoder_ctl ( pCurOpusEncoder,
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OPUS_SET_BITRATE ( CalcBitRateBitsPerSecFromCodedBytes ( iCeltNumCodedBytes, iClientFrameSizeSamples ) ) );
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iUnused = opus_custom_encode ( pCurOpusEncoder,
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iUnused = opus_custom_encode ( pCurOpusEncoder,
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&vecsOutData[iB * SYSTEM_FRAME_SIZE_SAMPLES * iCurNumAudChan],
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&vecsSendData[iB * SYSTEM_FRAME_SIZE_SAMPLES * iCurNumAudChan],
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iClientFrameSizeSamples,
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iClientFrameSizeSamples,
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&vecbyCodedData[0],
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&vecbyCodedData[0],
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iCeltNumCodedBytes );
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iCeltNumCodedBytes );
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@ -306,6 +306,7 @@ protected:
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const CVector<double>& vecdPannings,
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const CVector<double>& vecdPannings,
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const CVector<int>& vecNumAudioChannels,
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const CVector<int>& vecNumAudioChannels,
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CVector<double>& vecdIntermProcBuf,
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CVector<double>& vecdIntermProcBuf,
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CVector<int16_t>& vecsSendData,
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CVector<uint8_t>& vecbyCodedData,
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CVector<uint8_t>& vecbyCodedData,
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CChannel& Channel,
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CChannel& Channel,
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CConvBuf<int16_t>& DoubleFrameSizeConvBufOut,
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CConvBuf<int16_t>& DoubleFrameSizeConvBufOut,
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@ -315,8 +316,7 @@ protected:
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const int iCeltNumCodedBytes,
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const int iCeltNumCodedBytes,
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const int iClientFrameSizeSamples,
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const int iClientFrameSizeSamples,
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const int iCurNumAudChan,
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const int iCurNumAudChan,
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const int iNumClients,
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const int iNumClients );
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CVector<int16_t>& vecsOutData );
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virtual void customEvent ( QEvent* pEvent );
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virtual void customEvent ( QEvent* pEvent );
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