bug fix: "added an indicator that another client has muted me" does not work as expected

This commit is contained in:
Volker Fischer 2020-05-21 21:01:01 +02:00
parent 7a7cfe53fe
commit be04c665ff

View file

@ -1321,10 +1321,10 @@ void CServer::CreateOtherMuteStateChanged ( const int iCurChanID,
const int iOtherChanID,
const bool bIsMuted )
{
if ( vecChannels[iCurChanID].IsConnected() )
if ( vecChannels[iOtherChanID].IsConnected() )
{
// send message
vecChannels[iCurChanID].CreateMuteStateHasChangedMes ( iOtherChanID, bIsMuted );
vecChannels[iOtherChanID].CreateMuteStateHasChangedMes ( iCurChanID, bIsMuted );
}
}